Worldbuilding RPG

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Worldbuilding RPG

Postby Silverdream » Wed Aug 17, 2016 12:38 am

Map Timeline

Spoiler: show
Image

300

Image

430

Image

650


Glossary
Spoiler: show
Aeon, god of the Asahi. Worshipped by the way of the green in the Clergy. He is in contest with the other three gods.

Aganaga, the Serpent Mother One of the four core rulers. She has given birth to millions of serpents.

Decimocratic Monarchy Decimocracy is the current system of government for the Ossen. It was put in place by Merk the wise. With Decimocratic Monarchy, 1 King rules over 10 administrators who rule over 10 Cathays, each ruling a city, which is commanded by 10 Krans, who rule over a tenth of a city. Each level has the power to elect the next ruler above them, aside from the King. The King is allowed to depose or appoint any member at any level at any time, however Merk recommended against recalculating the numbers too many times.

Demon A Demon is a creature that lives in the core. Demons get most of their sustenance from the core's heat.

Horngull An angry, giant, spikey bird on Templin Island. Formerly an angry, small, spikey bird before Titheus had transformed the species. Currently, they provide excellent cavalry for Ossen riders and tender meat for Clergy.

Kaumau, the Ash Emperor One of the four core rulers. He rules the Ash Empire. During the demon war, he made peace with the Asahi tribes.

Lesser Demon A Lesser Demon is a demon that only has one demon parent. They are most commonly incorporated into Demon society as servants and helpers, as they are usually less powerful than normal demons. Some Lesser demons, such as those who are half-cobbledemon or half-serpent can actually be as powerful as their full blooded counterparts.

Makur the Demon Tyrant One of the four core rulers. He rules over lesser and greater demons. He slayed his family for his position, and bathed in the core for centuries to increase his own power. With his knowledge of necromancy, he was an excellent healer, giving himself his father's right arm, and redundant organs that would reanimate when he faced danger. During the demon war, he lead the attack on the Clergy from a volcanic island, before the Red Bishop forced him back, dying in the process. In the year 650, his life was ended by Ossecast.

Shezmuu, the Mad Smith Shezmuu is one of the four core rulers. He rules over cobbledemons, his own twisted creations. Shezmuu is a god, who went insane after walking through the core. It is unknown if he created the imps or the other demons. Despite being non-communicative and insane, he took part in the demon war by invading the Velni capital with a system of labyrinthine tunnels. His cobbledemons still charge through the tunnels to this day, fighting the Kvallni.

Titheus Titheus is the god of the Clergy. He is in contest with the other three gods. He created the Red Bishop from the souls of Ossecast-worshipping fanatics. He made horngulls larger.
Last edited by Silverdream on Sat Aug 27, 2016 5:57 pm, edited 4 times in total.
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Re: Worldbuilding RPG

Postby AnnoyedZebra » Wed Aug 17, 2016 7:42 am

Fascinating. Well not really... It's some colours on a map. It's a step up from your normal stuff...
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Re: Worldbuilding RPG

Postby Tzan » Wed Aug 17, 2016 8:53 am

Looks like the red cancer has metastasized.
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Re: Worldbuilding RPG

Postby Silverdream » Wed Aug 17, 2016 10:20 am

What you (theblackdog) missed last game (AUG.16.2016)

-The Ossen were given back their traditional land.
-The Zemani (children of Zema) were introduced. They were assassins and thieves that acted for the good of the Velni.
-Reformation of the Zemani by Kedrik Jorgni.
-Zarius peacefully put back on the throne.
-The resignation of the unrightful King Kajan of the Ossen.
-Resurrection of Merk the Wise by Titheus.
-Makur, the demon king killed by Ossecast for killing his son, the Red Bishop.
-Creation of the Velni and Ossen afterlives.

It was a dual session, so next game will be the Asahi.
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Re: Worldbuilding RPG

Postby Vami IV » Thu Aug 18, 2016 7:24 am

Titheus

Theme song

Spoiler: show
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I stole this from here


Titheus is the Saltfather and God of the Way of White. He is the progenitor of The Clergy, the Horngulls, RED BISHOP, The Way of White, Ignimancy (Lightning magic), and various people who should probably be dead. He is the God of Lightning, Saltiness, Sailors, and Regrets. Once the God of Fathers as well, Titheus's character changed with the creation of RED BISHOP, his (BISHOP) death, and failure to tame the Horngull. Titheus's alignment is Chaotic Good.

Relics
RED BISHOP
In the year 350ish, Titheus returned to his people and found them in a schism; prior his leaving last time, he had revealed the existence of Aeon, Ossecast, and Skalvos to the gathered Clergy. The image of Ossecast slaying a demon sang entered the minds of many, and thus the Reds were formed. Believing their god and faith greater than all the other Clergy folk, the slew White, Blue, and Green alike and burned their bodies. When Titheus saw the burning bodies in the streets and on the shores, the aspect of Fatherliness was replaced with wrath and was forever dead. He smote all the Reds in a great ball of light (believed now to be the first act of Ignimancy), and denounced their sin and declared the Four Ways and made their guidelines. Not until now noticing that he had killed literally all the Reds, Titheus suddenly found himself short one First Red Bishop. Knowing the gravity of the situation and the error caused by his revelations in the first place, Titheus gather the remains - primarily weapons and armor - and assembled them via his power into a new being - RED BISHOP. Titheus could not control this being, nor destroy it, and so it went berserk and slew First White Bishop Lara before First Green Bishop Green Guy threw wine on RED BISHOP and calming his bloodlust.

Titheus became the God of Regrets and Remorse at that moment, and wished either to control RED BISHOP's violent impulses or destroy him. When the Gods met, Ossecast berated Titheus for his terrible creation and deeds and his lack of patience, and he knew the error of his ways. Never again has Titheus successfully created or altered a living body or made any pretense of being a father, but rather pretty much Malacath. RED BISHOP and his father(s) made amends, and RED BISHOP left with the greater part of the Clergy's armies and the White Spear to stay forevermore in Ossen with Ossecast and guard his people. The last pieces of Titheus's empathy are said to have died with him at the Demon Mountain.

As of 650, RED BISHOP is the only one of Titheus's relics that is deceased and his remains (fragments of his body) are housed in the Redroyal Fortress in Ossen.

The White Spear
Before Titheus and his three brothers left for 300 years on the eve of the Demon War, Titheus gathered his Bishops on the main Clergy isle of Askalon. There, he instructed his Bishops to sail West and meet the yet unknown race of the Ossen, make them their allies, and fight as one body against the Demons soon to arrive. First Red Bishop RED BISHOP, son of Ossecast, was to lead the Clergy's forces into battle, and so Titheus deemed it necessary for RED BISHOP to carry a symbol of the Salty God to prove the legitimacy of the Clergy's claims to the Ossen. As a final act of blessing to the son he had wronged, Titheus gave his walking staff to RED BISHOP. As soon as the construct's hand grasped the staff, it turned into a spear that shone as bright as a flash of lightning. RED BISHOP used the White Spear to duel Makur before being slain by Makur, and Ossecast later used the White Spear to avenge his son and slay Makur.

Zarius, King of Ossen
Zarius is the son of Darius the UnWise and somewhat of Titheus who was originally slain by Zema Skalvoni in the year 500. When Titheus returned in the year 650, he was indignant at the news and reincarnated Zarius from his own power (he broke his arm off and cradled it until it turned in Zarius because god). Although this was done to Ossecast's dismay, Zarius was given the divine right to rule and named the also-reincarnated Merk the Wise (I now picture Titheus as being slightly insane) his regent.

As of 650, Zarius is an infant and safe in the keeping of Merk the Wise's court

Merk the Wise
Merk the Wise is a previous King of the Ossen people and father to Darius the UnWise. When the Ossen and the Velni made themselves equal to each other once again, the matter of Merk's bones being on display in the Ossen Royal Palace was brought up. Titheus said, "Why not ask him?" And so, Titheus crafted a sentient of Merk from salt to ask him, but as was usual with Titheus, the matter grew out of his control and Merk was fully restored to life by Ossecast. Of the relics of Titheus, Merk is the only one that Titheus does not recognize as his own.

As of 650, Merk the Wise acts as the regent of the Kingdom of the Ossen for Zarius.

Fulmenglad
In the year 650, Ossecast swore revenge against Demon King Makur for the death of his son RED BISHOP. He gathered up Titheus and Skalvos, and bade them to take two witnesses for the duel. When this was done, Ossecast whisked his entourage to a place far from civilization, and summoned Makur, who arrived on a sea of blood. Mistakeful in thinking Ossecast meant "we" instead of "Ossecast" when Ossecast said "we," Titheus caught a passing bolt of lightning and made of it a sword as Ossecast went forth to battle and slew Makur.

As of 650, Fulmenglad is in the keeping of the Clergy.

Aspects
The Clergy
An intensely pious and loyal race that has command of the sea and Ignimancy that have good economic and political standing with all nations except the Ash Empire. The military made up of legionnaires and an ocean of paladins, clerics, and knightly / monastic orders, and a vast fleet. The Clergy are the go-to middle man in economic and/or political dealings, and can be readily called upon to deliver goods or justice.

Horngulls
One day, Titheus wanted to pull an Ossecast and give his people, the Clergy, a crazy new mount by taking the originally goose-sized and fiercely aggressive Horngull, increasing it to the size of a penis, and domesticating it. He fucked up. The horngull is a favorite mount of Ossen soldiers and a delicacy in Clergy lands.

Lightning / Ignimancy
When Titheus was to depart for 300 years before the Demon War, he let his Bishops decide what gift Titheus would impart to them before leaving. When they asked for a tool and a weapon, Titheus granted them the power to use and apply Lightning where and however they saw fit. To this day, the Clergy is unmatched in its power over lightning and destruction as a whole. It remains to be seen if Ignimancy can be used to improve the Clergy's Death Ray (a really bigass, lens shaped mirror thus far).

Sailors
Titheus is worshipped by fishermen, Krakens, and sailors for his active participation in the science of sailing and interaction with the denizens of the sea. It is common knowledge that when the Gods must be absent from the world that Titheus dwells on the ocean floor with the Krakens he tamed.

Regrets and Remorse
Titheus has made a lot of fuckups, and regrets all of them. His cloud of regrets have made him an unhappy and possibly mentally unsound individual - not even his fellows understand the inner workings of his mind.

Fulgopolis
Fulgopolis or the "Citadel of Lightning" and the "City in the Sky" is the afterlife of the followers of Titheus and the gateway to the heavens of Ossecast, Skalvos, and Aeon. Fulgopolis is a massive city, guarded by a ring of six citadels on each of its two levels. The districts are arranged according to the lines of a massive six pointed star within the outer ring of Fulgopolis. In the very center of the city's inner ring, guarded by a square with four mighty tower castles at the corners, is a cathedral of awesome size and scope. If legends are to be true, a woman and mother with power over the Four Gods resides within.
Last edited by Vami IV on Sat Oct 08, 2016 7:31 pm, edited 3 times in total.
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Re: Worldbuilding RPG

Postby Silverdream » Thu Aug 18, 2016 1:23 pm

Tfw your player puts more effort into explanations than you.

This is great, Vami. I'm just going to link your character in the glossary to this post.
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Re: Worldbuilding RPG

Postby Overwatch_Elite » Thu Aug 18, 2016 9:57 pm

i wish more people would use characters or concepts with all caps
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Re: Worldbuilding RPG

Postby mgb519 » Fri Aug 19, 2016 12:42 pm

Skalvos


Skalvos is the god of unity and collaboration, and the divine of the Velni people. Intently desiring to see his people not only flourish, but be able to live vicariously through other races they might come in contact with, Skalvos has time and time again guided his people into finding ways to befriend each other and new peoples they come in contact with. Solution minded, Skalvos has personally mediated multiple disputes and partnerships and as a result his people have learned the value of diverse cultures and thinking. Skalvos' Alignment is lawful good.

Relics
Castle Rheadgar
Castle Rheadgar is the house of the Velni Council, which is maintained by the lineage of Lord Rheadgar. Built upon a nearly indestructible pillar rising out the physical chasm between Vosni and Skali lands, it also stands to defend the two massive bridges that it sits between.

Skalvosni
A few years after the founding of the council, Skalvos found a wife in Zema, the only person to ever charm a bear and gave birth to Kvall, the boar tamer. His lineage grew from there and a large number of prominent figures in Velni history were descended from Skalvos himself.

Aspects
The Empathy
In the first days of the Velni people, Skalvos bestowed upon them the Empathy, a magic that allows them to communicate and colabor with animals, and better understand the people around them. It also gives them increased vitality, and the ability to bestow that on other things and people. As such, the Velni have excellent healers and can grow crops easily in places other peoples might consider inhospitable or barren.

The Council
Upon discovering a slight divide between two disparate groups formed of the Velni people, Skalvos led them to create a council structure bridging (both literally and figuratively) the gap between the Skali and the Vosni; great cultivators and hunters, respectively. The council has since acted to the best of its ability to guide the Velni people to prosperity.

The Asanj Legion
Named after the first man to personally recognize the importance of both the Skali and Vosni ways, the Legion has since been led by him and his lineage, who are also always named Asanj. The legion is tasked with defending Velni lands both internally and externally, and maintains both militia and a professional army.

Skalvos' Rangers
The rangers are an elite group of peacekeepers tasked with quickly resolving small but complicated domestic disputes or threats, such as dangerous outlaws or small uprisings. Another branch goes on expeditions into the world to find new lands. In times of war, they behave as scouts and agents of subterfuge.

Kvallni
The Kvallni are locked in a battle with Shezmuu, the mad smith. As such, they have fought longer and harder against the demons than anyone else and have a hardened military unit dedicated to this goal. Originally backed by the Clergy, direct proceedings with Ossecast led to an influx of Ossen support.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: Worldbuilding RPG

Postby Silverdream » Tue Aug 30, 2016 7:13 pm

Image

Status of session this weekend: Probable.

If we do have a session, it will be about the Asahi. There are a lot of new tribes that you can play as, but you can also play as an OC clan, an explorer from another land, an imp, a demon, etc.
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Re: Worldbuilding RPG

Postby Vami IV » Tue Aug 30, 2016 10:45 pm

Added Titheus's heaven.
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Re: Worldbuilding RPG

Postby Silverdream » Tue Aug 30, 2016 11:09 pm

I like it. Should the six-pointed star look like the star of David, or are the proportions different?
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Re: Worldbuilding RPG

Postby Captain-Camper » Tue Aug 30, 2016 11:36 pm

Hey i was wondering how do you play?
"Tallyho lads, snuggle the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers"
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Re: Worldbuilding RPG

Postby Vami IV » Wed Aug 31, 2016 12:50 am

Captain-Camper wrote:Hey i was wondering how do you play?

Taken to speaking for Silverdream until the 27th of September. Here's his reply:
Silverdream wrote:There is a possibility of you joining, but it would difficult due to the obligations I have to the other players (the RPG players - Me, Mgb, Scratch, and TheBlackDog). However, I am working on a few not-worldbuilding sessions that you could join. Editor's Note: We play Fabletop at about 8-10 pm to about midnight typically on weekends due to real life duties and/or investments. This means that sessions are far and few between now during the school year, but if you give us your Steam, we can add you to let you know when a session is beginning and on who's table (make sure to assign us nicknames in Steam according to our usernames here).
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Re: Worldbuilding RPG

Postby Zupponn » Wed Aug 31, 2016 1:35 am

Silva your slime looks like a horse.
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Re: Worldbuilding RPG

Postby Tzan » Wed Aug 31, 2016 11:57 am

I'm not at all surprised that you thought it was a horse.
Alts think alike.
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