Tearing Cloth

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Tearing Cloth

Postby Tzan » Fri Jun 25, 2010 12:58 pm

I've never seen cloth tear in a game before so I figured you might like to see it happen in the new Unity 3.0 coming soon.

http://vimeo.com/12833414
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Postby The Shadowscythe » Fri Jun 25, 2010 1:17 pm

Bloody hell, I spend most of my time 3d modelling in Maya for my dissertation so that is impressive . . . I know to most others it won't look like much, but that's one hell of a jump forward in 3d technology.

You have anything else like this hiding around Tzan?
Image

-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
Spoiler: show
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Postby Tzan » Fri Jun 25, 2010 3:04 pm

I thought this looked nice.

http://www.youtube.com/watch?v=8JtAdTon ... re=related

A bit further along in the video it shows the face of a wall destructing but the back stays. This way you maintain the same accessibility to areas of the game map.
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Postby stubby » Fri Jun 25, 2010 3:19 pm

The Shadowscythe wrote:Bloody hell, I spend most of my time 3d modelling in Maya for my dissertation so that is impressive . . . I know to most others it won't look like much, but that's one hell of a jump forward in 3d technology.

What? I was doing stuff like this almost twenty years ago, it's a dirt-simple procedural where you sever cloth tensors whenever you'd normally be damping them.
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