Arkbrik wrote:We need some monsters with the 'steal valuable stuff and carry it back to the lair' behaviour, to encourage players to go dungeon crawling.
In priciple you could add thid behavior to any critter and especially those who go for your stuff anyway, like the squirrels, rats, magpies and crows (with their nests somewhere in the trees), or even the cave gnomes, although their lair should be very hard to find.
Mini Dragon: About one foot high, the smallest of the dragon kind. Semi intellignet (can speak simple sentences) and know basic illusion magic: They create images of bigger beasts to chase enemies away and they can turn invisible. They use their magic and try to flee instead of fighting. Really love shiny stuff and try to steal it. Like their bigger brethren, they build lairs and hoard treasure (mostly worthless brass or glass jewels, but you never now). If you find an egg, you can raise them as pets. Their blood can be used for magic ingredients.
Giant spider: What they don't eat themself they bring into a cave to feed to their hatchlings. So usually everything the poor victims had with them is collected there.
Adult spider: HP 8, Dam 1d4, Poison
Hatchling: HP 3, Dam 1, weak poison (no damage but skill reduction)