Knolli: 5: Knolli bandages himself up with the contents of the medpac, setting the empty casing aside. [+4 HP]
She': 6: She' knocks around on several lockers. Most are empty and open. A few are locked, and She' decides to attempt to open one. The Thermal Projector blazes into the steel. The door swings open.
The contents of the locker are slag.
She' decides to move on like Bonn-o-Tron.
Current Floor: Sub-Level 16
Alec: Energy Blade [+2 Melee, Maxed]: 10/10 HP: 0 XP
Knolli: Dual Blades: 12/12 HP: 1 XP: Armed, Pistol [+1 Ranged], Armor [+1 Defense, -1 Dodge]
She': Plasma Gun [+1 Ranged], Bayonet: 10/11 HP: 0 XP
Fenix: Steelskin [+1 Defense], Claws: 8/11 HP: 0 XP: Armed, Pistol [+1 Ranged]
Group Loot: Orange Card, Knife, Power Rod, Cykronium, 2 Medkits, Thermal Projecter
Exits: Lockers, Halls
Locker Room: She', Alec
Thermal Testing Chamber:
Exits: Gantryway, Tech Room
Currently: Halls, Fenix, Knolli