Do you remember how you didn't rest after your fight with the Bobbits only half a day ago? Some wounds have stopped bleeding, but they had no time to heal.
Dog tries to grab one of the Holy Orbs, but he is too clumsy (4 vs.
. The Sour Men try to knock over the car. One gets too close to Big and has to pay with his life (20 vs. 13). Startled by the sudden turn of evens two Sour Men let go and for only a brief moment the tires have contact to the ground. That is all Pork needs to make a jump start (19 vs. 15 Lucky you!). But they still have to get out of reach. Leaning out of the window or even standing on top of the car makes them easy targets. Big looses balance for a moment and fails to block an incoming sword strike (20 vs. 11). The sword is stuck in his stomach. The world turns dark. Dog meets a similar fate as another sword cuts open his arm (9 vs.
. One brave (or stupid) Sour Man climbs the Black Beast and clings to the broken frame even after Pork accelerates. When Dork tries to climb out of the broken window, he sizes this opportunity (10 vs. 4) and nearly cuts off the Grunks hand.
Far far away, Spork and Snork have fun fighting Sour Men. Spork flings his swordflail here and there, wounding foes more often than friends (19 vs. 16). Most of the opponents don't have the courage to enter this ring of doom (4 vs. 16). Snork enters the melee (14 vs. 24) but can't break their defenses. His enemy on the other hand is too slow to hit him (5 vs. 17).
Health points left:
Remember that you can always spend an OrkPoint to reroll.