Blueprints Turn 3
Posted: Mon Jul 01, 2013 7:11 pm
KKKK and Dr. Braghardt played by Piltogg
It takes four DSM from blue squad to take out the Briktopian spy in the red building.
The last one of them takes position at the window.
White maneuvers Braghardt's ship towards the Briktopian helicopter and hits its rotors in an incredibly skilled shot!
The heli violently crashs into the ground, the pilot dies and the Britannian spy barely bails from death.
Red grabs a magic wand.
A strange transformation takes place. Red now wears a sailor costume and gains a feline (damn word buttplugs ) companion as well as supernatural
abilities (two d6 and one d10).
The DSM advance towards the Jaguar but are not quite in range yet to shoot anything. The KKK tank misses its shot
at the Jaguar.
It takes four DSM from blue squad to take out the Briktopian spy in the red building.
The last one of them takes position at the window.
White maneuvers Braghardt's ship towards the Briktopian helicopter and hits its rotors in an incredibly skilled shot!
The heli violently crashs into the ground, the pilot dies and the Britannian spy barely bails from death.
Red grabs a magic wand.
A strange transformation takes place. Red now wears a sailor costume and gains a feline (damn word buttplugs ) companion as well as supernatural
abilities (two d6 and one d10).
The DSM advance towards the Jaguar but are not quite in range yet to shoot anything. The KKK tank misses its shot
at the Jaguar.