Search found 138 matches

by AlphaLurker
Sat Oct 08, 2011 2:09 am
Forum: Lesser Games
Topic: Town of Eville [RTD]
Replies: 116
Views: 8846

<Cerrel>
"Well fought! We should probably get some rest now, but sleep lightly. We don't want another incident like we had just now."

I return to my tent, and tinker on my projectile weapon, making it more efficient.
by AlphaLurker
Sat Oct 08, 2011 2:05 am
Forum: Artwork
Topic: Darker Shades of Gray - A BrikSpace BrikFilm
Replies: 179
Views: 18228

....lotsa progress while I was away. I like the way that the story is coming along so far. I'm wondering how we're going to manage the space battles...... But oh well, we'll cross that bridge when we get to it. Okay, now that we have our character archetypes, we need to decide: A) how big is Ship A?...
by AlphaLurker
Sat Oct 08, 2011 1:42 am
Forum: The Armoury
Topic: Cyborg Mantis Mercanaries (CMM)
Replies: 12
Views: 1483

Finally! Another Synthetic army! Welcome to the forum!
by AlphaLurker
Fri Oct 07, 2011 6:33 pm
Forum: Lesser Games
Topic: Post-Apoc Lego RPG
Replies: 75
Views: 6362

I fire my shotgun at the guy on the left. I then reload (pump shotgun) and fire again.
by AlphaLurker
Thu Oct 06, 2011 12:45 pm
Forum: Artwork
Topic: Darker Shades of Gray - A BrikSpace BrikFilm
Replies: 179
Views: 18228

Ross_Varn wrote:So I'm getting vibes that this is going to be a "kill :all: " series.

We are not going to be popular.
Fix'd.
by AlphaLurker
Thu Oct 06, 2011 12:41 pm
Forum: Forum Battles
Topic: Hopklis Nur Turn 2
Replies: 16
Views: 4247

We are bad robots!
No one can stop robot!
ha ha ha!
Roger, Roger!
by AlphaLurker
Wed Oct 05, 2011 4:51 pm
Forum: The Armoury
Topic: THe V'ger Collective (revised, and with backstory!)
Replies: 19
Views: 1923

Meh, those are tablescraps using half-bit HF parts. You should see some of the stuff on mocpages. freakn'. Metal.
by AlphaLurker
Wed Oct 05, 2011 4:26 pm
Forum: Artwork
Topic: Ross Varn's Artwork Thread
Replies: 73
Views: 14008

A bit of advice: try to reserve present tense for a few specific kinds of writing. The bulk of any storytelling ought to be past tense. For instance, if you are introducing a location for a story, you might describe it in present tense, but then once the action commences you'd need to transition to...
by AlphaLurker
Wed Oct 05, 2011 3:56 pm
Forum: Artwork
Topic: Darker Shades of Gray - A BrikSpace BrikFilm
Replies: 179
Views: 18228

Agreed. definitely. Perhaps the ship's secret purpose is an override of the AI (the insane one, perhaps?) or navigational system, heading towards the crew's home planet with some sort of superweapon? That sounds like something the Immortals would do. Make you think something is important, you take ...
by AlphaLurker
Wed Oct 05, 2011 2:50 pm
Forum: Bricks
Topic: The official LOOT topic
Replies: 5746
Views: 449110

Image

Beat that! Asus I7 processot with really good graphics and decent memory for ALMOST HALF PRICE. $699 instead of $1,199.
by AlphaLurker
Wed Oct 05, 2011 2:45 pm
Forum: Forum Battles
Topic: Character Classes Updated
Replies: 18
Views: 1633

At least one mech pilot. with a totally badass mech.
by AlphaLurker
Wed Oct 05, 2011 2:34 pm
Forum: Lesser Games
Topic: Town of Eville [RTD]
Replies: 116
Views: 8846

<Cerrel>
I reload and fire again at the shades.
by AlphaLurker
Wed Oct 05, 2011 12:02 am
Forum: Lesser Games
Topic: Post-Apoc Lego RPG
Replies: 75
Views: 6362

<Ryan>

Although I was slightly miffed, the brute had the right idea. "we could try to ambush the marauders, and loot whatever they have left. Besides, we'd also get a set of wheels."
by AlphaLurker
Tue Oct 04, 2011 10:50 pm
Forum: Lesser Games
Topic: Post-Apoc Lego RPG
Replies: 75
Views: 6362

<Ryan>
I nod, handing over the scrap metal and putting the rest in my pack. I load my shotgun with a slug round. "Let's see what these guys got, eh?
by AlphaLurker
Tue Oct 04, 2011 8:33 pm
Forum: Lesser Games
Topic: Post-Apoc Lego RPG
Replies: 75
Views: 6362

(Do I need to say what I find when looking for useful stuff myself? 'Cause if so, things would get a little unbalanced.)