The Maze SIGNUP

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Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico

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Rev. Sylvanus
Galidor
Galidor
Posts: 1025
Joined: Thu Feb 04, 2010 10:14 pm
Location: Appalachia

Post by Rev. Sylvanus » Thu Jun 30, 2011 8:44 pm

Lol, if the shoe fits I suppose.
For Your Reading Pleasure: Rev's Battle Reports

Reference Sheets: Animals and Mounts / Medieval Weapons

Factions: Dragon Guard / Hiimboredagain Raiders

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mgb519
My Little Pony
Posts: 1945
Joined: Thu May 26, 2011 8:50 pm
Location: ATL

Post by mgb519 » Thu Jun 30, 2011 9:41 pm

In the case that brag doesn't come...
Name: Amulf Boarfang
Archetype: Dashing outlaw with ego.
Appearance: dashing black mustache/goatee and smirk. Knight's Kingdom Rascus face, for example. leather armor and chainmail.
Skill:1d6+4
Movement:7"
Armor:4
Equipment: Slayers Bow (long ranged weapon, 1d6+1 damage, 7 use, 8" range)

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*CRAZYHORSE*
Mega Blok
Posts: 1348
Joined: Fri Feb 29, 2008 6:10 pm
Location: Procrasturbating.

Post by *CRAZYHORSE* » Fri Jul 01, 2011 12:44 am

That is very smart to just crank up the use on that bow to save cp which you can spend on skill.
stubby wrote:You were inb4beluga.

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Killer Karetsu
Galidor
Galidor
Posts: 1189
Joined: Fri Oct 24, 2008 8:31 am
Location: Finland...boxing with polar bears :)

Post by Killer Karetsu » Fri Jul 01, 2011 4:39 am

He wants to make sure that no-one else uses it :)
Mgb and Crarzyhorse, you are in. Turn 0 coming soon!
Btw mgb, you still have 1 cp left to use! +4 skill is 2 cp, +2 movement 1cp, long ranged +5 cp, with 7 use -4cp (original use 3) -2 to range -1cp (original range 10). What will you spend it on? Don't use it on range, 8 is enough for hallways, I would recommend a knife which has a use of 3 and 1d6 damage, can be thrown)
Everyone can change their equipment before turn 0. I gotta inform you ,the maze is quite small, and long weapons can have difficulties in some spots.
NO!THERE ARE NO POLAR BEARS IN FINLAND!!!
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