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For all those games that happen to not be BrikWars

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Postby Olothontor » Thu Jan 27, 2011 9:23 pm

Talking as in discussing what to do next, or talking as in "What's going on next Friday night" or "Did you see that one movie with the cool guy in sunglasses?"
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Postby thade » Fri Jan 28, 2011 4:36 pm

definantly the second one
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Postby Olothontor » Fri Jan 28, 2011 6:52 pm

Raise the stakes somehow.

Often times my games involve small XP awards in the form of Snickers Minis (each Snickers wrapper can be cashed in for about 100xp at the end of each session). That encourages relevant roleplaying, and not just random blathering.
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Postby stubby » Fri Jan 28, 2011 11:13 pm

Olothontor wrote:Often times my games involve small XP awards in the form of Snickers Minis (each Snickers wrapper can be cashed in for about 100xp at the end of each session). That encourages relevant roleplaying, and not just random blathering.

:house: genius
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Postby Keldoclock » Sat Jan 29, 2011 12:38 am

stubby wrote:
Olothontor wrote:Often times my games involve small XP awards in the form of Snickers Minis (each Snickers wrapper can be cashed in for about 100xp at the end of each session). That encourages relevant roleplaying, and not just random blathering.

:house: genius


Agreed. :myth:
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Postby Cpt. Zipps » Sat Jan 29, 2011 1:05 am

Keldoclock wrote:
stubby wrote:
Olothontor wrote:Often times my games involve small XP awards in the form of Snickers Minis (each Snickers wrapper can be cashed in for about 100xp at the end of each session). That encourages relevant roleplaying, and not just random blathering.

:house: genius


Agreed. :myth:
:godwin:
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Postby thade » Sat Jan 29, 2011 2:06 pm

That's an interesting idea, but I'm pretty sure my group would just try to steal eachother's candy.  :roll: Why do I get stuck with the weird ones?
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Postby Olothontor » Sat Jan 29, 2011 4:27 pm

You just gotta be semi-strict about things. Don't be a bitch about it, but don't laugh with them, either. Just make sure the rules are clear, and have minor consequences for those that ignore you. They've gotta know that you're in charge. It's kinda like house-training dogs, if you think about it. That's a crappy analogy, but that's kinda what it is.
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Postby thade » Sat Jan 29, 2011 4:46 pm

that reminded me of my favorite quote from the session:

(My group kept talking)
Me: (picks up d20) "This is a d20. Notice that it has many sharp edges. Also notice that it can fit in your eye socket." (awkward silence)
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Postby Olothontor » Sat Jan 29, 2011 8:12 pm

Well done. We actually have a big plushie D20 lying around, that the family uses to chuck at players who won't shut up. Great minds think alike.
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Postby Robot Monkey » Sat Jan 29, 2011 8:45 pm

Olothontor wrote:Well done. We actually have a big plushie D20 lying around, that the family uses to chuck at players who won't shut up. Great minds think alike.


D4's are painful as well.
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