The Scratchiverse

For all those games that happen to not be BrikWars

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Re: The Scratchiverse

Postby Vami IV » Tue Jun 10, 2014 2:58 am

Okay, there are a lot of stories developing, and I would really like the Retaliation story to not get buried. Who's game for Retaliation????
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Tzan wrote:
Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

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Re: The Scratchiverse

Postby Theblackdog » Tue Jul 01, 2014 10:10 am

Fabletop - EvanTurner rules

After the Third Chaos Dunk devastated the Earth, the city of Old Neo New York lives in fear of an attack by gigantic monsters which were created by the B-ball energies the Dunk unleashed. To combat these monsters, humanity built gigantic bio-mecha cloned from the DNA of B-baller Evan Turner. Piloted by whiny teenagers who are for some reason the only people capable of synchronizing their minds with an EvanTurner's control system, these enormous mecha are the only force that can save humanity... if they don't destroy it first.

Piloting an EvanTurner gives your character a bonus skill, just like piloting any other mech or vehicle would. What makes the EvanTurner unique is that the value of the bonus is not fixed; rather, it depends on the level of synchronization between the pilot and the EvanTurner's mind. When a pilot first enters the EvanTurner's entry plug, the synchronization ratio is set at 2 by default, conferring a +2 bonus. Fear and other negative effects can reduce the synchronization ratio; conversely, the pilot can alter the synch ratio by rolling Wisdom + applicable bonuses, then increase or decrease their SR by any value up to the result of their roll. If the synch ratio reaches 0, the EvanTurner can't move, but a high synch ratio poses its own dangers; if the pilot's SR is 5 or higher, they take a point of damage each round and eventually dissolve into Gatorade inside their entry plug. They can roll Wisdom to reduce their synch ratio and avoid this fate, but if the alternative is a full-scale apocalypse, it might be worth it to take the risk...

ALSO: Whatever your Synch ratio is when you get out of the EvanTurner, that's what it will default to the next time you pilot.
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Re: The Scratchiverse

Postby Vami IV » Mon Jul 21, 2014 9:49 pm

OK.

I have been working at my fabletop, and I should have Retaliation ready by tomorrow at the earliest and the 23rd at the latest.

Prepare to Retaliate against the Vampires.
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Tzan wrote:
Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

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Re: The Scratchiverse

Postby Vami IV » Thu Jul 24, 2014 9:33 pm

The Long Awaited Fourth Session of Retaliation:

The party fight their way into the keep, getting pointed to a Blood Fountain by a dying Vampire. When the party reaches the Blood shrine, they must fight waves of Vampriests to reach the evil witch Gruselle...
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Tzan wrote:
Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

Image
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Re: The Scratchiverse

Postby Vami IV » Fri Aug 01, 2014 7:01 pm

Session Five of Retaliation:

The party slays the evil witch Gruselle with the help of a Spanish Piltogg named Major Luera and a brilliant young mind named Colette. After taking the fortrress, the party returned to Rock City and were bid by Gathran and Shadis to rest up before leaving for another mission...
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Tzan wrote:
Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

Image
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Re: The Scratchiverse

Postby Silverdream » Fri Oct 17, 2014 2:45 pm

Yo guys, you up for a game sometime this week? I think I'll continue the Psycho-Fail storyline.
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Re: The Scratchiverse

Postby Theblackdog » Fri Oct 17, 2014 4:07 pm

Silverdream wrote:Yo guys, you up for a game sometime this week? I think I'll continue the Psycho-Fail storyline.


:csi:
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Re: The Scratchiverse

Postby Vami IV » Fri Oct 17, 2014 4:26 pm

Theblackdog wrote:
Silverdream wrote:Yo guys, you up for a game sometime this week? I think I'll continue the Psycho-Fail storyline.


:csi:
Spoiler: show
Tzan wrote:
Vami_IV wrote:Rules:
You must use only medieval pieces.

The Lego briks must have been manufactured between the 5th to the 15th century.

Image
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Re: The Scratchiverse

Postby Theblackdog » Sat Nov 01, 2014 5:34 pm

Scratchiverse Rock Band rules
Each band member may choose one of the following instruments:
Mic or keyboard: roll wisdom+bonuses.
Guitar or bass: roll agility+bonuses.
Drums: roll might+bonuses.

As usual, you'll need to justify any bonuses you roll. You can use more than one instrument, but this doesn't give you an extra roll - just an opportunity to add more bonuses to your roll.

At the start of each round, the GM will generate a Challenge Rating for the next verse. The sum total of all music rolls made that round must equal or exceed the challenge rating or the crowd will start to turn against you. Note that depending on the situation, you may want to roll to defend yourselves against enraged audience members or other foes rather than make music rolls. These rolls don't count towards the challenge rating - you'll just have to hope that your fellow band members can cover for you.

It's also possible for you to take actions that don't directly involve music but still contribute to the challenge rating; examples include setting off special effects, biting the heads off of animals, or destroying your own instruments. These may get a bonus from the GM if they're creative/awesome enough. They may also be used to simultaneously count towards the challenge rating and accomplish other goals.
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