
So here's the deal: I need Ideas. I need people to test this thing. I may need some help with graphics, and if anyone knows GML, I may need help with code.
Here's the link to the first Semi-Functional version of the dungeon generator.
Here's the link to the second version, with a character that moves in realtime.
Please report any bugs, It's not supposed to be perfect, and it doesn't work quite right, but I'm refining the code. It needs to divide into chambers better.
Also, there's two ways I can do the combat system: Good old rougelike turnbased, or realtime. Realtime is actually easier to do, but it may not be very rougelike-y. I have been wanting to do a realtime rougelike for a while now.
Please discuss.