Page 5 of 8

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 12:58 pm
by Colette
Shoot the Bavarian that is on top of me and if anyone asks say it was out of self-defense or something. Then hijack the car.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 1:25 pm
by mgb519
Veronica should pull a Xenia Onatopp.
Angus should build a new, short term automaton which is smaller, and less robust, since it'll be easier to build. It should be equipped with a flamethrower chainsaw.
Archie should shoot the truck driver in the face, kick the thing into gear towards the mass of Bavarians, and then jump out like a coward as it starts moving.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 1:39 pm
by Bragallot
Someone repair my doods.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 2:24 pm
by lawmaster
Colette wrote:Shoot the Bavarian that is on top of me and if anyone asks say it was out of self-defense or something. Then hijack the car.


Heal me.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 2:39 pm
by Theblackdog
Austin: Hack the robotic standee and have him carry the beer keg out to the large group of Bavarian soldiers, in order to distract them and hopefully get them too drunk to shoot straight.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 2:42 pm
by Colette
lawmaster wrote:
Colette wrote:Shoot the Bavarian that is on top of me and if anyone asks say it was out of self-defense or something. Then hijack the car.


Heal me.

Even if I wanted to, you're too far away right now. I might be able to reach you with this car though.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 5:00 pm
by Theblackdog
Addendum: Austin will, in his Bavarian officer persona, take credit for the robotic standee bringing the troops beer in order to get them to like him.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 5:36 pm
by Cytheran
Jacob will tazer Boris then drag him in the bar and disarm him. Then hold a gun to Boris' face and question him about this shovel he's heard about. If the beer is there still the Jacob will get some maybe offer it to Boris as an apology for tazing him.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Sun Feb 10, 2013 9:42 pm
by Zupponn
Start going out and grabbing everyone to try the grand beer.  All shall know the taste of success!!!

Also, see if we can't make up some pretzels to go with the beer.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Wed Feb 20, 2013 8:54 pm
by Silverdream
Really sorry about the late turn. It's because I have to resize 40+ images now.

However, most of them look really nice. Have a quick peek at next turn.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Wed Feb 20, 2013 11:58 pm
by Kalvinator
Yeah, resizing is the worst.

Re: BrikwaRPG: The Trouble with Shoville TURN 3

PostPosted: Wed Feb 27, 2013 10:26 pm
by Silverdream
Sorry for the wait.

TURN 4

Image

Image

Rather than climb down, I decided it would be more efficient for Kelvin to fall down. The damage wouldn't get past his armour anyway.

Image

Kelvin's gun misfires and jams, breaking itself and the windshield.

Image

Clara somehow shoots her attacker.

Image

And they both get in. Clara notes that there is a size two machinegun under the jeep. Too bad she has to choose between driving and shooting.

Image

Boris kills Jacob in the name of slaying rabbles.  :(

Image

"Hey, look at me and my gun! I'm totally in charge of this operation!"

Image

"To reward your loyalty, I give you booze!"

Image

The Bavarians decide to get totally wasted on the moonshine. Some of the weaker ones pass out or die from a low lower intestinal fortitude roll.

Image

Don't drink and drive.

Image

Image

Do however, mix dangerous amounts of moonshine with unidentifiable drugs.

Image

Image

Angus uses the steam powered steamed tea device to manufacture an armoured assistant.

Image

Veronica goes Xenia on-a-top-a dat ass.

Image

Not even a Stahlhelm could stop all that blunt force trauma.

Image

Archie and the Armoured Assistant move out.

Image

An Inquistaroboto tries to take down the dancing sturmsquad.

Image

Super Kraut comes to save the day! What a stupid plan by a stupid robot.

Image

Oh right, the roboto was set to explode too.

Image

The Officer knocks off the hat de la Roboto, along with an hp.

Image

Image

Image

No one cheats on Skyler, unless they want to run into a hard object.

Image

Bitch fight!

Image

Image

"Perfect, all according to the prophecy. This is where the shovel of the gods will be summoned."

Image

The Commander isn't too happy about his lack of invitation to the Braufest.

Image

Image

Don't worry, everyone's okay. It's just cleaner now.

Image

Image

"Thanks for reviving me!"
"Thanks! Clop 'till you drop!"
"Oh, I'm asexual."

Image

Iris goes to ask someone for help against this clop-hating, sexist, Piltogg, racist homophobe.

Image

OVERVIEWS

Image

Image

Image

Re: BrikwaRPG: The Trouble with Shoville Nothing, Just turn

PostPosted: Wed Feb 27, 2013 10:40 pm
by Zupponn
The beer!  He destroyed the beer! *point at the commander accusingly*  Hopefully this will incite the Bavarian soldiers into a raging mob against the commander.  Then go over to the garbage can and open it to look for some ingredients for my next masterpiece of cuisine.

Re: BrikwaRPG: The Trouble with Shoville Nothing, Just turn

PostPosted: Wed Feb 27, 2013 11:48 pm
by Colette
Drive the car and run over the four dancing bavarian guys. If anyone asks feign drunkenness and women's obvious inability to drive (I'm sure the bavarians would understand). Try to rig something up so that the guy sitting behind Clara can control the machine gun.

Re: BrikwaRPG: The Trouble with Shoville Nothing, Just turn

PostPosted: Thu Feb 28, 2013 6:00 am
by lawmaster
Try to call someone over and play patty cake with them.