Why?The Wizard wrote:I wish I could participate, but in 2 days I'm leaving, and won't have computer access for 5 weeks.
Another D&D game?
Moderators: Timedude, Olothontor
I realised that if I really want to give a fair chance to 4e, I'm gonna have to play something as far from 3e as I can be. So here's my tiefling warlock.
--General Information-------------------------------------------------------
Name : Edgar Anderparn Gender: M MAX HIT POINTS : 28
Player : Gorchek Height: 5' 9" CUR HIT POINTS : 28
Race : Tiefling Weight: 150 lbs Bloodied : 14
Level : 4 Age : 26 Surge Value : 7
Hair : Red-brown Eyes : Brow Surges/day : 9
Align : Unaligned Affil :
Deity : Hand : Left EXPERIENCE : 0
Size : M Role : EXP NEXT LVL : 1000
--Class Information---------------------------------------------------------
CLASS : Warlock
PARAGON PATH :
EPIC DESTINY :
--Ability Scores------------------------------------------------------------
ABILITY ABILITY Lvl+ Race Misc
SCORE MOD Mod Mod Mod
STR : 8 : -1 : -1 : : :
DEX : 12 : +1 : +1 : : :
CON : 16 : +3 : +3 : : :
INT : 16 : +3 : +3 : : :
WIS : 11 : +0 : +0 : : :
CHA : 16 : +3 : +3 : : :
--Movement------------------------------------------------------------------
MOVEMENT
Total Base Armor Item Misc
Speed : 6 = 6 + + +
--Action Points-------------------------------------------------------------
ACTION POINTS : 1
Milestones :
Additional effects of action points:
--Initiative----------------------------------------------------------------
INITIATIVE :
Total Dex ½ level Misc
Initiative : 1 = 1 + 0 +
--Defenses------------------------------------------------------------------
DEFENSES
Total Level Abil Class Feat Enh Arm Misc
AC : 15 = 10 + 3 + 0 + 0 + 0 + 2 + 0
Fort : 13 = 10 + 3 + 0 + 0 + 0 + 0 + 0
Refl : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
Will : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
--Attacks-------------------------------------------------------------------
ATTACKS:
Name of attack Attack Defense Damage Type Other Notes
Spear +1 AC 1d8-1
Eldritch Blast +3 Ref 1d10+3 Arcane Con based
Dire Radiance +3 Fort 1d6+3 Arcane, Fear, Radiance Extra damage if target moves closer.
--Gained Abilities----------------------------------------------------------
RACIAL ABILITIES
- Bloodhunt: +1 racial bonus to attack roll vs bloodied foes.
- Fire resistance 5 + 1/2 lvl
- Infernal Wrath encounter power
CLASS/PATH/DESTINY ABILITIES
- Warlock's curse - add 1d6 damage to cursed foe once per turn
- Prime Shot - +1 to ranged attack if closest
- Shadow Walk - Move 3 to gain concealment
--Feats---------------------------------------------------------------------
FEATS
Level 1 : Alertness
--Languages-----------------------------------------------------------------
LANGUAGES:
- Common
- Primordial
--Skills--------------------------------------------------------------------
SKILLS (Put an X in the trained column)
Related
Mod = Train Abl Msc | Skills: Ability Trained?
--------------------------------------------------------------------
+1 = 0 +1 + 0 | Acrobatics (DEX)
+8 = 5 +3 + 0 | Arcana (INT) X
-1 = 0 -1 + 0 | Athletics (STR)
+10 = 5 +3 + 2 | Bluff (CHA) X
+3 = 0 +3 + 0 | Diplomacy (CHA)
+0 = 0 +0 + 0 | Dungeoneering (INT)
+3 = 0 +3 + 0 | Endurance (CON)
+0 = 5 +0 + 0 | Heal (WIS)
+8 = 5 +3 + 0 | History (INT) X
+0 = 0 +0 + 0 | Insight (WIS)
+3 = 0 +3 + 0 | Intimidate (CHA)
+0 = 0 +0 + 0 | Nature (INT)
+2 = 0 +0 + 2 | Perception (WIS)
+3 = 0 +3 + 0 | Religion (INT)
+3 = 0 +1 + 2 | Stealth (DEX)
+8 = 5 +3 + 0 | Streetwise (CHA) X
+1 = 0 +1 + 0 | Thievery (DEX)
--Powers--------------------------------------------------------------------
POWERS
Used? (mark with x)
AT WILL:
- Eldricth Blast (1)
- Dire Radiance (1)
ENCOUNTER:
- Dreadful Word (1)
- Infernal Wrath (racial)
DAILY POWERS:
- Flames of Phlegethos (1)
UTILITY POWERS:
--Equipment and Gear--------------------------------------------------------
WEAPONS
NAME TAB VS? DAM RNG WGHT PROPERTIES
Spear +1 ac 1d8-1 --/-- 6 lbs Versatile (1d8 when used 2-handed)
Dagger (2) +1 ac 1d4 5 / 10 1 lbs Light thrown
----------------------------------------------------------------------------
ARMOR ARMOR CHECK
TYPE BONUS PENALTY SPEED WGHT PROPERTIES
Leather light +5 - - 15 lbs
----------------------------------------------------------------------------
MONEY
TOTAL COINS --> AD: PP: GP: 1 SP: CP:
----------------------------------------------------------------------------
EQUIPMENT
Adventurer's kit
Climber's kit
----------------------------------------------------------------------------
MAGIC ITEMS
Everburning torch
--Character Description-----------------------------------------------------
PHYSICAL DESCRIPTION
A slim, ordinary looking tiefling.
----------------------------------------------------------------------------
BACKGROUND
Born and raised in an almost all human village. Most kids (and lots of adults) didn't like him, just because of his looks.
Because of that, he had a tendency to talk to the stars for company.
The stars answered.
It was weird, at first. But they were really nice. They even showed him ways to defend himself against the bullies. Nothing
too bad, but it did make peoples fear him more. At least they stopped bothering him.
Now, wielding the power his mysterious friends gave him (they said to call them "Zal" for some reason), Edgar decided to
travel the world. Just for fun.
----------------------------------------------------------------------------
PERSONALITY/TRAITS
Laid back. Of the "everything will work out fine in the end" school of though. Never cared for religion (gods don't talk
to him, why should he pray to them?). In the end, he just wants to be loved, and that makes him rather easy to manipulate.
--General Information-------------------------------------------------------
Name : Edgar Anderparn Gender: M MAX HIT POINTS : 28
Player : Gorchek Height: 5' 9" CUR HIT POINTS : 28
Race : Tiefling Weight: 150 lbs Bloodied : 14
Level : 4 Age : 26 Surge Value : 7
Hair : Red-brown Eyes : Brow Surges/day : 9
Align : Unaligned Affil :
Deity : Hand : Left EXPERIENCE : 0
Size : M Role : EXP NEXT LVL : 1000
--Class Information---------------------------------------------------------
CLASS : Warlock
PARAGON PATH :
EPIC DESTINY :
--Ability Scores------------------------------------------------------------
ABILITY ABILITY Lvl+ Race Misc
SCORE MOD Mod Mod Mod
STR : 8 : -1 : -1 : : :
DEX : 12 : +1 : +1 : : :
CON : 16 : +3 : +3 : : :
INT : 16 : +3 : +3 : : :
WIS : 11 : +0 : +0 : : :
CHA : 16 : +3 : +3 : : :
--Movement------------------------------------------------------------------
MOVEMENT
Total Base Armor Item Misc
Speed : 6 = 6 + + +
--Action Points-------------------------------------------------------------
ACTION POINTS : 1
Milestones :
Additional effects of action points:
--Initiative----------------------------------------------------------------
INITIATIVE :
Total Dex ½ level Misc
Initiative : 1 = 1 + 0 +
--Defenses------------------------------------------------------------------
DEFENSES
Total Level Abil Class Feat Enh Arm Misc
AC : 15 = 10 + 3 + 0 + 0 + 0 + 2 + 0
Fort : 13 = 10 + 3 + 0 + 0 + 0 + 0 + 0
Refl : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
Will : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
--Attacks-------------------------------------------------------------------
ATTACKS:
Name of attack Attack Defense Damage Type Other Notes
Spear +1 AC 1d8-1
Eldritch Blast +3 Ref 1d10+3 Arcane Con based
Dire Radiance +3 Fort 1d6+3 Arcane, Fear, Radiance Extra damage if target moves closer.
--Gained Abilities----------------------------------------------------------
RACIAL ABILITIES
- Bloodhunt: +1 racial bonus to attack roll vs bloodied foes.
- Fire resistance 5 + 1/2 lvl
- Infernal Wrath encounter power
CLASS/PATH/DESTINY ABILITIES
- Warlock's curse - add 1d6 damage to cursed foe once per turn
- Prime Shot - +1 to ranged attack if closest
- Shadow Walk - Move 3 to gain concealment
--Feats---------------------------------------------------------------------
FEATS
Level 1 : Alertness
--Languages-----------------------------------------------------------------
LANGUAGES:
- Common
- Primordial
--Skills--------------------------------------------------------------------
SKILLS (Put an X in the trained column)
Related
Mod = Train Abl Msc | Skills: Ability Trained?
--------------------------------------------------------------------
+1 = 0 +1 + 0 | Acrobatics (DEX)
+8 = 5 +3 + 0 | Arcana (INT) X
-1 = 0 -1 + 0 | Athletics (STR)
+10 = 5 +3 + 2 | Bluff (CHA) X
+3 = 0 +3 + 0 | Diplomacy (CHA)
+0 = 0 +0 + 0 | Dungeoneering (INT)
+3 = 0 +3 + 0 | Endurance (CON)
+0 = 5 +0 + 0 | Heal (WIS)
+8 = 5 +3 + 0 | History (INT) X
+0 = 0 +0 + 0 | Insight (WIS)
+3 = 0 +3 + 0 | Intimidate (CHA)
+0 = 0 +0 + 0 | Nature (INT)
+2 = 0 +0 + 2 | Perception (WIS)
+3 = 0 +3 + 0 | Religion (INT)
+3 = 0 +1 + 2 | Stealth (DEX)
+8 = 5 +3 + 0 | Streetwise (CHA) X
+1 = 0 +1 + 0 | Thievery (DEX)
--Powers--------------------------------------------------------------------
POWERS
Used? (mark with x)
AT WILL:
- Eldricth Blast (1)
- Dire Radiance (1)
ENCOUNTER:
- Dreadful Word (1)
- Infernal Wrath (racial)
DAILY POWERS:
- Flames of Phlegethos (1)
UTILITY POWERS:
--Equipment and Gear--------------------------------------------------------
WEAPONS
NAME TAB VS? DAM RNG WGHT PROPERTIES
Spear +1 ac 1d8-1 --/-- 6 lbs Versatile (1d8 when used 2-handed)
Dagger (2) +1 ac 1d4 5 / 10 1 lbs Light thrown
----------------------------------------------------------------------------
ARMOR ARMOR CHECK
TYPE BONUS PENALTY SPEED WGHT PROPERTIES
Leather light +5 - - 15 lbs
----------------------------------------------------------------------------
MONEY
TOTAL COINS --> AD: PP: GP: 1 SP: CP:
----------------------------------------------------------------------------
EQUIPMENT
Adventurer's kit
Climber's kit
----------------------------------------------------------------------------
MAGIC ITEMS
Everburning torch
--Character Description-----------------------------------------------------
PHYSICAL DESCRIPTION
A slim, ordinary looking tiefling.
----------------------------------------------------------------------------
BACKGROUND
Born and raised in an almost all human village. Most kids (and lots of adults) didn't like him, just because of his looks.
Because of that, he had a tendency to talk to the stars for company.
The stars answered.
It was weird, at first. But they were really nice. They even showed him ways to defend himself against the bullies. Nothing
too bad, but it did make peoples fear him more. At least they stopped bothering him.
Now, wielding the power his mysterious friends gave him (they said to call them "Zal" for some reason), Edgar decided to
travel the world. Just for fun.
----------------------------------------------------------------------------
PERSONALITY/TRAITS
Laid back. Of the "everything will work out fine in the end" school of though. Never cared for religion (gods don't talk
to him, why should he pray to them?). In the end, he just wants to be loved, and that makes him rather easy to manipulate.
- IVhorseman
- If she don't want the brick, she won't get the dick
- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
- Contact:
Quoting to get it on the same page as gorcheck's. I also noticed I never did any background:IVhorseman wrote:Character sheet done!
====== Created Using Wizards of the Coast D&DI Character Builder ======
Ghyrryn, level 1
Gnoll, Rogue
Build: Cutthroat Rogue
Rogue Tactics: Brutal Scoundrel
FINAL ABILITY SCORES
Str 14, Con 12, Dex 20, Int 8, Wis 10, Cha 11.
STARTING ABILITY SCORES
Str 14, Con 10, Dex 18, Int 8, Wis 10, Cha 11.
AC: 18 Fort: 12 Reflex: 17 Will: 10
HP: 24 Surges: 7 Surge Value: 6
TRAINED SKILLS
Stealth +10, Thievery +10, Perception +7, Bluff +5, Intimidate +7, Insight +5
UNTRAINED SKILLS
Acrobatics +5, Arcana -1, Diplomacy, Dungeoneering, Endurance +1, Heal, History -1, Nature, Religion -1, Streetwise, Athletics +2
FEATS
Level 1: Weapon Proficiency (parrying dagger)
POWERS
Rogue at-will 1: Piercing Strike
Rogue at-will 1: Riposte Strike
Rogue encounter 1: Torturous Strike
Rogue daily 1: Trick Strike
ITEMS
Dagger, Parrying dagger, Hand Crossbow, Leather Armor, Adventurer's Kit, Climber's Kit, Lantern, Rope, Silk (50 ft.) (2)
====== Created Using Wizards of the Coast D&DI Character Builder ======
As a note to ahp:
Gnolls get dex/con bonuses, move 7, low-light vision, and +2 to Intimidate and Perception. They do +2 damage while bloodied, have Ferocious Charge as an encounter power (like a charge but +2 damage, and +4 damage as well as +4 temp HP while bloodied), and do an extra +2 melee damage when two or more allies are adjacent to a target. Oh, and they speak common and abyssal.
Parrying Dagger (from Adventurer's Vault) is just like a dagger, except provides +1 AC if held in the off-hand.
If you have any more questions, let me know.
Ghyrryn was raised in a pack of gnolls, just like every other good little bull and bitch his age. As his coming of age ceremony, he was asked by the pack elders to enter town, and return with the body of a human as tradition foretells. Problem is, Ghyrryn never came back. Amazed at the concept of things like "beds" and "sandwiches", Ghyrryn decided that the civilized life was the thing for him. Of course, that doesn't mean that he follows all the laws of the land, but he generally tries to keep to himself unless you look especially tasty.
Also you should probably hand him your wallet. Like, now.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- IVhorseman
- If she don't want the brick, she won't get the dick
- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
- Contact:
Why hasn't this started yet, anyways?
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- IVhorseman
- If she don't want the brick, she won't get the dick
- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
- Contact:
I used the ddi character builder, and can't figure out how to convert the file into a PDF.
However i copy/pasted all the text over here, so it's all the same information.
However i copy/pasted all the text over here, so it's all the same information.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- Blitzen
- Distinguished Owner of the English Language
- Posts: 1727
- Joined: Tue Jan 01, 2008 5:17 pm
- Location: Toronto, Ontario, Canada
- Contact:
We have a Google Docs spreadsheet with all our stats on it.
EDIT: And for the record, this is my 2000th post. Woo!
EDIT: And for the record, this is my 2000th post. Woo!
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.