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Re: Fabletop - Tales of a Rogue Party

PostPosted: Sat Jun 30, 2012 3:03 pm
by Silverdream

Re: Fabletop - Tales of a Rogue Party

PostPosted: Sun Jan 26, 2014 4:09 pm
by Silverdream
I've begun a campaign with Scratch and overwatch, and it's gotten pretty weird already. It's a medieval fanstasy setting with some anachronistic elements like punks, robots and pizza.

http://fabletop.com/chatlog/view/silver/20140125

TL;DR A small party decides to kill a witch, only to find that all of mankind and possibly pizza is doomed.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Thu Jan 30, 2014 2:11 am
by Silverdream
Alright, so here's all the different types of magic and how they work. I may or may not retcon this. All magic can be used in a good or evil way.

Evocation

Evocation or conjuring is one of the most popular magic types. It's powered by how holy or unholy the user is, and where his/her favour with the gods are. It can be used to create things such as blades of light, holy fire or weapons made of shadow. At it's most powerful, it can be used to summon demons, gods and inhuman spirits. At it's weakest it can be used to cause illusions, charms and curses. It can also be used for healing, enhancement and excorcisms.

Alchemy

Alchemy is basically magical chemistry. It is much more popular with dark magicians because it can theoretically cause immortality, create living dolls and change common metals into gold. The alchemic process involves mixing chemicals mostly, but there's also the ability to tie souls into physical objects (a very difficult task, but not impossible. The darkest ability alchemists have is creating life, either by combining animals or by creating their own. Both take and incredible amount of skill though, as the animals usually die quickly. Some alchemists have combined men with animals, or bred demons with men. Alchemists are also known to value personal perfection and science over everything else.

Necromancy

Necromancy involves speaking with the dead mostly, but there have been tales of a great necromancer who would summon revenants, soulless bodies who did as their master commanded until they fell apart entirely. Communication with the dead involves scrying, which is viewing the afterlife (or the living world) through a reflective surface. Speaking with the dead can allow the necromancer to tell the future or learn more about the past and present, since the world of the dead isn't bound by time.

Shifting

Shifting is the power to change one's form. This can be done through alchemy or conjuring. It can also be done by some creatures like the succubus/incubus.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Thu Jan 30, 2014 6:39 am
by Quantumsurfer
Cool.  Raziel will be using the bejeesus out of Evocation.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Thu Jan 30, 2014 2:53 pm
by mgb519
So I'm thinking I will run a session tonight. 7:30ish work for anyone?

Re: Fabletop - Tales of a Rogue Party

PostPosted: Thu Jan 30, 2014 3:02 pm
by Silverdream
7:30ish is a little iffy for me because I have school today, but I should be available at 8:00 at the latest.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Fri Jan 31, 2014 6:02 pm
by Silverdream
Someone should probably clean up this thread, but I'm going to keep spamming it every time I host because it's the easiest way to get the word out.

I'll be fabletopping tonight, possibly soon.

http://fabletop.com/table/silver

Re: Fabletop - Tales of a Rogue Party

PostPosted: Fri Feb 07, 2014 9:25 pm
by Keldoclock
I got an update from ross varn and tried to join the game but I had forgotten my loginfo and there was no way to recover it.  :(

Re: Fabletop - Tales of a Rogue Party

PostPosted: Sat Feb 08, 2014 1:27 am
by Quantumsurfer
"I got a Piltogg full of bomb, a mech full of gun, and a head full of rage!"  --King Scratchian, cowing a room full of scientists.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Sat Feb 08, 2014 12:07 pm
by mgb519
Might continue mine tonight  if all the right people show up. 7:30 sound good?

Re: Fabletop - Tales of a Rogue Party

PostPosted: Sat Feb 08, 2014 12:40 pm
by Silverdream
I'm not sure if I'll be available at 7:30, probably not.

Re: Fabletop - Tales of a Rogue Party

PostPosted: Mon Feb 17, 2014 8:35 pm
by mgb519
Trying to start, hoping for at least another person. Anyone around to join?
http://fabletop.com/table/mgb519