IVhorseman tried to jump a concrete wall once and it fell on him. He was in a wheelchair for some time. Also, he is our resident herbologist, so his creature should be 4/20, as in pot day.Quadruple.Digits wrote:Vami IV wrote:Whenever a wall is destroyed, draw a card and place a +1/+1 counter on IVHorsemanstubby wrote:"If IVHorseman is blocked by a Wall, IVHorsemanZupponn wrote:IVHorseman needs to be a 4/20 creature with Defender.
IVHorseman's Wheelchair should be an Equipment that has "Equipped creature gains "T: This creature deals damage equal to its toughness to another target creature.""is removed from playturns into Angry Cripple."
Why is this funny. Pls explain.
Then I shall make card.
Brikwars MTG
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Re: Brikwars MTG
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Re: Brikwars MTG
I like Stubby's version best.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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Re: Brikwars MTG
"When IVHorseman destroys a Wall, licks a toilet bowl, or smashes a junior forum member's hope, add a +2/+1 counter to him.
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Re: Brikwars MTG
Necroing so hard right now. You wouldn't even believe.
Apocalypse Spells
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And other:
Others can be found here.
80 and counting (current count = 103, only ~80 online, some unfinished).
The Apocalypse Spells were originally going to be Mythic. All of them. But since it's generally accepted to be 15 mythics a set, and there's already 12, I'm keeping it an option. Planeswalkers have also been revised, with Colette getting the most changes (a completely new card) and Warhead and Zahru getting minor changes. Natalya and Piltogg are almost untouched.
I've decided to use the 2015-onwards style, and am expecting that all cards will be designed to that specification. So far, I'm tending towards a minor block (one large set and one small set, 455 cards, like Lorwyn) but if every faction (or alignment) has ~30 cards (like Return to Ravnica) that's 480-510 cards then and there (10 dual-coloured pairs (ie. 'minor'/non-central factions like M-Throne, Polonia, etc), 5 mono colours (ie. 'major'/central factions like Assyria, Scythia, etc), Immortals (phyrexian), possibly artefacts), so we might have to do a full block (Large-Small-Small, 640 cards, like Theros). If worst comes to worst, we'll do a large block (Large-Small-Large, 725 cards, like the Tarkir block), but that's a lot of cards. (Remember: Small set = 185 cards, Large set = 270 cards)
Still working on the STD cycle. All comments/recommendations for mechanics/faction play theme are welcome.
Also White is now the 'Yellow Purity' colour, and Black has Peach undercurrents. Pink is Anti-Brikwars, and Purple is Eldritch (more on that later).
Mechanics so far:
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Deliver <number> (When this card deals damage to a player, you may put a nonland permanent with converted mana cost <number> or less from your hand onto the battlefield tapped.) - Royal Quadrarian Post (Yes, I did my faction first. Deal with it.)
Research <number> (Name a card type. Look at the top <number> cards of your library. You may reveal a card that is the named type and put it in your hand. Put the rest on the bottom of your library in any order.) - Trattoria
Redshirt <cost> (Change the target of a single attack, spell or ability targeting this creature to another non-artifact creature you control. Tap both creatures.) - Open to all heroes.
Research <number> (Name a card type. Look at the top <number> cards of your library. You may reveal a card that is the named type and put it in your hand. Put the rest on the bottom of your library in any order.) - Trattoria
Redshirt <cost> (Change the target of a single attack, spell or ability targeting this creature to another non-artifact creature you control. Tap both creatures.) - Open to all heroes.
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W (white, order): Assyria (splash green)
U (blue, knowledge): Trattoria (splash white), Bavaria (splash black?)
B (black, domination): Scythia (splash red), Mafia (possibly)
R (red, might): Akkadia (splash black)
G (green, growth): Medivo
W/U: Trattoria
W/B: Briktopia, Lux
W/R: M-Throne
W/G: Assyria
U/B: Luchardsko, Lawyers, Bavaria?
U/R: Quadraria
U/G: Android Nation & other assorted robots
B/R: Scythia, Akkadia
B/G: 45th Union, Peaches (generally)
R/G: Polonia
U (blue, knowledge): Trattoria (splash white), Bavaria (splash black?)
B (black, domination): Scythia (splash red), Mafia (possibly)
R (red, might): Akkadia (splash black)
G (green, growth): Medivo
W/U: Trattoria
W/B: Briktopia, Lux
W/R: M-Throne
W/G: Assyria
U/B: Luchardsko, Lawyers, Bavaria?
U/R: Quadraria
U/G: Android Nation & other assorted robots
B/R: Scythia, Akkadia
B/G: 45th Union, Peaches (generally)
R/G: Polonia
Quantumsurfer wrote:We are brikwarsian moral failures.
Re: Brikwars MTG
Emerian Colors wrote:
WHITE
Order
Justice
Military Strength
Economic Strength
RED
Destruction
War
Industrial Strength
BLACK
Persecution
Fascism
Racism
Immortal Empire wrote:RED AND BLACK:
Military Strength
Conquest
Destruction
Warhead
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Re: Brikwars MTG
That's what I'm going with. I should have specified.IVhorseman wrote:You don't consider immortals really nasty eldritch abominations? Even then, I'm not saying pure colorless - I'm saying phyrexian mana. Like so:Battlegrinder wrote:Immortals: (pure colorless is usually reserved for artifacts and really nasty eldritch abominations, so I don't think the current suggestion would work).
I'll add Emeria, but I'm trying to fit all the dual-colours first before we get into shards and wedges. They may get shoehorned into an uncomfortable position. But then again, we've also got Frostborne (Temur) and USA (Jeskai) requested, so we might get a full (minor) wedge cycle.
Currently, I'm thinking (set wise) of Set 1 being groundwork (here are the brikwarriors, they fight a lot). Set 2 introduces immortals (here are the immortals, they like fighting too. But everyone ganged up on them). Set 3 has the apocalypse/ragnablok/whatever (the immortals didn't like being ganged up on, so they started the apocalypse(s)). Thus Set 1 has all the basics (small faction groups, basic troop types, etc), Set 2 has Immortals and Heroes (large Immortal contingency, faction reinforcements, faction champions (like Dragon's Maze)), Set 3 has Battleship Warfare (like Rise of the Eldrazi and (to a lesser extent) Dragons of Tarkir) - get your big things asap. Also more faction reinforcements, etc. All Super-Heavies, Inspired and Apocalypse cards go here). Sort of like the Theros block outline, if you think about it.
Last edited by Quadruple.Digits on Wed May 27, 2015 12:40 am, edited 1 time in total.
Quantumsurfer wrote:We are brikwarsian moral failures.
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Re: Brikwars MTG
Man, this is awesome. These cards are all really well done. This is actually getting me into Magic again.
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- Quadruple.Digits
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Re: Brikwars MTG
Good to hear someone else is getting enjoyment out of them!Kommander Ken wrote:Man, this is awesome. These cards are all really well done. This is actually getting me into Magic again.
Ok, I've whipped up alignment allocations. See what you think.
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Monochromatic:
White Assyria, Lux, Bleywatch
Blue Bavaria
Black Scythia
Red Vol, Akkadia
Green Medivo (Orcs & Orks too)
Guilds (two colours):
WU (Azorius) Trattoria
WB (Orzhov) Space Mafia
WR (Boros) M-Throne
WG (Selesnya) Frangerian Protectorate?
UB (Dimir) Inquistadores, Legit Inc
UR (Izzet) Quad Post
UG (Simic) Britannia
BR (Rakdos) MAOX
BG (Golgari) ZMC
RG (Gruul) Polonia
Shards (three colours):
WUB (Esper) … ***
WUG (Bant) … ***
WRG (Naya) Octan
UBR (Grixis) … ***
BRG (Jund) … ***
Wedges (three colours):
WUR (Jeskai) USA
WBR (Madru) Emeria
WBG (Abzan) Briktopia
UBG (Sultai) 45th Union
URG (Temur) Frostborne
Nephilim (four colours)
lol no
Other
Unaligned Immortals (phyrexian), Shraag (slivers)
Purple Brikthulhu, Demonic Hellspawn
Pink Wussy phenomena
White Assyria, Lux, Bleywatch
Blue Bavaria
Black Scythia
Red Vol, Akkadia
Green Medivo (Orcs & Orks too)
Guilds (two colours):
WU (Azorius) Trattoria
WB (Orzhov) Space Mafia
WR (Boros) M-Throne
WG (Selesnya) Frangerian Protectorate?
UB (Dimir) Inquistadores, Legit Inc
UR (Izzet) Quad Post
UG (Simic) Britannia
BR (Rakdos) MAOX
BG (Golgari) ZMC
RG (Gruul) Polonia
Shards (three colours):
WUB (Esper) … ***
WUG (Bant) … ***
WRG (Naya) Octan
UBR (Grixis) … ***
BRG (Jund) … ***
Wedges (three colours):
WUR (Jeskai) USA
WBR (Madru) Emeria
WBG (Abzan) Briktopia
UBG (Sultai) 45th Union
URG (Temur) Frostborne
Nephilim (four colours)
lol no
Other
Unaligned Immortals (phyrexian), Shraag (slivers)
Purple Brikthulhu, Demonic Hellspawn
Pink Wussy phenomena
Also made some new set symbols:
Quantum's lovely Dread Pirate 2x2
Symbol for "Heroes and Immortals"
Symbol for "Ragnablock"
I'm not sure about the Immortal symbol - feels a bit crowded - but they'll do for now.
Quantumsurfer wrote:We are brikwarsian moral failures.
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Re: Brikwars MTG
"When the dust settles, the only living thing in this world will be metal."
Fancy Ultron's quotes, do you?
Fancy Ultron's quotes, do you?
- Quadruple.Digits
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Re: Brikwars MTG
I'm taking whatever quotes I can. Especially the cheesy.
Quantumsurfer wrote:We are brikwarsian moral failures.
- Kommander Ken
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Re: Brikwars MTG
still most metal quote IMO.
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- IVhorseman
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Re: Brikwars MTG
Awww you guys!
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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Re: Brikwars MTG
He was busy being dead.
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Re: Brikwars MTG
We must create a board wipe card called "Overlution" as a red black card.
Ask now what I'm doing, even for me
http://brikwars.com/wiki/index.php?titl ... han_Empire the Avokhan article
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http://brikwars.com/wiki/index.php?titl ... han_Empire the Avokhan article