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Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sun Jan 05, 2014 2:28 am
by Falk
Ok so Jaras will use his d6 to help Carlos' grenade toss, saving the d10 for a bailor shield for as much of the group as he can.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sun Jan 05, 2014 9:55 pm
by Brikguy0410
God can the dammed reserves come in already? Plus that a a lot of beastmen and just look how badly last time ended up :?

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sun Jan 05, 2014 10:48 pm
by mgb519
First of all, this is a walk in the park compared to the last time. Second, you want this NOT to end badly? That doesn't sound very brikwarsy.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 3:22 pm
by BrickSyd
alphafalcon541 wrote:Yah lots of drop pods, how many soldiers in each
Two


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The Post-Apoc Survivor whispers to Flash:
"Flash cover me old boy, we have some killing to do,"


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He puts his axe in his inventory, grabs Vera's suitor and carry him forward.
"Here, I'm bring you a gift of food, may we share together in good friendship"


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Seeing this, Vera quickly gets up and grabs her weapon.
"Find your own boyfriend, this one's mine."


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She hits the Post-Apoc Survivor and knocks him down, disrupting him.


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Flash: "Haha, excellent work thus far, Milady, I can see that I've taught you well! Not all that surprising actually, I am the greatest instructor one could possibly hope for."


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Garth moves and recovers his axe.


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"Warrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr"
He throws it at the group of beasts.


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"ME SMASHED YOUR HEADS FOR DWARF FRIEND"
+8xp!
LEVEL UP!!



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Carlos puts his pistol in his inventory and begins to prepare a grenade.


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Flash: "Now, lets see then, lets add a bit of my patented panache to this grenade here"
Flash and Carlos heavily enchant the grenade, turning it into an extremely unstable artifact.


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Making sure not to get in a direct line of sight with the beasts, the Space Detective moves to cover the rest of the team.
"You better get that bomb ready, they seem ready to rush us."


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Jaras begins to channel the Farce to help guide the pimped grenade to its target as Carlos pulls off the pin and throws!


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Flash: "Now, time to do what comes naturally, hold fast and stand pretty! Whatever's left of those beasts won't get past a crew commanded by a legend of my caliber!"


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The esplosion kills two Minotaurs and one beast has to redshirt for the Big One!


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+24xp, shared between Carlos, Flash and Jaras.
Jaras Level Up and reaches level 4!



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This is apparently too much for the remaining beasts who retreat deeper into the cave.


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Carlos: “Now I want that rifle.”


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Overwatch


CHARACTER SHEETS
Spoiler
Show
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Carlos needs ½xp to level :lol:

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 3:30 pm
by Falk
Exchange my armor for the space marine one behind the dead beasts. Put the point into health if I don't have one there yet or into my farce abilities, for 2d6.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 3:33 pm
by alphafalcon541
The Post-Apoc survivor. "Dammit Flash you were meant to cover me," recover ax and crossbow and slap Vera across the face. "What a bitch" he mumbles as he kicks her suitor in the head. Follow the others and do whatever is instructed

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 3:42 pm
by Silverdream
Suitor will pick up the crossbow near him and threaten the post-apoc survivor with it. Vera will say something like "I vould hev alredy taken the shot." Then she will punch him in the gut.

Seriously though, you did not just try to use my boyfriend, call me a bitch and attack me.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 5:08 pm
by alphafalcon541
Yes I do he could have saved us a lot of trouble and you slapped me in the face

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 5:44 pm
by mgb519
Take the Post Apoc Survivor aside for a little chat. "Listen carefully. I have no concerns with who wants to kill who. I do, however, have a vested interest in knowing my teammates aren't going to try to feed me to a monster. You? I'm not too sure about anymore. I feel threatened. Do you know how I deal with threats? Well, try that again and see. I dare you."

Otherwise, follow with the group.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 6:40 pm
by Scratch
I'm gonna move over to where those bats are and then enchant my pistol with AoE damage to take out a bunch at once.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 9:18 pm
by mgb519
Also, retrieve rifle.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sat Jan 18, 2014 9:20 pm
by mgb519
Actually, I would like to use my psychic power to try to look into the future, learning from my future self, and thus finally gaining my level.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Sun Jan 19, 2014 8:50 am
by lawmaster
Garth's point will go into armor.
Garth should then start looting and filling up his belt and looking for a suitable hand, all the while crushing heads with his feat.

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Tue Jan 21, 2014 9:23 pm
by alphafalcon541
"He's a suitor he's useless we could've made friends with these beasts instead of turning them into bloodstains."

Re: My BrikwaRPG Playtest (Gametime!)

Posted: Tue Jan 21, 2014 9:57 pm
by mgb519
"Okay, survivor. You want to keep living? Well let me make something abundantly clear. Arguing with me? SECOND STRIKE. Now think VERY carefully. Do you want to find out which one of us is better at killing which? Is it really worthwhile to try me? Are you a professional gambler? Because I can tell you right now, I am not afraid to SHOVE THIS OTHER FUCKING GRENADE DOWN YOUR THROAT.
Are.
We.
Clear.
On.
This.
Point?

But truth be told, I don't believe that's in anyone's best interest. Not right now. So let me instead show you what you're missing. Those beasts? They were the first thing we saw on this planet. They immediately attacked us. Now, what part of that led you to believe approaching savage beasts with a 'peace offering' could POSSIBLY end well?"