My BrikwaRPG Playtest (Gametime!)

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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Sun Sep 28, 2014 9:36 am

Jaras Kyfi (Falk)
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Jaras sells the bow and quiver then he gets in surgery.


Garth Sneakyheadsmasher (lawmaster)
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Garth: "Need head smashing things! And capes! All capes!"

Saleswoman #2: "Our head smashing things are all right over there. I'll get our selection of capes while you take a look."


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The saleswoman shows Garth all the capes they have for sale (1 cp each).

Saleswoman #2: Have you found what you were looking for?


The Space Detective (Scratch)
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The Space Detective: "I like it, but is there a way that you could upgrade my fedora-spacemask so it could have the same armor value as this helmet? It's a symbol of the trade, and I'm hesitant to give it up."


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Salesman: "Sure! This reinforced mask is like your old but this one will give you +1 armor. We can paint it the same color as your old one if you want. Only 1 cp for the mask and 1 cp for the paint job."

The Space Detective: "Now, what will I do about the carrying capacity that I lose between the two sets of armor?"


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Salesman: "For an increased carrying capacity, may I recommend this armor instead? Black suits you much better but you should never forget that:"
The Rulebook wrote:The weapons with which you arm your minifigs are best chosen according to which look the coolest. More practical considerations might increase your army’s chances of victory, but that's hardly a priority compared to the importance of looking awesome.



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The Space Detective asks Garth: "Is it alright if I use your money to cover this? It shouldn't cost more than 2 or 3 cp."


Carlor Indiana Devine (mgb519)
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Carlos begins to use his psychic powers to manipulate the clerk into tuning up the revolver.


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The Clerk takes the money and reaches for something under the counter.
Clerk: "Geez no need to get all psychik.. We don't sell weapons here and I don't have the parts for that kind of upgrade but I have something you should like."


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Clerk: "We have this tactical shotgun (bastard blastgun) in case we need to defend the store but nothing ever happens around here so I guess you can have it.


Vera Zhrkvsk (Silverdream)
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Vera: "Do you have any steed armor available?"

Salesweoman #1: "I'm very sorry we only have minifig size armor for sale."


The Warg (alphafalcon541)
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Outside, The Warg acts collapses on one side howling.

The Warg: "I used to be a normal minifgure like you, if a little bit more heroic, then I took a Heroic Feat to my entire body!"


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The Warg continues: "Please let me in, your loosing business by turning me away."

A skill roll of 2 isn't enough to convince anyone.
Nobody seems to care about the Warg.


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Since the acting didn't work, the Warg decides to bite the leg of a guard but he critically fails his skill roll..


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The guard counterattack and critically hit the Warg!
A disastrous armor roll leads to the loss of 3 hp!


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The Warg is now at 0/3 hp!

Guard: "Bad Husky!"


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A Noxarian cruiser arrives!

Battlegrinder has priority for control of Noxsec! Let me know if you're interested!

Detailed character sheets:
Spoiler: show
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Blue=Skill, White=Move, Green=Armor, Brown=Hit Points, Red=Damage, Clear=Supernatural

Vera Zhrkvsk (Silverdream)
Level: 3
XP: 3/12
Skill: 1d8
Move: 5”
Armor: 1d6
HP: 0
DMG: Normal
SP: 1d10
Abilities: Piloting (1cp) and Compensating (1cp)
Weapon: Ghost Cigarette (4 charges left), Golden Ashtray (regular shield: 1cp)
Carrying: Nothing
CP: 0
Status: Normal


The Space Detective (Scratch)
Level: 7
XP: 2/28
Skill: 1d10
Move: 5”
Armor: 1d8 +2 (full body armor: 2cp)
HP: 2/2
DMG: Normal
SP: 1d10
Ability: Mechanikal Aptitude (2cp)
Weapon: Ghost Cigarette (4 charges left), Golden Ashtray (shield)
Carrying: DWM 1906 (short range weapon: 3 cp), Jack-knife (hand weapon: 2cp), Minifig tool (1cp). Uzi (bastard machinegun: 6cp), Battle axe with shield (two handed weapon mounted with a regular shield (5cp), Pipebomb (Explosive : 1cp), instant heroic feat.
CP: 0
Status: Normal



The Post-Apoc Survivor (alphafalcon541)
Level: 6
XP: 14/24
Skill: 1d4
Move: 7”
Armor: 1d8
HP: 0/3
DMG: +3
SP: None
Ability: Medikal aptitude (1cp)
Weapon: Jaws (small cc weapon: 2cp)
Carrying: Restoration potion, 2x chicken wings
CP: 1
Status: Warg form, In debt.



Captain Flash Maxwell (Lord Mercat)
Level: 5 (Spacefleet Captain)
XP: 12/20
Skill: 1d6
Move: 5”
Armor: 1d6 +1 (body armor: 1cp)
HP: 1/1
DMG: +1
SP: 1d10 + 1d6 + 1d4
Ability: Medikal aptitude (1cp)
Weapon: Beamsaber (heavy weapon: 3cp)
Carrying: Instant heroic feat, Spacefleet communicator, apple, briefcase.
CP: 1
Status: Normal



Jaras Kyfi (Falk)
Level: 7 (Jedi)
XP: 13/28
Skill: 1d6
Move: 6”
Armor: 1d8 +2 (full armor)
HP: 1/2
DMG: +1
SP: 1d6 + 1d4
Ability: None
Weapon: Uzi (bastard machinegun: 6cp)
Carrying: Apple, Almighty Benny, Instant heroic feat.
CP: 0
Status: In surgery (I haven't rolled for that yet)


Garth Sneakyheadsmasher (lawmaster)
Level: 4 (Ork)
XP: 5/16
Skill: 1d6 +1 (body armor: 1cp)
Move: 6”
Armor: 1d8
HP: 0/1
DMG: +1
SP: None
Abilities: Stealth (2cp), Pathfinding (1cp)
Weapon: Claws (hand weapon: 2cp), shield (regular shield: 1cp)
Carrying: NInstant heroic feat, quiver, knife (hand weapon: 2cp), small axe (hand weapon: 2cp)
CP: 53
Status: Normal



Carlos Indiana Devine (mgb519)
Level: 9 (Psychik)
XP: 29/36
Skill: 1d10
Move: 5”
Armor: 1d6
HP: 1/2
DMG: +1
SP: 3d10
Ability: None
Weapon: Pistol with bayonet (short range weapon mounted with a hand weapon: 5cp), Tactical shotgun (bastard blastgun: 4cp)
Carrying: Dagger (hand weapon: 2cp)
CP: 0
Status: In debt
If Flash continues to be away, someone else can take the briefcase and complete the delivery when you feel you're ready for the next part.

Waiting for more orders!
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Sun Sep 28, 2014 9:43 am

Give space detective money, buy any cape that makes me look cooler, but that big hammer, and ask about face/body paint.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Sun Sep 28, 2014 1:40 pm

I'm going to go for the all black fedora/helmet/armor upgrade thing, with the gloves and the cool armor with the badge, no paint job, since the all black look is cooler.  Then, ask about pants and if they can repaint some of the clips from my previous armor black, and then make a mechanix roll (boosted with SN dice to skill) to attach the clips to the back of the armor, (like one sideways clip and one upward clip, so I can attach 2 things, anymore than that would screw with the look)

"I'm up for delivering the case if Grandmaster Flash is still in a coma." (maybe next turn once everyone's bought something?)
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.

Silverdream wrote:TL;DR Be like Scratch.

Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lordintype » Sun Sep 28, 2014 2:25 pm

Are the ancients out of the cave yet?
Spoiler: show
Sloths are notoriously good at disguises
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lordintype » Sun Sep 28, 2014 2:26 pm

Saw them, never mind.
Spoiler: show
Sloths are notoriously good at disguises
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Silverdream » Sun Sep 28, 2014 7:10 pm

Go outside to check on the Warg.
This sig is too fucking large: show anyway
Image lol j/k
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Tue Sep 30, 2014 4:13 pm

Also, I want to get a black cape, with the vampire collar if possible.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.

Silverdream wrote:TL;DR Be like Scratch.

Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Tue Sep 30, 2014 4:32 pm

( :fudge: Sounds like a plan)
"Thanks. If that ever changes, give me a call. I owe you a favor."
Wait for everyone else over in the corner, looking all inconspicuous and stuff.
Use psychic invisibility again when leaving the store.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Sat Oct 04, 2014 3:29 pm

The Space Detective (Scratch)
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Garth gives money to the Space Detective.
*one gold lingot = 25cp*


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The Space Detective suits up.

He then tries to boost the carrying capacity of his armor but there is no stud at the back of this piece and the mekanik roll wasn't very good either..


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So I replaced two "regular" slots in your inventory by "bottomless" pockets: It is possible to put large items (like two handed weapons) inside those special pockets.

And you didn't get xp for crafting this upgrade bceause your roll was too low.


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The Space Detective recovers the uzi then he puts the axe and the scepter in the bottomless pockets.

(You need to hold the scepter in you hand to use its supernatural power!)


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He gets to the cashier.
Cashier: "Hi! So you have one headgear, one cape, one body armor, new pants and a pair of gloves for a total of 5cp."

The Space Detective pays 5 cp.


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He then take back the balloon and the cup of coffee.


Garth Sneakyheadsmasher (Lawmaster)
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Saleswoman #2: "Sorry no body painting.. But there you go! This cape is the perfect addition to your character!"


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Garth choses the big hammer.


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Cashier: "You know, sure you can put the hammer in your inventory but that claw hand won't allow you to use the shield and the hammer at the same time.. Anyway that's your decision. That will be 4cp please: 1 for the cape, 1 for the hammer, 1 for the shield and 1 for the body armor."

Note: Garth has 0/1 hp.


Vera Zhrkvsk (Silverdream) and the Warg (Alphafalcon541-IDLE)
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Vera goes outside and checks the Warg.

Note: The Warg has 0/3 hp.


Captain Flash Maxwell (Lord Mercat-IDLE)
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The Space Detective: "I'm up for delivering the case Grandmaster Flash."

To the Space Detective: Your inventory is full! You need a free hand to carry the briefcase!


Carlos Indiana Devine (mgb519)
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Carlos: "Thanks. If that ever changes, give me a call. I owe you a favor."

Carlos leaves the counter.


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He stop on the side of the main door and take some time to discretely take an extensive look around the place.

Jaras Kyfi (Falk)
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Jaras' surgery was a critical success! Jaras gains one extra hp!

Jaras now has 3/3 hp! (until you lose the third one from damage)


Noxarian Cruiser Sentinel-144
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The hatch at the back of the cruiser opens..


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Spacebeard: "Yawr! Hijacking this cruiser was only the beginning! I will commandeer more ships to build my own fleet! Surrender now or face the wrath of my crew!"


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Two new Space Pirate frigates are approaching!

Scribonius has priority to control Spacebeard and the Space Pirates since he was controlling them during the space battle!

The briefcase will be delivered during the next turn!
Waiting for orders!
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Sat Oct 04, 2014 3:42 pm

Since the Space Detective can't take the briefcase, I can take it and deliver it.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Empire of Luchardsko WIP wiki page
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Sat Oct 04, 2014 4:11 pm

Throw that stuff in my inventory, go to surgery get a regular hand a heal an hp
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Battlegrinder » Sat Oct 04, 2014 5:59 pm

So..no Noxsec?
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Re: My BrikwaRPG Playtest (Gametime!)

Postby alphafalcon541 » Sat Oct 04, 2014 11:39 pm

If I or anyone else has a health potion they are willing to lend then Ill use that, if not Vera may ride me into battle where I shall die a truly heroic death
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Sun Oct 05, 2014 1:24 am

I give Flash the Balloon and take the Case and Deliver it. Switch out cup and scepter in inventory. Be prepared for any unforeseen events. "I've got this guys, don't worry about it."
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.

Silverdream wrote:TL;DR Be like Scratch.

Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Silverdream » Sun Oct 05, 2014 2:11 am

alphafalcon541 wrote:If I or anyone else has a health potion they are willing to lend then Ill use that, if not Vera may ride me into battle where I shall die a truly heroic death


Or we could ask about a veterinarian.
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Image lol j/k
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