Fall Of Starport 73-Turn 4. No one does well.

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Fall Of Starport 73-Turn 4. No one does well.

Postby Silent-sigfig » Wed Jun 04, 2014 3:09 pm

COPS

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The cops set up response fire.

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This guy tries to get up, but he's dead.

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The two other cops arrive.

Space Mafia

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The limo driver requests clearance to take off. None is given, but that wouldn't stop a rule-breaker like the space mafia, would it?

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The don takes off sprinting.

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He winds up...

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And throws the briefcase. It ends Up on the roof.

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This guy tries to shoot the flamers fuel tank.

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The only way to hit it is by going through the guy holding it. The damage kills, but doesn't penetrate.

United Systems Alliance

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The hero tries to flaunt his abs, but accidentally pulls down his pants and trips on them.

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This rocket trooper tries to shoot the Warpig, but horribly fails, shooting the ground. He, an officer, and the machine gunner die. The Minuteman is lit on fire.

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"Holy Shit!"

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These guys move the gun pods closer to the roof.

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The tank shell lands.

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Part of the street, and anything on it is vaporized. 1 pirate swabbie, 1 CK soldier and a CK officer die in the blast. The yellow building is wrecked, and the last ranged swabbie is pinned under a tree.

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The artillery shell lands.

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More vaporization. The yellow building is wrecked farther and is on fire. 2 Swabbies and 3 civilians die.

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The green building is also damaged. An AN trooper and the Valkyrie are killed.

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The scout calls in another artillery strike.

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The artillery fires!

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It will land within 2" of here next turn.

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The diplomat fires on the Dongzhi.

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The blast destroys some rubble and kills 1 CK soldier. The Dongzhi has a ridiculous armor roll and only looses 1 Hitpoint.

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(Note the pinned Pirate)

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Cheeto is killed after failing to get a Redshirt.


45th Union

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These troops move up, firing on the AN hero.

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A redshirt saves him.

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The Sniper moves up.

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This guy guns down a cop. Reaction fire killed no one.

VOL

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The hero tries a feat, and fails. His men kill a cop and a civilian.

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The bike tries to do a wheelie, but it needs a driver for that.

Imperial Marines

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The Assault tank rolls up, shrugging off the Machine gun's response fire. It shoots at the diplomat.

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While the armor plating protects it from worse harm, the diplomat looses a size point.

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The rest of the marines charge forward, open fire.

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This guy is chewed apart by the combined fire of an entire squad.

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The autogunner fails to even kill the An hero's redshirt.

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The other squad shreds him apart though. The hero is shoved out of the way.

Space Pirates

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Radbeard charges as the swabbie picks himself up.

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He jumps, grabs the machine gun, and does a swinging kick into the Don, chopping off his hand.

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This guy kills a cop.

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The last swabbie ends up here.

Celestial Kingdom

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The soldier picks himself up. "hehehe gotcha" he says to the 45th union soldier he gunned down earlier.

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The rest of the troops assemble.

Civilians

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Another group reaches the Minister (8/10 seats full)

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These guys enter the terminal.

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These guys get closer.

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The nudist picks himself up.

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These two are somehow still alive.

Reinforcements

None this turn.

Overviews

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I know the AN and Immortal raiders haven't been in this turn, but six days without orders means no turn. First one to send in orders as them can play as them.
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Coolest 1000th post ever :D
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Re: Fall Of Starport 73-Turn 4. No one does well.

Postby Apollyon » Wed Jun 04, 2014 4:18 pm

No one does well. - Entertaining nonetheless!
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Re: Fall Of Starport 73-Turn 4. No one does well.

Postby Vami IV » Wed Jun 04, 2014 5:04 pm

Wow, the AN is getting fucked. Run, Colette, run.
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Re: Fall Of Starport 73-Turn 4. No one does well.

Postby Theblackdog » Wed Jun 04, 2014 7:24 pm

What?
That was not where I wanted the artillery shell to go.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Re: Fall Of Starport 73-Turn 4. No one does well.

Postby motorhead fan » Thu Jun 05, 2014 6:12 am

Hahaha that was great, Maybe that isn't such a good place for an assembly after all... (that tank is unsettling)
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