In the Cold North - Forum RPG

For all those games that happen to not be BrikWars

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Silverdream
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Re: In the Cold North - Forum RPG

Post by Silverdream » Thu May 16, 2013 5:55 pm

"Gregor! Hurry up to catch those goblins in case they have the key!"
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Re: In the Cold North - Forum RPG

Post by Quantumsurfer » Thu May 16, 2013 9:17 pm

Let me try my hand first. I'm not a very fast runner.

I look for any trapped mechanisms in the lock and, if I find none, I try to pick it.

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Re: In the Cold North - Forum RPG

Post by Arkbrik » Fri May 17, 2013 1:46 am

Gregor examines the lock. It is a simple keyhole in the door, and he can't see anything suspicious about it. He gets his lockpicks out and starts working.

Rolled Lockpicking 19+4 vs. DC

After a short while, Gregor hears the "click" he was waiting for. The door is unlocked.

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Re: In the Cold North - Forum RPG

Post by Silverdream » Fri May 17, 2013 2:48 am

"Good job, Gregor." I push open the door.
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Re: In the Cold North - Forum RPG

Post by Arkbrik » Fri May 17, 2013 3:09 am

You see a small room that the door from the goblins' room leads to, just as you expected. The room is bare apart from a large mirror on the wall opposite you. It seems to consist of polished ice, but the mirrorframe is made from the same kind of white rock as the stone you found. When you look into the mirror you see an odd reflection. Your clothes, armor and equipment are visible... but not your bodies.

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Re: In the Cold North - Forum RPG

Post by mgb519 » Fri May 17, 2013 12:51 pm

Adarim
"What now? I'll defer to your judgement as to whether we progress or not."
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: In the Cold North - Forum RPG

Post by Silverdream » Fri May 17, 2013 2:31 pm

Brb
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Re: In the Cold North - Forum RPG

Post by Arkbrik » Sat May 18, 2013 11:56 pm

R u b yet? Otherwise someone else has to display leadership.

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Re: In the Cold North - Forum RPG

Post by Silverdream » Mon May 20, 2013 4:26 pm

Back.

"I say we continue!"
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Re: In the Cold North - Forum RPG

Post by IVhorseman » Mon May 20, 2013 4:31 pm

Continue doing what? Are you gonna fuck with the mirror, or keep exploring?

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Re: In the Cold North - Forum RPG

Post by Silverdream » Mon May 20, 2013 4:43 pm

Continue exploring of course.
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Re: In the Cold North - Forum RPG

Post by Arkbrik » Tue May 21, 2013 9:11 am

You leave the strange mirror alone. Saucix leads the party to the second to last unexplored room, opening the third door leading from the mink's room.

Behind it is a small room. A huge humanoid is sitting on the floor, leaning back on the wall, immobile. The creature seems to be made entirely out of ice, with frostwhite eyes and icicle teeth. You guess it would be about eight feet tall if it stood up. In its left hand it clutches a white stone orb, identical to the one Saucix found. In its right hand is a long sword, covered in frozen blood. Lying on the floor before the humanoid are two goblin corpses, frozen completely solid.

The creature's torso has a pair of long "scars"; tears in the ice that appear to have been filled with new ice over time.

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Ice person.

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Re: In the Cold North - Forum RPG

Post by Silverdream » Tue May 21, 2013 1:19 pm

"I don't like the looks of that thing. Mayhaps we can melt it."
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Re: In the Cold North - Forum RPG

Post by IVhorseman » Tue May 21, 2013 2:41 pm

I'm in the other room so I can't advise you in-character, but holy fuck leave that thing alone. Shove shit in front of the doors and seal off that horrible, horrible thing.

Don't thaw it, don't fuck with it.

ALSO: maybe someone should hold one of these weird rocks in front of the mirror?

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Re: In the Cold North - Forum RPG

Post by Silverdream » Tue May 21, 2013 3:14 pm

I'm going to throw a crumb at it and run into the north room.
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