Pocket Dungeon

For all those games that happen to not be BrikWars

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Postby thade » Sun Jan 16, 2011 9:59 pm

true... but this should be clean.

Should I make a new topic for this?
I don't level the playing field, I level the playing field.
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Postby thade » Sun Jan 16, 2011 10:14 pm

ok, I will. Is your computer a mac, It won't work on macs.
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Postby Robot Monkey » Mon Jan 17, 2011 11:48 am

thade wrote:now can you read the red text?  :roll:


Wait, so it only generates dungeons?

:son:
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Postby thade » Mon Jan 17, 2011 3:33 pm

*Facepalm*

I have only been working on this for a VERY SHORT TIME! The dungeon generator is a very complicated set of checks and formulas.

Here's a relatively small chunk of code.

Code: Select all

while (createtile=true)
and not global.roomnumber <1
and not global.tilenumber <1
{
createtile=false
spawndir=choose(1,2,3,4,5,6,7,8,9,10)
switch spawndir
{
case 1:
case 2:
if place_free(x+8,y+8)
{
instance_create(x,y+16,obj_floor)
createtile=false
;;break;
}
else
{
spawndir=choose(2,3,4)
continue
}

case 3:
case 4:
if place_free(x+16,y-8)
{
instance_create(x+16,y,obj_floor)
createtile=false
;;break;
}
else
{
spawndir=choose(1,3,4)
continue
}

case 5:
case 6:
if place_free(x+8,y-24)
{
instance_create(x,y-16,obj_floor)
createtile=false
;;break;
}
else
{
spawndir=choose(1,2,4)
continue
}

case 7:
case 8:
if place_free(x-8,y-8)
{
instance_create(x-16,y,obj_floor)
createtile=false
;;break;
}
else
{
spawndir=choose(1,2,3)
continue
}

case 9:
;;break;      
  
case 10:
;;break;      


}
}




That code takes data from several othe chunks of code about the same size, and one giant chunk of code in a seperate instance.
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Postby ForlornCreature » Wed Jan 19, 2011 11:50 pm

JESUS MCDONALDS FREE INTERWEB IS SLOW IT TOOK 20MINS TO GET THIS DONE.

Although I suspect the asian guy down the row might be chewing through all the bandwidth...

Anyway when I found the Minotaurus had survived on top of my bunk bed, I went to make a lego PD (prepare for big pics):

Image
After a few different methods, this seemed to work the best and had relatively few problems until you started connecting rooms with ones that were made earlier.

And a LDD version I made, no price tag yet, (not able to do the 120MB update, let alone 2MB for thade's game WIP) but it'll cost waaay too much to ship because LEGO.com's starting P&H price is like, $25.

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Image

YAY I FINALLY GOT THAT DONE. SEE YOU IN ANOTHER THREE DAYS.
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Postby Robot Monkey » Wed Jan 19, 2011 11:57 pm

Sick! How come I never thought of that? And I have one of those huge gray baseplates...
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Postby RedShirt » Thu Jan 20, 2011 5:28 pm

Robot Monkey wrote:How come I never thought of that?


Because your brain isn't functioning correctly. Report to the assignment room for a new one.
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Postby Robot Monkey » Sun Jan 23, 2011 6:25 pm

Just started a lego PD game. Pics up later.
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Postby BFenix » Sun Jan 23, 2011 6:42 pm

Robot Monkey wrote:Just started a lego PD game. Pics up later.

Cool, can't wait to see them! Sorry for leaving the PD quest, Im currently in one of those exam periods, will continue it once they are over
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Postby Robot Monkey » Sun Jan 23, 2011 6:44 pm

BFenix wrote:
Robot Monkey wrote:Just started a lego PD game. Pics up later.

Cool, can't wait to see them! Sorry for leaving the PD quest, Im currently in one of those exam periods, will continue it once they are over


Ok.
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Postby Robot Monkey » Sun Jan 23, 2011 8:14 pm

here's the pics!

Image

Image
My character fighting the boss.

I used my quick-PD rules for this.
The rules will be up later.
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Postby ForlornCreature » Wed Feb 16, 2011 3:04 am

Is Pocket dungeon no longer 'in' or something?  :(

We were starting online forum games, working on a computer game, posting ideas for the creator...but suddenly it's real quiet...

I played some at school today
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Postby Olothontor » Wed Feb 16, 2011 5:18 am

I've been playing IRL this whole time. Still just as much fun as it was.

It's really just the attention span of the forum.
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Postby Ross_Varn » Wed Feb 16, 2011 11:42 pm

Precisely. It's a wonder that we can maintain fourm battles even, at the rate of which people get distracted here.
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Postby parkour86 » Thu Feb 24, 2011 1:03 am

So I'm new to this type of game. Is there a video explaining how to play? I read the rules and it was a little difficult to understand the concept of play.
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