Page 7 of 8

Re: BrikwaRPG: The Trouble with Shoville Turn 5

Posted: Mon Mar 11, 2013 2:11 pm
by Kalvinator
Alright.

Re: BrikwaRPG: The Trouble with Shoville Turn 5

Posted: Sun Mar 17, 2013 2:33 am
by Silverdream
TURN 6

Image

Master Chef prepares a wrestling technique that has been passed down the Chef lines for generations.

Image

A massive explosion is heard, as the smoke clears a lone figure is made out.

Image

Image

Kelvin reloads.

Image

Professer Bluth's life flashes before his eyes. It was a quiet celibate life of constant studying. Though he was mocked for his profession, he was ultimately happy to be kept off of the battlefields. Another plus was that he was labeled unfit to donate sperm, free from the consequences and disgusting experiences of sexuality. Just another trattorian.

Image

Image

Oops, he's now the town bicycle.
Spoiler
Show
STATS:
Move: 5" with turning, 10" in a straight line.
Skill: 1d6-1
Armour: 1d6

Laser Headlight:
Use: 2
Damage: 1d6

Sonic Bell:
Use: 2
Damage: 1d4 in a 5" radius.
Image

Austin fires a size two missile. Since Kommandant Fangarm was dead I decided the best target would be the group of Bavarians. However, he comes off target.

Image

RIP Lone Bavarian Bitch

Image

Image

Clara excitedly runs over Fangarm's biological material as Master Chef bails comfortably. She's gonna ram the gate.

Image

Image

Clara is now a red-headed Earth Pwny.
Spoiler
Show
Stats:
Skill: 1d6
Move: 10"
Armor: 4
Size: 2

Kick: A Pwnie can kick with the following profile: UR 2; Dam 1d6; Range CC
Image

Archie is so full of emotion he begins to scream. Veronica, the one girl that he had been stranded with for over a year has now been stabbed to death.

Image

He's unable to beat the hun like he had hoped. Side note: Don't put pets near lego.

Image

Angus however returns with his ranged electric visceral charge.

Image

Image

Well fuck, if it isn't Frankenbitch.

Image

For now Archie is safe, as neither attack does enough damage.

Image

Cleverbot grabs the Assyrian Laser Rifle, and prepares to attack the nearest Bavarian. Because NOT ATTACKING is NOT AN OPTION.

Image

Fucking crits man. Don't forget that there's a +5 tacked on.

Image
Image

The Bavarian's insides are melted and split apart by the laser, like some Palahniuk Science Fiction novel.

Image

"Rabble dog, there is no escaping from the Boris!"

Image

Austin dies. RIP you aspie virgin.

Image

The Bavarians combine fire on Kelvin.

Image

His armour can't help him now. He is a dead guy.

Image

Image

Image

Image

Note the Riesenlaster in the bottom, Mgb.

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sun Mar 17, 2013 7:12 am
by lawmaster
Wait for someone to get on me then start doing hardcore parkour.

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sun Mar 17, 2013 7:22 am
by Falk
Kelvin's armor comes to life and kills the Bavarians that killed Kelvin.

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sun Mar 17, 2013 12:16 pm
by cleanupcrew
"Oh my fu...fuck fuck fuck. All my life's work for this..." Clara starts screaming. She determines the best way to commit suicide at this point is to ram the car into the gate and see what happens (for science). All the while she whines about how the Trattorian government will erase all records of her existence now that she's turned into a pwny, and an even uglier red-headed one at that too.

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sun Mar 17, 2013 12:59 pm
by mgb519
Archie should run. He should run like hell. Angus should make the vehicle self-destruct. It's a sacrifice that must be made. Cleverbot should use his superior intellect to present to a nearby enemy a question that makes their head explode.

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Thu Mar 21, 2013 11:36 pm
by Zupponn
Time for pancakes!!! WHO WANTS PANCAKES?!?!?!?

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sat Mar 23, 2013 1:45 pm
by Silverdream
TURN 7
Spoiler
Show
Image

Archie attempts to flee the Ironclad, but because he's in close combat both of his enemies get free attacks. Archie is dead.

Image

Angus decides to do the right thing and blow it up to hell, not noticing his pet Fleebnork has escaped.

Image

Image

Image

Clara in a disgusted suicidal rage once again tries to ram the gate.

Image

The car flips over, defying both logic and physics in a way that pisses off Clara even further. She loses a hit point and it seems that she's trapped under the car until someone is kind enough to shoot her in her kawaii pwny face. All her life was spent studying, and her demotion was the cause of Siri's idiocy. Now she will die unremembered as a ginger pwny, the unholiest of creatures on an unimportant planet. That's only if someone is merciful enough to put her down, she may be forced to die of starvation.

Image

A Bavarian hops on the bike.

Image

The bike does all these awesome tricks. Radical!

Image

Image

The bike wipes out, but both are unharmed. The Bavarian was after all wearing a helmet.

Image

Master Chef makes a big ass pancake.

Image

Image

He flips it badly however, and he is now trapped under the giant pastry. Delicious!

Image

Boris kills Master Chef by shooting him. "You were good fight."

Image

Image

Image

He's so completely dead that his body is lit on fire and nothing is left of him. He will never come back ever. He is dead for real this time.

Image

Cleverbot asks the soldier in front of him if he is Godot. The soldier is somewhat confused, but not enough that his head explodes.

Image

Image

Though one Bavarian misses horribly, another one is able to kill Cleverbot.


Overviews:

Image

Image

Image

Also Mgb, here are the fleebnork stats:

Image

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sat Mar 23, 2013 3:32 pm
by mgb519
Did cleverbot do anything this turn or fail before he/she/it was killed?
Angus should smack the fleebnork over towards the biggest group of people. He should then set to building a portal gun.
Obviously the fleebnork will eat people.

Re: BrikwaRPG: The Trouble with Shoville TURN 7

Posted: Sat Mar 23, 2013 6:57 pm
by lawmaster
I may be a bike, but I am an engineer bike! Transformer time, engineer myself into a motorcycle!

Re: BrikwaRPG: The Trouble with Shoville TURN 6

Posted: Sat Mar 23, 2013 8:53 pm
by Silverdream
mgb519 wrote:Did cleverbot do anything this turn or fail before he/she/it was killed?
Angus should smack the fleebnork over towards the biggest group of people. He should then set to building a portal gun.
Obviously the fleebnork will eat people.
Cleverbot failed his feat.

Also lawmaster, I like the way you think.

Re: BrikwaRPG: The Trouble with Shoville TURN 7

Posted: Sat Mar 23, 2013 10:40 pm
by cleanupcrew
Writhe around helplessly and yell for anyone to kill her (that's really the only thing I can do at this point).

Re: BrikwaRPG: The Trouble with Shoville TURN 7

Posted: Sun Mar 24, 2013 6:28 am
by Bragallot
I asked for explosions :no:

Re: BrikwaRPG: The Trouble with Shoville TURN 7

Posted: Tue Mar 26, 2013 4:32 pm
by Zupponn
Why was I killed? Was I someone's enemy? Or did he just not like pancakes?

Re: BrikwaRPG: The Trouble with Shoville TURN 7

Posted: Sat Apr 06, 2013 12:54 am
by Silverdream
Zupponn wrote:Why was I killed? Was I someone's enemy? Or did he just not like pancakes?
Only one being can be allowed to pass through the gate. Almost everyone will have to die.

Plus your hat looks okay.