Another D&D game?

For all those games that happen to not be BrikWars

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pesgores
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Post by pesgores » Sat May 30, 2009 6:03 am

The Wizard wrote:I wish I could participate, but in 2 days I'm leaving, and won't have computer access for 5 weeks.
Why?
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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ahp77
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Post by ahp77 » Sat May 30, 2009 9:36 am

pesgores wrote:
The Wizard wrote:I wish I could participate, but in 2 days I'm leaving, and won't have computer access for 5 weeks.
Why?

If the campaign can hold together for 5 weeks, I can let you join in late.

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Gorchek
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Post by Gorchek » Sat May 30, 2009 12:31 pm

I realised that if I really want to give a fair chance to 4e, I'm gonna have to play something as far from 3e as I can be. So here's my tiefling warlock.

--General Information-------------------------------------------------------
Name : Edgar Anderparn Gender: M MAX HIT POINTS : 28
Player : Gorchek Height: 5' 9" CUR HIT POINTS : 28
Race : Tiefling Weight: 150 lbs Bloodied : 14
Level : 4 Age : 26 Surge Value : 7
Hair : Red-brown Eyes : Brow Surges/day : 9
Align : Unaligned Affil :
Deity : Hand : Left EXPERIENCE : 0
Size : M Role : EXP NEXT LVL : 1000
--Class Information---------------------------------------------------------
CLASS : Warlock
PARAGON PATH :
EPIC DESTINY :
--Ability Scores------------------------------------------------------------
ABILITY ABILITY Lvl+ Race Misc
SCORE MOD Mod Mod Mod
STR : 8 : -1 : -1 : : :
DEX : 12 : +1 : +1 : : :
CON : 16 : +3 : +3 : : :
INT : 16 : +3 : +3 : : :
WIS : 11 : +0 : +0 : : :
CHA : 16 : +3 : +3 : : :
--Movement------------------------------------------------------------------
MOVEMENT
Total Base Armor Item Misc
Speed : 6 = 6 + + +
--Action Points-------------------------------------------------------------
ACTION POINTS : 1
Milestones :
Additional effects of action points:


--Initiative----------------------------------------------------------------
INITIATIVE :
Total Dex ½ level Misc
Initiative : 1 = 1 + 0 +
--Defenses------------------------------------------------------------------
DEFENSES
Total Level Abil Class Feat Enh Arm Misc
AC : 15 = 10 + 3 + 0 + 0 + 0 + 2 + 0
Fort : 13 = 10 + 3 + 0 + 0 + 0 + 0 + 0
Refl : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
Will : 14 = 10 + 3 + 1 + 0 + 0 + 0 + 0
--Attacks-------------------------------------------------------------------
ATTACKS:

Name of attack Attack Defense Damage Type Other Notes
Spear +1 AC 1d8-1
Eldritch Blast +3 Ref 1d10+3 Arcane Con based
Dire Radiance +3 Fort 1d6+3 Arcane, Fear, Radiance Extra damage if target moves closer.


--Gained Abilities----------------------------------------------------------
RACIAL ABILITIES
- Bloodhunt: +1 racial bonus to attack roll vs bloodied foes.
- Fire resistance 5 + 1/2 lvl
- Infernal Wrath encounter power

CLASS/PATH/DESTINY ABILITIES
- Warlock's curse - add 1d6 damage to cursed foe once per turn
- Prime Shot - +1 to ranged attack if closest
- Shadow Walk - Move 3 to gain concealment

--Feats---------------------------------------------------------------------
FEATS
Level 1 : Alertness

--Languages-----------------------------------------------------------------
LANGUAGES:
- Common
- Primordial

--Skills--------------------------------------------------------------------
SKILLS (Put an X in the trained column)

Related
Mod = Train Abl Msc | Skills: Ability Trained?
--------------------------------------------------------------------
+1 = 0 +1 + 0 | Acrobatics (DEX)
+8 = 5 +3 + 0 | Arcana (INT) X
-1 = 0 -1 + 0 | Athletics (STR)
+10 = 5 +3 + 2 | Bluff (CHA) X
+3 = 0 +3 + 0 | Diplomacy (CHA)
+0 = 0 +0 + 0 | Dungeoneering (INT)
+3 = 0 +3 + 0 | Endurance (CON)
+0 = 5 +0 + 0 | Heal (WIS)
+8 = 5 +3 + 0 | History (INT) X
+0 = 0 +0 + 0 | Insight (WIS)
+3 = 0 +3 + 0 | Intimidate (CHA)
+0 = 0 +0 + 0 | Nature (INT)
+2 = 0 +0 + 2 | Perception (WIS)
+3 = 0 +3 + 0 | Religion (INT)
+3 = 0 +1 + 2 | Stealth (DEX)
+8 = 5 +3 + 0 | Streetwise (CHA) X
+1 = 0 +1 + 0 | Thievery (DEX)

--Powers--------------------------------------------------------------------
POWERS
Used? (mark with x)
AT WILL:
- Eldricth Blast (1)
- Dire Radiance (1)

ENCOUNTER:
- Dreadful Word (1)
- Infernal Wrath (racial)

DAILY POWERS:
- Flames of Phlegethos (1)

UTILITY POWERS:

--Equipment and Gear--------------------------------------------------------
WEAPONS

NAME TAB VS? DAM RNG WGHT PROPERTIES
Spear +1 ac 1d8-1 --/-- 6 lbs Versatile (1d8 when used 2-handed)
Dagger (2) +1 ac 1d4 5 / 10 1 lbs Light thrown

----------------------------------------------------------------------------
ARMOR ARMOR CHECK
TYPE BONUS PENALTY SPEED WGHT PROPERTIES
Leather light +5 - - 15 lbs

----------------------------------------------------------------------------
MONEY

TOTAL COINS --> AD: PP: GP: 1 SP: CP:
----------------------------------------------------------------------------
EQUIPMENT
Adventurer's kit
Climber's kit

----------------------------------------------------------------------------
MAGIC ITEMS
Everburning torch

--Character Description-----------------------------------------------------
PHYSICAL DESCRIPTION
A slim, ordinary looking tiefling.

----------------------------------------------------------------------------
BACKGROUND
Born and raised in an almost all human village. Most kids (and lots of adults) didn't like him, just because of his looks.
Because of that, he had a tendency to talk to the stars for company.
The stars answered.
It was weird, at first. But they were really nice. They even showed him ways to defend himself against the bullies. Nothing
too bad, but it did make peoples fear him more. At least they stopped bothering him.
Now, wielding the power his mysterious friends gave him (they said to call them "Zal" for some reason), Edgar decided to
travel the world. Just for fun.

----------------------------------------------------------------------------
PERSONALITY/TRAITS
Laid back. Of the "everything will work out fine in the end" school of though. Never cared for religion (gods don't talk
to him, why should he pray to them?). In the end, he just wants to be loved, and that makes him rather easy to manipulate.

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IVhorseman
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Post by IVhorseman » Sat May 30, 2009 1:04 pm

IVhorseman wrote:Character sheet done!

====== Created Using Wizards of the Coast D&DI Character Builder ======
Ghyrryn, level 1
Gnoll, Rogue
Build: Cutthroat Rogue
Rogue Tactics: Brutal Scoundrel

FINAL ABILITY SCORES
Str 14, Con 12, Dex 20, Int 8, Wis 10, Cha 11.

STARTING ABILITY SCORES
Str 14, Con 10, Dex 18, Int 8, Wis 10, Cha 11.


AC: 18 Fort: 12 Reflex: 17 Will: 10
HP: 24 Surges: 7 Surge Value: 6

TRAINED SKILLS
Stealth +10, Thievery +10, Perception +7, Bluff +5, Intimidate +7, Insight +5

UNTRAINED SKILLS
Acrobatics +5, Arcana -1, Diplomacy, Dungeoneering, Endurance +1, Heal, History -1, Nature, Religion -1, Streetwise, Athletics +2

FEATS
Level 1: Weapon Proficiency (parrying dagger)

POWERS
Rogue at-will 1: Piercing Strike
Rogue at-will 1: Riposte Strike
Rogue encounter 1: Torturous Strike
Rogue daily 1: Trick Strike

ITEMS
Dagger, Parrying dagger, Hand Crossbow, Leather Armor, Adventurer's Kit, Climber's Kit, Lantern, Rope, Silk (50 ft.) (2)
====== Created Using Wizards of the Coast D&DI Character Builder ======



As a note to ahp:

Gnolls get dex/con bonuses, move 7, low-light vision, and +2 to Intimidate and Perception. They do +2 damage while bloodied, have Ferocious Charge as an encounter power (like a charge but +2 damage, and +4 damage as well as +4 temp HP while bloodied), and do an extra +2 melee damage when two or more allies are adjacent to a target. Oh, and they speak common and abyssal.

Parrying Dagger (from Adventurer's Vault) is just like a dagger, except provides +1 AC if held in the off-hand.

If you have any more questions, let me know.
Quoting to get it on the same page as gorcheck's. I also noticed I never did any background:

Ghyrryn was raised in a pack of gnolls, just like every other good little bull and bitch his age. As his coming of age ceremony, he was asked by the pack elders to enter town, and return with the body of a human as tradition foretells. Problem is, Ghyrryn never came back. Amazed at the concept of things like "beds" and "sandwiches", Ghyrryn decided that the civilized life was the thing for him. Of course, that doesn't mean that he follows all the laws of the land, but he generally tries to keep to himself unless you look especially tasty.

Also you should probably hand him your wallet. Like, now.

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ahp77
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Post by ahp77 » Sat May 30, 2009 4:38 pm

I recommend that anyone planning to play set up a Google Docs account and give me their email (unless I can find on these forums), since I'm setting up the Character Sheets already. This way, I can be lazy and let you enter your stats on your own. :P

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Blitzen
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Post by Blitzen » Sat May 30, 2009 6:24 pm

My email is in my profile. I added my character sheet to my Google Docs.
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.

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Gorchek
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Post by Gorchek » Sun May 31, 2009 12:03 pm

Sheet uploaded, and my email is in my profile.

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piltogg
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Post by piltogg » Sun Jun 21, 2009 12:04 am

brilliant idea: while playing dnd over the forums, it would be awesome to build some of the game out of lego and posting pictures. thus relateing it.

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IVhorseman
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Post by IVhorseman » Sun Jun 21, 2009 2:27 am

Why hasn't this started yet, anyways?

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Gorchek
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Post by Gorchek » Sun Jun 21, 2009 7:35 am

Probably because one player didn't make his sheet yet, and another didn't add it to the google document.

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ahp77
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Post by ahp77 » Sun Jun 21, 2009 8:19 am

He hasn't given me his e-mail to share it.

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IVhorseman
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Post by IVhorseman » Sun Jun 21, 2009 11:17 am

I used the ddi character builder, and can't figure out how to convert the file into a PDF.

However i copy/pasted all the text over here, so it's all the same information.

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Blitzen
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Post by Blitzen » Sun Jun 21, 2009 3:32 pm

We have a Google Docs spreadsheet with all our stats on it.

EDIT: And for the record, this is my 2000th post. Woo!
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.

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ahp77
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Post by ahp77 » Sun Jun 21, 2009 5:58 pm

Make sure to fill out Spreadsheet 2.

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Post by Hevyneon » Sun Jun 21, 2009 10:10 pm

I didn't know you could play without having the rule books for 4e. That's why I asked for a 3.5 game. But now that I know the races, I want to play.

Do you think If I hurry my ass up and make my characters and shit, I could join in?

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