Page 2 of 3

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 10, 2012 7:39 am
by BFenix
RIKER!  :shock:

The Death Korps shall have vengeance :zig:

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 10, 2012 10:35 am
by piltogg
looks great!  orders are sent. I feel bad for agent Riker... yet also I'm glad that he did something epic right before he died, because now he shall find his way to Valhalla.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 10, 2012 11:33 am
by Falk
How many guys do I have left?

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 10, 2012 5:26 pm
by Natalya
Falk wrote:How many guys do I have left?

2.  Your hero and one of the guys with the helmets.  He has a heavy flamethrower and is standing by the gate.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 10, 2012 11:21 pm
by Zupponn
I really like the little robot from the band.  I might have to steal that design. :)

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Sat Oct 13, 2012 3:27 am
by Natalya
I still need orders from some people.  I want to get Turn 8 done this weekend, so if you haven't sent instructions yet, then do it now.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Sat Oct 13, 2012 4:16 pm
by piltogg
Whenever somebody doesn't give me orders.. I make their guys do whatever they were ordered to do in the previous turn.
This has one of two effects.

1. Player learns his lesson and remembers to give orders next time.
or
2. player believes that this is an unfair practice and loses interest in participating further with the game.

use this information as you see fit.

otherwise giving away spots to more active users also works.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Sat Oct 13, 2012 10:25 pm
by Zupponn
Spontaneous Combustion works well too.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Sun Oct 14, 2012 4:00 am
by Natalya
I'll just wing it.  Turn 8 goes down on Sunday.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 17, 2012 12:43 pm
by Warhead
Urgh! I've been waiting and waiting dying to see how this turns out and I miss giving orders! Arrrrrgh!  :evil:

but..

OMG! Lookit me! I'ma gonna' be inna' TANK!!!   :D  :twisted: Ohboyohboyohboyohboy!

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 17, 2012 1:07 pm
by Warhead
Natalya wrote:

Image

Now the Spider Tank pilot is a White Knight pilot.[/color]


PS: That hair and that head with that Knight Power Armour is fuckin' hard core metal. I'd hit it, if I was a Lego-Fig  :warhead:

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 17, 2012 4:42 pm
by Zupponn
Warhead, you would hit everything if you were a Lego minifig.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 17, 2012 5:01 pm
by Bragallot
Warhead is a Minifig?

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Wed Oct 17, 2012 5:02 pm
by Zahru II
Yeah, that's a quite sassy headpiece-hair combo.

Re: QoP: Head Separator Part III -- Turn 7

PostPosted: Thu Oct 18, 2012 3:55 am
by Natalya
Only the coolest minifigs get to drive Spider Tanks.  And the coolest minifigs always have the coolest heads and hair pieces.


@Warhead:

You can send me orders still, I didn't get to do Turn 8 on Sunday.  I'll do it soon though so you should PM me ASAP.