Blueprints Turn 0

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Blueprints Turn 0

Postby Apollyon » Mon May 27, 2013 2:59 pm

It's been a while. Let's go!

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Two months have passed since Dr. Braghardt returned from the Black Hole
and established contact with the DSM of the Krude Konstruktion Kingdom.

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With their help he built a lab where he conducts research taking adavantage of the DSM's primordial knowledge of teknology.

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Machines of war are build and the DSM get drilled for combat.

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And with the blueprints he brought from the Black Hole they started building an Armored Core!

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But all of Dr. Braghardt's actions are closely and secretly observed by scouts of the Briktopian Ghost Division.

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The scout returns to Briktopian headquarters.

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He reports everything they learned to Mirduk, the supreme ruler of Briktopia.

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Mirduk summons Colonel Raszack.
"Colonel, the KKKK must never be allowed to finish building that AC! Apollyon and General Lukas are occupied
elsewhere so i give you command over this operation. Attack the Space Supply Station and retrieve the
AC blueprints for Briktopia. Use whatever means you deem necessary but i want those blueprints."
"Yes, Sir!"

Overviews:

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top left

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bottom left

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top middle

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bottom middle

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top right

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bottom right

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Available factions:

Briktopians, objective: get the AC blueprints [Kalvinator]
Briktopian reinforcements, objective: see above [Scratch]

Dr. Braghardt and the KKKK, objective: fend off the Briktopian attack [Piltogg]
KKKK reinforcements, objective: see above [Theblackdog]

Civilians, objective: mischief [Silverdream]

Secret faction(s) become available when/if they get activated by players
Last edited by Apollyon on Tue May 28, 2013 5:51 am, edited 2 times in total.
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Re: Blueprints Turn 0

Postby Silverdream » Mon May 27, 2013 3:17 pm

Civilians please.
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Re: Blueprints Turn 0

Postby Scratch » Mon May 27, 2013 3:19 pm

Briktopian reinforcements please.
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Re: Blueprints Turn 0

Postby Apollyon » Mon May 27, 2013 3:39 pm

You guys got 'em.
Silva: you'll get a PM.
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Re: Blueprints Turn 0

Postby piltogg » Mon May 27, 2013 6:08 pm

kkkk please. either one is fine
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Re: Blueprints Turn 0

Postby Kalvinator » Mon May 27, 2013 11:58 pm

I'll take Briktopians then.
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Re: Blueprints Turn 0

Postby Theblackdog » Tue May 28, 2013 3:18 am

I'll take the kkkk reinforcements, then.
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Re: Blueprints Turn 0

Postby Apollyon » Tue May 28, 2013 6:27 am

Silverdream, Kalvinator & Piltogg i am expecting your turn 1 orders. You all got PMed with tactical information. Other players will be informed once they entered the game. Have fun!
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Re: Blueprints Turn 0

Postby Bragallot » Tue May 28, 2013 1:59 pm

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Excellent.

I expect to gather some good data from this.
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Re: Blueprints Turn 0

Postby Zupponn » Tue May 28, 2013 3:22 pm

Secret Faction 1?
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Re: Blueprints Turn 0

Postby Apollyon » Tue May 28, 2013 6:01 pm

Zupponn wrote:Secret Faction 1?


Granted.
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