Search found 15 matches

by Nerava
Tue Oct 12, 2010 7:25 pm
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

Re: Not sure yet.

Depends on how long it takes to get to lvl 30/35. I not entirely sure how quickly it will take for players to reach the upper levels, but I am estimating anywhere between about 30 million CP worth of kills and thirty some scenarios.(depending on how much the players try to cheat, XP could add up qu...
by Nerava
Sat Oct 09, 2010 11:17 am
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

Not sure yet.

Depends on how long it takes to get to lvl 30/35. I not entirely sure how quickly it will take for players to reach the upper levels, but I am estimating anywhere between about 30 million CP worth of kills and thirty some scenarios.(depending on how much the players try to cheat, XP could add up qu...
by Nerava
Fri Oct 08, 2010 6:12 pm
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

Re: BrikRPG?

Trying to make a BrikWars / RPG mix. Any suggestions other than "don't" would be appreciated.If all you're going to do is yell at me, fine, but remember that that would artificially increase the apparent popularity of this forum. And yes, I do like using excessively elaborate words. Are you me? I a...
by Nerava
Sun Oct 03, 2010 4:21 pm
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

Steeds

Been a bit since I've been on this, and I think the steeds are a good idea, but I will probably just make it possible to purchase full out vehicles.

An archmage riding a tank would be cool.
by Nerava
Fri Sep 24, 2010 8:23 pm
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

RPG progression

I will make sure that I have character advancement, and the character EXP system is getting better designed, where CP of the unit killed is used to determine EXP gained. It's easy coming up with equipment scaling (low to high technology, mundane to magical) , but I am having difficulties deciding wh...
by Nerava
Thu Sep 16, 2010 2:57 pm
Forum: Bonus Material
Topic: New Abilities/Equipment
Replies: 21
Views: 3607

The point...

I know...
50
83
78
16
1
+64
291%

I didn't say there weren't any that were multiple.
You can have an annoying, hard to understand, off-topic, random, nonsensical flame. In fact, I've seen a few.
by Nerava
Thu Sep 16, 2010 2:01 pm
Forum: Bonus Material
Topic: New Abilities/Equipment
Replies: 21
Views: 3607

Been Enough time now...

Okay, i've been on this site long enough now to realize that at least half of the comments are flaming, 83% are random, 78% are violently off-track, 16% are hard to understand, 1% are annoying, and 64% don't make sense if you think about them too hard. Thus, I have come to the conclusion that it is ...
by Nerava
Thu Sep 16, 2010 1:49 pm
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

Thank you, everybody. Many of these ideas are things I have thought of, but being relatively new to the Brikwars universe, I was unaware of the fact that there was already a fair degree of content regarding this. I had not heard of Brickquest, Immortal war, or FICO before, but will certainly look at...
by Nerava
Tue Sep 14, 2010 11:22 am
Forum: Bonus Material
Topic: BrikRPG?
Replies: 29
Views: 5878

BrikRPG?

Trying to make a BrikWars / RPG mix. Any suggestions other than "don't" would be appreciated.If all you're going to do is yell at me, fine, but remember that that would artificially increase the apparent popularity of this forum.

And yes, I do like using excessively elaborate words.
by Nerava
Tue Sep 14, 2010 11:07 am
Forum: Bonus Material
Topic: A problem
Replies: 29
Views: 6134

Actual ADVICE

You know, the best way to avoid explosions is to kill the people launching explosives. Failing that, attempt to have more squads than the enemy has big bombs. On the case of that shotgun mortar, yeah, you're just screwed.
by Nerava
Tue Sep 14, 2010 10:38 am
Forum: Bonus Material
Topic: New Abilities/Equipment
Replies: 21
Views: 3607

Quality.

You know, the last place I expected to run into people like this is... never mind. I've read too many other posts on this forum to say that. But if quantity is so great, why does the title get WORSE every post?

God of Brikwars
Demigod of Brikwars
etc.
by Nerava
Mon Sep 13, 2010 7:09 pm
Forum: Bonus Material
Topic: New Abilities/Equipment
Replies: 21
Views: 3607

Nah, I'm not really that into Pokemon.
:roll:

I mean BrikWars. Do you know what site this forum is on or do you just post that randomly?
by Nerava
Mon Sep 13, 2010 4:13 pm
Forum: Bonus Material
Topic: Ultimate Melee
Replies: 16
Views: 3906

Good.

I think this is a good idea and will include it in my BrikWars RPG attempt
by Nerava
Mon Sep 13, 2010 3:58 pm
Forum: Bonus Material
Topic: New Abilities/Equipment
Replies: 21
Views: 3607

New Abilities/Equipment

If anyone has new abilities or equipment, post them here for critique.
by Nerava
Mon Sep 13, 2010 3:53 pm
Forum: Bonus Material
Topic: BrikSystem - Build Your Ability
Replies: 41
Views: 6671

RPG

Well I like it. My friend wanted my help mixing BrikWars with some RPG elements, and if I had to make up 100+ abilities and powers without a guide, I may have been a bit frustrated to find: "You know there's already an ability like that. And it costs (less/more)." I was glad to find this post becaus...