Starfringe RPG

For all those games that happen to not be BrikWars

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Re: Starfringe RPG

Postby Silverdream » Mon May 05, 2014 6:52 pm

"You're right. They showed mercy to us, it's only fitting that we show mercy to them. Let's continue to survey the land."
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Re: Starfringe RPG

Postby lawmaster » Mon May 05, 2014 7:53 pm

Get out of the RAV, but stay prepared, you never know what they might have done.
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Re: Starfringe RPG

Postby Brikguy0410 » Mon May 05, 2014 9:09 pm

Quantumsurfer wrote:"It looks like they stumbled upon us and went around.  They're adhering to the cease fire...else they would've killed us in our sleep, oui?  I say it's not our problem and  get back to doing what we were."


I concur with the organic life form
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Re: Starfringe RPG

Postby mgb519 » Mon May 05, 2014 10:24 pm

You wanna finish resting? Or move on?
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Re: Starfringe RPG

Postby Quantumsurfer » Tue May 06, 2014 12:52 am

I'll make a final sweep of the area to make sure there aren't any surprises waiting for us.
If the night is more than half over, I say we move on since we're all up.  But if not, back to sleep it should be.
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Re: Starfringe RPG

Postby mgb519 » Tue May 06, 2014 7:05 am

You've got six hours of sleep. That's not very much to get through the other 30 hours of the day before tomorrow night.

Using Quantum's earlier rolll;

You make it through your shift without much effort. You scan the area and locate what seems a good spot to check, but directly afterwards while trying to mark the location you accidentally lock the RAV's scanner and set the language to french. You'll need someone with technical skill to take a look at it.
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Re: Starfringe RPG

Postby Brikguy0410 » Tue May 06, 2014 4:24 pm

mgb519 wrote:You've got six hours of sleep. That's not very much to get through the other 30 hours of the day before tomorrow night.

Using Quantum's earlier rolll;

You make it through your shift without much effort. You scan the area and locate what seems a good spot to check, but directly afterwards while trying to mark the location you accidentally lock the RAV's scanner and set the language to french. You'll need someone with technical skill to take a look at it.
I will attempt to fix the problem
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Re: Starfringe RPG

Postby mgb519 » Tue May 06, 2014 4:31 pm

Rolled Technical: 4+1=5

Unfortunately x-707 manages to trip a built in security measure, locking down the system under another layer of security. It's still in French.
-2 to next attempt.
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Re: Starfringe RPG

Postby Scratch » Tue May 06, 2014 9:17 pm

If no one has a higher tech skill, I could give a crack at it. Can we combine skills, because two people with tech are better than one?
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Re: Starfringe RPG

Postby mgb519 » Tue May 06, 2014 9:25 pm

I'll let you use the higher of two rolls. Have fun if neither of them are successful.
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Re: Starfringe RPG

Postby Scratch » Tue May 06, 2014 9:28 pm

"Marcel, can you help us with this? We can't understand any part of this language!"
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Re: Starfringe RPG

Postby Quantumsurfer » Wed May 07, 2014 9:24 am

"Oui."
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Re: Starfringe RPG

Postby mgb519 » Wed May 07, 2014 9:25 am

Roll Technical. Marcel's participation removes the -2.
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Re: Starfringe RPG

Postby Brikguy0410 » Wed May 07, 2014 4:40 pm

I'll help as well
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Re: Starfringe RPG

Postby mgb519 » Wed May 07, 2014 6:53 pm

James rolled Technical: 17+1=18

James decides he knows what to do. With Marcel walking him through the text, he manages to unlock the system.
He also finds something that was missed previously: there is a rich mineral deposit about 1.5 kilometers to the west.

1 Possible location scouted
1 Mineral deposit scouted
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