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Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Mon Sep 09, 2013 5:08 pm
by PlutoniumDeath
PlutoniumDeath wrote:
Spoiler: show
Enter the bar and grab the maniac beer just to force-feed it to Rorke. Also, take the red cape and wear it.

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Mon Sep 09, 2013 5:22 pm
by BrickSyd
Kelnom:
Spoiler: show
Jump from the yellow barrier onto the roof of the collapsed building. Attack if there are enemies in range or get ready to defend using the ranged weapons

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Mon Sep 09, 2013 5:50 pm
by alphafalcon541
you have one but he is unarmored you are however gaining something this turn

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Fri Sep 13, 2013 11:11 pm
by PlutoniumDeath
Is the host alive?

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Sep 14, 2013 12:50 am
by alphafalcon541
Yes why

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Sep 14, 2013 12:50 am
by alphafalcon541
I'm slow sorry

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sun Sep 15, 2013 11:06 pm
by Kalvinator
Well...I guess my feat failed then...

Spoiler: show
I get up, and dust myself off. "Well faithful watchers at home, I was just attacked, this is surely going to be breaking news for our sector." Meanwhile, I run off towards the drop ship that landed nearby, and get into the cockpit. "Lets hope that time I piloted a ship for the "Wreck a Wish" Foundation is enough training to fly this. (Feat) If it is, I fly towards the bar. If not, I head towards the bar.

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Mon Sep 16, 2013 9:21 am
by alphafalcon541
Okay thank you all orders are in I think so turn either this week, or this weekend

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Tue Sep 24, 2013 11:53 pm
by alphafalcon541
pictures taken just need to post

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 05, 2013 12:00 pm
by PlutoniumDeath
Is this dead or something?

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 05, 2013 12:19 pm
by alphafalcon541
No but I am being overrun with school work so when I have a chance hopefully next week which is a 3 day weekend then I will get somewhere sorry for delays

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 12, 2013 3:13 pm
by PlutoniumDeath
I'm calling it. The host is gone.
Definitely not an attempt to get the host to post the turn.

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 12, 2013 4:23 pm
by alphafalcon541
If I get the turn up tonight will you be happy, I have 3 tests coming up, 2 projects, and a shit ton of other homework but I will get the first part of the turn up

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 12, 2013 9:00 pm
by Kalvinator
alphafalcon541 wrote:If I get the turn up tonight will you be happy, I have 3 tests coming up, 2 projects, and a shit ton of other homework but I will get the first part of the turn up


I know that feel.

Re: BrikwaRPG ALDIH: turn zero and forward factions availabl

PostPosted: Sat Oct 12, 2013 10:51 pm
by alphafalcon541
yeah it sucks I love highschool