Rainbow War II: Jellybean Apocalypse Pt. 2, Turn 6
Posted: Fri Aug 31, 2012 3:02 am
Prologue | Turn 1 | Turns 2 and 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7
TURN 6: RAINBOW KNIGHTS
It's too far to jump from the moat bank to the horse, but the VladTron spear sticking out of IVasscus's back gives him an idea!
He sticks the spear into a convenient crack to use as a springboard.
IVasscus does an acrobatic pirhouette off the fucking handle!
... and then he blows the Feat roll. Bad news! Water is death for anyone in armor!
Luckily, the moat is flowing water, fed by a waterfall at the west end, and it has 1d6" current. This is more than enough to carry IVasscus onto the flotsam of the exploded battle carriage. Tragedy averted, but IVasscus is still Disrupted.
TURN 6: TROTSKY THE HORSE
Good thing you gave orders to check for underwater traps. Those wooden posts that IVasscus was supposed to acrobat over are bristling with hidden spears, and the current would have carried Trotsky right into them.
Fortunately, there's no need to swim - the front part of the carriage hasn't caught fire yet, so Trotsky is able to use it as a stepping-stone to jump to the other shore.
The invincible guard stands between Trotsky and Stalin's body. He may be invincible against damage, but he's apparently vulnerable to a push from a Horse charging with 2d6 Momentum. Pow!
Trotsky has reached Stalin, but that's all he can do. His Move and Action are all used up.
TURN 6: VLADTRON FORCES
The fire spreads and the current carries the wrecked carriage a few inches downstream.
On the lead horse that IVasscus was about to jump on, the fire goes out completely. With no rider to guide it, the horse runs away from the fire on the drawbridge. The riders still on horses also have their fires go out. Two of the other horses, the drawbridge, and the war carriage, on the other hand, find their fires growing from 1" to 2" fires. Good thing Trotsky jumped on it when he did!
The VladTron knights have to make a roll to keep their burning horses from jumping into the moat. This one fails the roll. With all that Horse Armor on, that horse is not able to swim and will die.
The other Knight succeeds in keeping his horse from jumping in the water. Instead, it runs onto the moat bank to stop, drop, and roll, with the knight still in the saddle. His armor protects him.
The last remaining knight is not on fire, and decides to make a dash across the bridge. In the process, his horse catches fire.
The knight about to drown in the moat throws his spear and shield onto the shore, and jumps off the back of his doomed horse and, trusting his armor to protect him, jumps onto the moat spikes.
DRAYKO: The drawbridge is on fire! Pyromancers! Put it out!
Three pyromancers rush forward from their squads. One gets a much better Sprint roll than the other two.
TURN 6: Overwatch
IVasscus is Disrupted but all right for the moment, floating on debris that is moving downstream. Trotsky has reached Stalin, but it's unclear what he's going to be able to do with him now that he's got him. There are lots of disrupted VladTron knights around you, and one non-disrupted one heading over the bridge.
READY FOR TURN 7 ORDERS
TURN 6: RAINBOW KNIGHTS
It's too far to jump from the moat bank to the horse, but the VladTron spear sticking out of IVasscus's back gives him an idea!
He sticks the spear into a convenient crack to use as a springboard.
IVasscus does an acrobatic pirhouette off the fucking handle!
... and then he blows the Feat roll. Bad news! Water is death for anyone in armor!
Luckily, the moat is flowing water, fed by a waterfall at the west end, and it has 1d6" current. This is more than enough to carry IVasscus onto the flotsam of the exploded battle carriage. Tragedy averted, but IVasscus is still Disrupted.
TURN 6: TROTSKY THE HORSE
Good thing you gave orders to check for underwater traps. Those wooden posts that IVasscus was supposed to acrobat over are bristling with hidden spears, and the current would have carried Trotsky right into them.
Fortunately, there's no need to swim - the front part of the carriage hasn't caught fire yet, so Trotsky is able to use it as a stepping-stone to jump to the other shore.
The invincible guard stands between Trotsky and Stalin's body. He may be invincible against damage, but he's apparently vulnerable to a push from a Horse charging with 2d6 Momentum. Pow!
Trotsky has reached Stalin, but that's all he can do. His Move and Action are all used up.
TURN 6: VLADTRON FORCES
The fire spreads and the current carries the wrecked carriage a few inches downstream.
On the lead horse that IVasscus was about to jump on, the fire goes out completely. With no rider to guide it, the horse runs away from the fire on the drawbridge. The riders still on horses also have their fires go out. Two of the other horses, the drawbridge, and the war carriage, on the other hand, find their fires growing from 1" to 2" fires. Good thing Trotsky jumped on it when he did!
The VladTron knights have to make a roll to keep their burning horses from jumping into the moat. This one fails the roll. With all that Horse Armor on, that horse is not able to swim and will die.
The other Knight succeeds in keeping his horse from jumping in the water. Instead, it runs onto the moat bank to stop, drop, and roll, with the knight still in the saddle. His armor protects him.
The last remaining knight is not on fire, and decides to make a dash across the bridge. In the process, his horse catches fire.
The knight about to drown in the moat throws his spear and shield onto the shore, and jumps off the back of his doomed horse and, trusting his armor to protect him, jumps onto the moat spikes.
DRAYKO: The drawbridge is on fire! Pyromancers! Put it out!
Three pyromancers rush forward from their squads. One gets a much better Sprint roll than the other two.
TURN 6: Overwatch
IVasscus is Disrupted but all right for the moment, floating on debris that is moving downstream. Trotsky has reached Stalin, but it's unclear what he's going to be able to do with him now that he's got him. There are lots of disrupted VladTron knights around you, and one non-disrupted one heading over the bridge.
READY FOR TURN 7 ORDERS