Brikwars MTG

Design and development of games, Brik-related or otherwise. Includes BrikWaRPGS.

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Re: Brikwars MTG

Post by Zupponn » Sun Nov 02, 2014 3:28 am

Quadruple.Digits wrote:
Vami IV wrote:
stubby wrote:
Zupponn wrote:IVHorseman needs to be a 4/20 creature with Defender.

IVHorseman's Wheelchair should be an Equipment that has "Equipped creature gains "T: This creature deals damage equal to its toughness to another target creature.""
"If IVHorseman is blocked by a Wall, IVHorseman is removed from play turns into Angry Cripple."
Whenever a wall is destroyed, draw a card and place a +1/+1 counter on IVHorseman
:???:

Why is this funny. Pls explain.
Then I shall make card.
IVhorseman tried to jump a concrete wall once and it fell on him. He was in a wheelchair for some time. Also, he is our resident herbologist, so his creature should be 4/20, as in pot day.
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Re: Brikwars MTG

Post by IVhorseman » Mon Nov 03, 2014 12:48 am

I like Stubby's version best.

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Re: Brikwars MTG

Post by Vami IV » Mon Nov 03, 2014 9:08 pm

"When IVHorseman destroys a Wall, licks a toilet bowl, or smashes a junior forum member's hope, add a +2/+1 counter to him.

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Re: Brikwars MTG

Post by Quadruple.Digits » Thu May 21, 2015 6:40 am

:necro:
Necroing so hard right now. You wouldn't even believe.

Apocalypse Spells
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Apocalypse Riders & their Spells
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Horsemen of the Apocalypse & Friends
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Inspired Super-Heavies
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Walkers
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The highly-demanded:
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And other:
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Others can be found here.
80 and counting (current count = 103, only ~80 online, some unfinished).



The Apocalypse Spells were originally going to be Mythic. All of them. But since it's generally accepted to be 15 mythics a set, and there's already 12, I'm keeping it an option. Planeswalkers have also been revised, with Colette getting the most changes (a completely new card) and Warhead and Zahru getting minor changes. Natalya and Piltogg are almost untouched.

I've decided to use the 2015-onwards style, and am expecting that all cards will be designed to that specification. So far, I'm tending towards a minor block (one large set and one small set, 455 cards, like Lorwyn) but if every faction (or alignment) has ~30 cards (like Return to Ravnica) that's 480-510 cards then and there (10 dual-coloured pairs (ie. 'minor'/non-central factions like M-Throne, Polonia, etc), 5 mono colours (ie. 'major'/central factions like Assyria, Scythia, etc), Immortals (phyrexian), possibly artefacts), so we might have to do a full block (Large-Small-Small, 640 cards, like Theros). If worst comes to worst, we'll do a large block (Large-Small-Large, 725 cards, like the Tarkir block), but that's a lot of cards. (Remember: Small set = 185 cards, Large set = 270 cards)

Still working on the STD cycle. All comments/recommendations for mechanics/faction play theme are welcome.
Also White is now the 'Yellow Purity' colour, and Black has Peach undercurrents. Pink is Anti-Brikwars, and Purple is Eldritch (more on that later).

Mechanics so far:
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Deliver <number> (When this card deals damage to a player, you may put a nonland permanent with converted mana cost <number> or less from your hand onto the battlefield tapped.) - Royal Quadrarian Post (Yes, I did my faction first. Deal with it.)
Research <number> (Name a card type. Look at the top <number> cards of your library. You may reveal a card that is the named type and put it in your hand. Put the rest on the bottom of your library in any order.) - Trattoria
Redshirt <cost> (Change the target of a single attack, spell or ability targeting this creature to another non-artifact creature you control. Tap both creatures.) - Open to all heroes.
Alignments so far:
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W (white, order): Assyria (splash green)
U (blue, knowledge): Trattoria (splash white), Bavaria (splash black?)
B (black, domination): Scythia (splash red), Mafia (possibly)
R (red, might): Akkadia (splash black)
G (green, growth): Medivo
W/U: Trattoria
W/B: Briktopia, Lux
W/R: M-Throne
W/G: Assyria
U/B: Luchardsko, Lawyers, Bavaria?
U/R: Quadraria
U/G: Android Nation & other assorted robots
B/R: Scythia, Akkadia
B/G: 45th Union, Peaches (generally)
R/G: Polonia
Quantumsurfer wrote:We are brikwarsian moral failures.

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Re: Brikwars MTG

Post by Vami » Sat May 23, 2015 12:15 pm

Emerian Colors wrote:
WHITE
Order
Justice
Military Strength
Economic Strength

RED
Destruction
War
Industrial Strength

BLACK
Persecution
Fascism
Racism
Immortal Empire wrote:RED AND BLACK:
Military Strength
Conquest
Destruction
Warhead
Image
:denied:

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Re: Brikwars MTG

Post by Quadruple.Digits » Tue May 26, 2015 12:32 am

IVhorseman wrote:
Battlegrinder wrote:Immortals: (pure colorless is usually reserved for artifacts and really nasty eldritch abominations, so I don't think the current suggestion would work).
You don't consider immortals really nasty eldritch abominations? Even then, I'm not saying pure colorless - I'm saying phyrexian mana. Like so:
Image
That's what I'm going with. I should have specified.
I'll add Emeria, but I'm trying to fit all the dual-colours first before we get into shards and wedges. They may get shoehorned into an uncomfortable position. But then again, we've also got Frostborne (Temur) and USA (Jeskai) requested, so we might get a full (minor) wedge cycle.

Currently, I'm thinking (set wise) of Set 1 being groundwork (here are the brikwarriors, they fight a lot). Set 2 introduces immortals (here are the immortals, they like fighting too. But everyone ganged up on them). Set 3 has the apocalypse/ragnablok/whatever (the immortals didn't like being ganged up on, so they started the apocalypse(s)). Thus Set 1 has all the basics (small faction groups, basic troop types, etc), Set 2 has Immortals and Heroes (large Immortal contingency, faction reinforcements, faction champions (like Dragon's Maze)), Set 3 has Battleship Warfare (like Rise of the Eldrazi and (to a lesser extent) Dragons of Tarkir) - get your big things asap. Also more faction reinforcements, etc. All Super-Heavies, Inspired and Apocalypse cards go here). Sort of like the Theros block outline, if you think about it.
Last edited by Quadruple.Digits on Wed May 27, 2015 12:40 am, edited 1 time in total.
Quantumsurfer wrote:We are brikwarsian moral failures.

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Re: Brikwars MTG

Post by Kommander Ken » Tue May 26, 2015 11:18 am

Man, this is awesome. These cards are all really well done. This is actually getting me into Magic again.

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Re: Brikwars MTG

Post by Quadruple.Digits » Wed May 27, 2015 12:59 am

Kommander Ken wrote:Man, this is awesome. These cards are all really well done. This is actually getting me into Magic again.
Good to hear someone else is getting enjoyment out of them!

Ok, I've whipped up alignment allocations. See what you think.
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Monochromatic:
White Assyria, Lux, Bleywatch
Blue Bavaria
Black Scythia
Red Vol, Akkadia
Green Medivo (Orcs & Orks too)

Guilds (two colours):
WU (Azorius) Trattoria
WB (Orzhov) Space Mafia
WR (Boros) M-Throne
WG (Selesnya) Frangerian Protectorate?
UB (Dimir) Inquistadores, Legit Inc
UR (Izzet) Quad Post
UG (Simic) Britannia
BR (Rakdos) MAOX
BG (Golgari) ZMC
RG (Gruul) Polonia

Shards (three colours):
WUB (Esper) … ***
WUG (Bant) … ***
WRG (Naya) Octan
UBR (Grixis) … ***
BRG (Jund) … ***

Wedges (three colours):
WUR (Jeskai) USA
WBR (Madru) Emeria
WBG (Abzan) Briktopia
UBG (Sultai) 45th Union
URG (Temur) Frostborne

Nephilim (four colours)
lol no

Other
Unaligned Immortals (phyrexian), Shraag (slivers)
Purple Brikthulhu, Demonic Hellspawn
Pink Wussy phenomena
I've managed to fill almost all, just missing some of the shards. I'm surprised there were no candidates for Grixis.

Also made some new set symbols:
Image
Quantum's lovely Dread Pirate 2x2

Image
Symbol for "Heroes and Immortals"

Image
Symbol for "Ragnablock"

I'm not sure about the Immortal symbol - feels a bit crowded - but they'll do for now.
Quantumsurfer wrote:We are brikwarsian moral failures.

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Re: Brikwars MTG

Post by Valiant » Wed May 27, 2015 4:40 pm

"When the dust settles, the only living thing in this world will be metal."
Fancy Ultron's quotes, do you?

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Re: Brikwars MTG

Post by Quadruple.Digits » Wed May 27, 2015 5:03 pm

I'm taking whatever quotes I can. Especially the cheesy.
Quantumsurfer wrote:We are brikwarsian moral failures.

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Re: Brikwars MTG

Post by Kommander Ken » Wed May 27, 2015 5:46 pm

still most metal quote IMO.

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Re: Brikwars MTG

Post by IVhorseman » Tue Aug 18, 2015 2:10 pm

Awww you guys!

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Re: Brikwars MTG

Post by Quadruple.Digits » Tue Aug 18, 2015 6:17 pm

Only 3 months late
Quantumsurfer wrote:We are brikwarsian moral failures.

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Re: Brikwars MTG

Post by Tzan » Tue Aug 18, 2015 8:54 pm

He was busy being dead.

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Re: Brikwars MTG

Post by mercury19 » Mon Oct 12, 2015 10:15 pm

We must create a board wipe card called "Overlution" as a red black card.
Ask now what I'm doing, even for me :mystery:

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http://brikwars.com/wiki/index.php?titl ... han_Empire the Avokhan article

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