Oh, I've played that awhile ago now.
Wargames the Video Game
I did like the strategy of trying to predict where the other side was placing their fleets, especially the subs at the same time, sneaking in as close as possible to try and take out his silos once a launch was detected.
On the downside, the lists of casualties, usually in the hundreds of thousands to millions at a wack, added that kick in the groin to any bittersweet victory.
I usually place at least one silo in some dingbat nowhere land for a final, spoilsport nuclear peppering. From hell's heart, I stab at thee...