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Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Tue Jul 01, 2014 7:15 pm
by Scratch
Fire again on bowmen, then breakdance into cover.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Tue Jul 01, 2014 10:31 pm
by Zupponn
Well, now I'm in trouble...

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Tue Jul 01, 2014 10:51 pm
by lawmaster
Garth should remain lying down waiting for evolution to occur. He should also greet the gaurdian by saying "Me Garth Sneaky Head Smasher, who you Strane-Headed?"

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Tue Jul 01, 2014 10:56 pm
by mgb519
Zupponn, remember the universal solution.

Carlos should use his power to guide a bullet around a corner and into another target, whichever seems most dangerous,

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Wed Jul 02, 2014 9:53 am
by alphafalcon541
Retreat for cover and channel the riders of the apocalypse through my veins. If heroic feat works the survivor transforms into a mutated beast almost unable to control . If it fails I am rendered unconscious.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Wed Jul 02, 2014 8:22 pm
by Zupponn
mgb519 wrote:Zupponn, remember the universal solution.

Start crying and hope they feel sad for me?

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Wed Jul 02, 2014 9:36 pm
by mgb519
SET IT ON FIRE.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Wed Jul 02, 2014 10:06 pm
by Tzan
Zupponn wrote:
mgb519 wrote:Zupponn, remember the universal solution.

Start crying and hope they feel sad for me?



I like this solution better   :D

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Thu Jul 03, 2014 3:00 am
by Falk
Finish off the last of the wolves, then go take a benny from the monolith.

Can I use my level up to get my hand back?

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Mon Jul 07, 2014 9:52 pm
by Lord Mercat
Okay orders below:

"Huh, I guess you have to actually BE left-handed for that to work. NEVERMATTER, there are beasts yet to be slain, and Captain Flash Maxwell is on the job! Good work Carlos!" Flash should take cover across from where the space detective is currently standing(Taking care not to be in view of either of the archers) and prepare to kill any beasts that attack/ defend himself as necessary, using supernatural power as required to help out. "These beasts shan't survive the hour! Not while Flash Maxwell, the greatest hero in the galaxy is their opponent! Cover me Biff!"

"You got it Captain!" Biff should take place alongside Flash and distract any oncoming attackers to allow Flash a better chance at slaying them.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Wed Jul 16, 2014 7:10 pm
by BrickSyd
Falk wrote:Can I use my level up to get my hand back?

No, sorry. There are only three ways of recovering amputations (at least for now): By using a restoration potion (the Post-Apoc Survivor is carrying one), by sending clever/funny orders and then getting one or more appropriate dice roll (see Garth and the Space Detective) or in the city:
Spoiler: show
There's a medikal facility somewhere in the city that can replace missing limbs.


I have done most of the next turn and should be able to complete it next weekend. Jaras is next so if you could tell me where you want to spend your level point before a play him, that would be great.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Thu Jul 17, 2014 2:24 am
by Falk
I don't remember what the different levels are, so put one in the red skill since I don't have a point in that. Could you maybe write under the player status boards what each skill is?

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Thu Jul 17, 2014 8:07 am
by mgb519
Going from left to right:
Skill, Movement, Armor, Hitpoints, Damage, Supernatural.
You could just go back to the first post. Lazy bastard.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Thu Jul 17, 2014 1:21 pm
by Falk
Thanks mgb. Guess that's what i get for posting too early in the morning.

Put the point in damage then.

Re: My BrikwaRPG Playtest (Gametime!)

PostPosted: Sat Jul 19, 2014 12:52 pm
by BrickSyd
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The Space Detective fires again..


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And kills one Bowman!
The Space Detective gains 9 experience point!


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The Space Detective reaches level 6!!
His legs starts to breakdance..


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Having spent his supernatural dice already, the Space Detective is no longer attached to his legs..


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So he falls down as they breakdance away from him..


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The legs dance until they get in cover.


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Flash: "Huh, I guess you have to actually BE left-handed for that to work."


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Flash leaves Carlos and heads for cover across the room.
Flash: "NEVERMATTER, there are beasts yet to be slain, and Captain Flash Maxwell is on the job! Good work Carlos!"


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Carlos aims for the hallway and fires..


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Then he quickly uses his psychokinetic powers on the bullet he just fired..


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He guides it around the corner of the cave..


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And kills the last Bowman!
Carlos gains 9xp!

The savages have been eliminated!!


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Surrounded, the Post-Apoc Survivor decides to make a run for the heroic feats.


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So he runs and sprints and crits and jumps and slides...


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And reaches an heroic feat!


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The Post-Apoc Survivor: "And now I channel the Riders of the Apocalypse through my veins!"


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* POUFF!!! *


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Jaras continues to fight with the beast.


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And critically hits it!
Jaras Kyfi gains 8xp and reaches level 7!


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Jaras uses the power of the farce against the remaining Munchfigs..


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He crushes them together, killing all three.
Jaras Kyfi gains 6xp!


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Flash: "These beasts shan't survive the hour! Not while Flash Maxwell, the greatest hero in the galaxy is their opponent! Cover me Biff!"

Biff: "You got it Captain!"


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* Cricket sounds *


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Garth spends some time lying in front of the monolith, waiting for Evolution to occur but nothing happens.


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He tries to start a conversation with the Guardian:
Garth: "Me Garth Sneaky Head Smasher, who you Strane-Headed?"


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Both Guardians silently continue their movement but Garth gets a reply from deeper in the cave:
"We are the Ancients."


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Ancient Supernatural Hero: "We have some business here but first we need to bring more units."


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"We plan to gather our forces in this cave so you should leave while you can and proceed with your delivery in the city before the Sad Clown breaks something."


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* ZAP! *
The Ancient Hero kills the last beast!
The Wildlife has been eliminated!!


Overwatch
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The cave is clear! (as long as the Ancients remain friendly)