New rpg system

For all those games that happen to not be BrikWars

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Postby Ross_Varn » Sat Jul 31, 2010 3:36 pm

thade wrote:Here's what I was thinking for the katta:
+3 AGI, +2 DEX, +1 INT
Classes allowed: Ranger, Warrior, Mage, Rouge, Geomancer


You should mod that to +3 AGI, +2 DEX, +1 LUK. Good start on classes so far, I'm enjoying seeing the multiple homebrews start to pop up here.
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Postby thade » Sat Jul 31, 2010 4:26 pm

Actually, I'm no longer using luck.
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Postby Ross_Varn » Sat Jul 31, 2010 5:26 pm

Hrm. My bad. What you have works.
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Postby Coximind » Sat Jul 31, 2010 6:13 pm

BTW, it's spelled "Rogue", not "Rouge". And yes, I know, the spell check doesn't catch it, because it's a word. I believe it's a type of makeup, lol.
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Postby thade » Sat Jul 31, 2010 7:47 pm

:shock:  :oops:  :lol:

i go fix now.

edit: fixed, it was messed up in the spreadsheet too.

what do you think of the stats for the katta?
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Postby thade » Sat Jul 31, 2010 8:11 pm

I need help:
What happens if you've got more than one piece of armor equipped, and you get hit?

Example:
You have equipped:
Chainmail vest (1d4)
Scale pants (1d6)

Which armor takes effect?
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Postby Coximind » Sat Jul 31, 2010 8:47 pm

Does the attacker specify a specific target area? I'd hope so... Just use the appropriate armor.
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Postby thade » Sat Jul 31, 2010 8:50 pm

There's no stats for which area they hit, it's just in how I state it.
Eg:
1d10+1 damage - 1d6-1 armor = "The orc swings his blade at you, and it grazes your leg."
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Postby Coximind » Sat Jul 31, 2010 9:07 pm

Exactly. They can say "hit the leg" to immobilize, or slow down at least, an arm to remove it, or whatever.
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Postby thade » Sat Jul 31, 2010 9:21 pm

But how do I decide where they hit?
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Postby Ross_Varn » Sat Jul 31, 2010 11:19 pm

The skill roll for the attacker can determine what body part it hits. Or you could use the armor the character has as accumulative defense.
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Postby thade » Sat Jul 31, 2010 11:40 pm

Their isn't a skill check, unless you mean accuracy rolls or damage rolls.
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Postby Ross_Varn » Sat Jul 31, 2010 11:46 pm

Accuracy would be what I mean.
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Postby thade » Sat Jul 31, 2010 11:50 pm

Can you be more specific? Accuracy is just a roll vs. a roll.
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Postby thade » Sun Aug 01, 2010 5:09 am

@coximind:
Should katta be able to use exotic weapons? (khopesh, scimitar, spiked chain, etc.?
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