The Devouring Swamp (Round 2)

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The Devouring Swamp (Round 2)

Postby Bragallot » Sun Oct 14, 2012 5:44 pm

viewtopic.php?f=16&t=10267

Round 2

Zahru - Zahru II

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Zahru tries a whirlwind slash attack, and as it so often happens in my battles, gets totally fucked by the dice. He falls down and is dealt a wound by the not-so chivalrous Crimson Knight.

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He then gets up and hits the Crimson Knight repeatedly, but fails to break through the heavy armour.

Sir Konrad - heavyfishcannon

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A massed volley puts an end to three Swamp Devils. They are tough, but not tough enough.

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The wolves then run to gnaw at the knight battling Zahru...

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... and rip him to shreds.

Minotaur - lawmaster

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The Minotaur runs forward and presents himself to his kinsmen. 'Look, I'm heeere!'

WDK's / Mordra

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To maintain formation they move simultaneously, the WDK's finishing their orders from round 1 and setting up a defence at the edge of the swamp.

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"So, they made you lord over the swamp, you must be sooo important. You're probably Phineus' weakest general, aren't you?"

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Aelcar is enraged, but he gains power from it! (+1 to his next heroic feat)

Voytek - Zupponn

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The Bulls march fearlessly forward. You have entered ze swamp! Voytek tries to fire an explosive arrow, critical success!

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Sadly, he suffered a piss-poor damage roll on the explosion and killed only two critters.

Crimson Knights

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The Iron Granny headshots a ranger with magic.

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Two more knights attack Zahru, their attacks are parried...

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... and one is rewarded for his troubles as a backhanded slash decapitates him.

Aelcar, the Shadow Wizard

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The forgotten Lost Soul whirs as it approaches a Bull Elite.

"What the...?"

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"YAAARGH!"

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:byzero:

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The possessed Elite smashes one of his buddies, who defends valiantly against the initial strike but is overkilled by the resulting fire damage.

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The second Lost Soul tries to possess a spearman, but he withstands it.

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The Guardian of the Swamp tries to raise the fallen Swamp Devils, but his feat fails utterly and the corpses are pulled down into the swamp.

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Particularly aggressive as they are, the two remaining ones charge anyway.

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Pistol rounds break the silence of the awaiting formation...

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The two Devils are both headshotted to death.

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The distraction allowed the Guardian to slip through however, and he lands a crushing blow on the WDK officer, who is cut asunder.

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Crocodiles avoid the wall of spears and charge the isolated Mordra instead...

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She tries to hold them off with her fire shield but nevertheless gets chomped (- 1 HP).

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As the undead giant advances, the bitchy witches levitate two skeletons on top of the slope. The others are disrupted because one witch messed up.

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The verminites zerg rush the Bull formation.

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Losses are equal in numbers, but in numbers alone.

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More verminites split off from the pack: five charge towards the spearmen while three attack Voytek, but good ol' Voytek pulls through, fending off the attacks and even offing one assailant in the process.

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Aelcar, helped by his bonus, toughens the Guardian, giving him a bonus hitpoint, then channels another spell...

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A whirlwind sweeps through the wolfpack, disrupting their squad and breaking the formation.

Overviews

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Last edited by Bragallot on Sun Oct 14, 2012 5:54 pm, edited 2 times in total.
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Re: The Devouring Swamp (Round 2)

Postby Zahru II » Sun Oct 14, 2012 5:50 pm

Note to self: ship a new set of dice to Brags.
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Re: The Devouring Swamp (Round 2)

Postby heavyfishcannon » Sun Oct 14, 2012 5:52 pm

I don't need squads! Everyone, get up! Konrad will mount the vacant wolf, giving someone else his horse. Everyone in melee will keep fighting the knights, but the archers will attack the giant and the guardian.
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Re: The Devouring Swamp (Round 2)

Postby Silverdream » Sun Oct 14, 2012 5:53 pm

Teach that croc a lesson by casting acid splash, killing/loosening it's jaw. Then, run away from the other croc, but lure it to her current location.

I'm not sure whether or not I should go to back up the bulls or not, after all the Swamp Giant and Skellies are still a threat.

What do you guys think?
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Re: The Devouring Swamp (Round 2)

Postby Bragallot » Sun Oct 14, 2012 5:58 pm

I forgot to say and it's not very clear from the overview, but the bat helmet dude who was with the Crimson Knights jumped the hill, you can barely see his legs on the first overview.
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Re: The Devouring Swamp (Round 2)

Postby IVhorseman » Sun Oct 14, 2012 7:57 pm

Shift formation! Move to protect Mordra and fend off the crocs, and keep the shieldwall strong to fend off the vermin swarm.

And why the hell is my hero dead? Shouldn't he have gotten a response action for not spending his action (or feat) yet, or at least get a redshirt attempt? :wtf:
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Re: The Devouring Swamp (Round 2)

Postby NapalmKing » Sun Oct 14, 2012 9:38 pm

Is Garth's campaign the one you had people submit characters for Brag?
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Re: The Devouring Swamp (Round 2)

Postby Silverdream » Sun Oct 14, 2012 9:45 pm

Silverdream wrote:Teach that croc a lesson by casting acid splash, killing/loosening it's jaw. Then, run away from the other croc, but lure it to her current location.

I'm not sure whether or not I should go to back up the bulls or not, after all the Swamp Giant and Skellies are still a threat.

What do you guys think?


Alright, I'm changing my orders to fight the crocs first and the giant second.

However, two pistoleers will break formation, turning the Phalanx into an L shape to pick off nearby Vermin.
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Re: The Devouring Swamp (Round 2)

Postby lawmaster » Mon Oct 15, 2012 5:21 am

have the minotaur use a feat to charge Aelcar, I will most likely die after killing him but it will still be :zig:
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Re: The Devouring Swamp (Round 2)

Postby Bragallot » Mon Oct 15, 2012 5:45 am

@ IV: he got very unlucky.

@ Napalm: no, that was the Crimson Crusade, which will start soon-ish. I'll probably do one battle from this campaign, then a CC one, then one of these again, maybe with some Sci-fi battles in between.
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Re: The Devouring Swamp (Round 2)

Postby Zupponn » Mon Oct 15, 2012 11:36 pm

Voytek will rip the Lost Soul's essence from the Bull Elite with his bare hands and snap its ghostly neck, killing it. The rest of the Bulls will then attack the bugs.
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Re: The Devouring Swamp (Round 2)

Postby IVhorseman » Wed Oct 17, 2012 3:11 am

Perhaps maybe the bulls wanna fall back to the shield wall. and cover the bugs from there. We're out-numbered and don't want to get mixed up in that swamp with all those skeletons. Let them come to us, thin down their ranks, and when we see a break in their defenses, fucking run for it.
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Re: The Devouring Swamp (Round 2)

Postby Warhead » Fri Oct 26, 2012 12:42 pm

Ghostly possession... it's so obvious yet fiendishly clever! :D
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