
"Mr. President, why are we here?"
"You mean in a general sense, or, specific'ly, this particular location?"
"The second one."
"See those ancient ruins up ahead?"

"Many Galactik Revolutions ago, this Galaxy was ruled by a warrior race called the Deadly SpaceMen. They're long gone now. But just after we arrived, we found some energy signatures under the dunes here, and we started digging. The Deadly SpaceMen used to have a base here, and much of their technology is still around."
"Looks like we may be too late. The Britannian army's already set up camp around the site... I think they want this technology for themselves. So, what's your plan?"

"Kill them, find something we can use to destroy the Britannian fleet, and then destroy the Britannian fleet with it."
"Mr. President, why do I keep letting you come up with plans?"
"I dunno."

Wanting the DSM artifax for themselves, the Britannians have forced a group of Bavarian POWs to continue digging around the site in search of more treasure by holding their commanding officer Captain Von Klaus and his dashing mustache at gunpoint.
"I know one of you lot escaped last night. Tell us where he went, and we will spare your life."
"I vould not tell you even iv I knew. You vill get nothing vrom me, Tommy."
Two guard towers cover the workers with a pair of miniguns in case anyone plans to rescue the Captain and his extraordinary facial hair. Already, many DSM artifax have been found...

A mobile rocket launcher.

A gyro pistol (one shot = 1D4 attacks).

A portable radar dish (grants a more powerful version of the Scout ability to whomever holds it)

A thruster pack.

And a booster engine from a DSM "Galaxy Exploder" class warship.

Returning from his cavalry patrol, Captain Harris spots the T.L.A. vehicles approaching the dig site. "Look sharp, lads! We have guests coming, and I don't think they're here for a spot of tea..."

Signup & Stuff
There are five available factions, each divided into two different forces -- the main force and the reinforcements. The main force starts out on the field or arrives on turn 1, while the reinforcements arrive on turn 3. The exact content of each reinforcement team will be PM'd to its respective faction.
Signup for one force -- armies whose names are in red are taken. If we don't have enough players after 48 hours, I'll allow people to sign up for both armies within the same faction.
Winning
There are 5 DSM artifax strewn throughout the battlefield. Your goal is to capture as many of them before the end of the battle, which will most likely be just before Saturnalia. Each team has one specific artifakt they want to go after, which is worth two victory points if they have it; all other artifax are worth one victory point. I'll let you know which artifax are important to each team by PM. You are counted as "owning" an artifakt if it is a) being held by one of your minifigs or b) inside a vehicle that you control.
Enough of this, let's see some armies:
Bavarian POWs -- Silverdream

They're not in a very good position, but if they can secure and use enough Artifax early in the game, it might level the playing field a bit.
Stats:
Bavarian POW reinforcements -- Falk
Arrive on turn 3. Will PM stats.
Secret Faction 1 -- Thesson
Arrive on turn 1. Will PM stats.
Secret Faction 1 Reinforcements -- Scratch
Arrive on turn 3. Will PM stats.
Secret Faction 2 -- Lawmaster
Arrive on turn 1. Will PM stats.
Secret Faction 2 Reinforcements -- Apollyon
Arrive on turn 3. Will PM stats.
T.L.A. -- Scribonius
Who wants to drive the hovering Killdozer? You want to drive the hovering Killdozer.

Stats:
T.L.A. Reinforcements -- DeltaV
Arrive on turn 3. Will PM stats.
Britannian League -- Kalvinator
The largest army, its forces are spread out to the north of the dig site.

Captain Harris leads two cavalrymen on a patrol.

A Marine squad drills outside the ruins.

A Challenger-class Landship provides heavy firepower.

Colonial Guards cover the Prussian troops from the guard towers. Two others, armed with blasters, are holding Captain Von Klaus and his mustache at gunpoint to motivate the rest of the POWs.
Stats:
Britannian League Reinforcements -- aoffan23
Will arrive on turn 3.







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