Stockade Skirmish - Turn Six

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Stockade Skirmish - Turn Six

Postby Kommander Ken » Mon Jun 08, 2015 3:19 pm

Welcome back one and all to the Stockade Skirmish!

Go ahead and visit the Top Thread if you'd like to catch up. Now lets get down to business.

I'm gonna try separating these in 2-3 different posts in hopes of keeping things slightly more organized.



Frostborne Villagers (Sir Sporktimus):


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The two surviving archers move up from their barricade to intercept the macemen at the bridge.






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One tries to shove the nearest macemen off the bridge but fails. The maceman’s counter doesn’t do any damage and they both end up awkwardly entangled in each other.






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The second archer heaves at the log in an attempt to dislodge the makeshift bridge.






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He crit-fails.






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And falls face first into the freezing depths of the river.






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A melee villager confronts one of the norse mounted archers, but doesn’t damage him or succeed in throwing him off his horse.






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Crawling from the safety of the woodcutter’s hut, this villager sits atop the barrel of half-frozen water and tries dislodging the decorate shield over the doorway.






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He pulls it off the hut, but drops his knife doing so.






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The villager then ducks for cover behind the barrel with the shield in hand.






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The shield is placed atop the barrel to provide himself more cover and it sort of works despite looking kind of silly.






Undead Sentinels (Lawmaster):


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Unamused, the surviving undead spearman bum-rushes the bottle-basher and shoves him off the mountainside.






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Gravity does what it knows best and splatters him on the ground below.






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The bowmen skeleton climbs down the watchtower’s latter, still dripping with sinew and bone marrow. Nearby the undead axe-bearer approaches the tower.






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He slams the blade of his axe into the tower. It shakes violently and disturbs the camera, but the tower still stands.
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Re: Stockade Skirmish - Turn Six

Postby Kommander Ken » Mon Jun 08, 2015 3:28 pm

Frostborne Warriors (Dienekes22):


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Farcus looks stunned by the sight of the reinforcements and- “Ken? Is that a… great dire wolf?”






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“Well... shit!” He turns and joins a fellow warrior in confronting a demonspawn.






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And slay it with their combined attacks.






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Two nearby swordsmen attack the last norse archer. One crit-fails and lands face-first in a pile of prickly evergreen needles.






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The other succeeds in bringing him down.






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Another pair of swordsmen join the ‘fray’ at the bridge.






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The bowmen and icebreakers attack Ivar again, and once again make shitty rolls. Ivar gets so annoyed he turns and counters one of the icebreakers, easily breaking through armor and taking him down.






Draklon Raiders (Silent-Sigfig):


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The maceman engaged with the villager shoves him aside so strongly that the villager gets disrupted.






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Another steps in and smashes a Frostborne swordsman’s head in with his mace.






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The archers regroup and fire at all enemies in range. They miss all intended targets, including the disrupted Norse horse archer and the last Frostborne warrior at the bridge.






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Two spearmen run toward the horses which decided to take a nap for most of the battle.






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The last demonspawn moves in and hacks at a warrior, but the damage is crap.






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Lucer runs up behind the Iron Crossbow, scheming something. He grips it attempts to toss it over the river.






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But he critfails and throws his back out for the turn. “GAACCKKHHH, my back! If only you were a bloody tree!”
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Re: Stockade Skirmish - Turn Six

Postby Kommander Ken » Mon Jun 08, 2015 3:43 pm

Norse Warriors (Scratch):


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Ivar stares hard at the array of heavy-armored reinforcements. He makes a few steps forward and holds his sword and shield up, challenging the Frostbornians to try and pass him.






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“What’s he doing?” Asks one of the Norse warriors behind him. “I think he’s trying to pull  something cool,” answers another.






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The dice-gods have spoken.






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The roll fails and three Frostborne units bring him down with overwhelming damage rolls. “You shits,” Ivar chokes.






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He falls, his life’s blood seeping from various wounds. “Go on my brothers,” the Norse hero whispers, “go get some of dat booty.” With that, Ivar expires and begins his journey to Brikhalla.






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Wth the heroic death of their raid-leader, the surviving Norse warriors are inspired and issue a battlecry. They scramble into the stockade.






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Loot spotted!






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Meanwhile, a horse archer approaches and tries to snipe at the bowmen, but misses.






Frostborne Heavy Reinforcements (RedRover):


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The horn is blown again, giving the reinforcements a short +1 buff to skill rolls.

Gar-Spearbearers move in and pincushion the Norse warriors holding the door open for his friends. The front spearbearer forges ahead.






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Everyone else moves ahead. A couple rangers climb the wooden platforms by the mountainside to try and get a better shot but don’t get one.






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A lone villager exits a small wooden lodge. “Oi, what’s wiff all the damn racket? Can’t ye see I’m boozed up in ‘ere?”






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A drunken lumberjack has appeared! (villager)

He doesn't have any special stats, just a normal not-so-sober minifig.






Environmental (Nature):


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The fire by the riverside roars to life, eating away at the fallen barricade and beginning to spread.






Overviews:


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~~~


Awaiting orders for turn seven!

Also, thanks everyone for the positive comments you're sending along with your orders. I'm glad everyone involved is enjoying themselves so far.  :D



Surviving troops-


Villagers
- 1 archer
- 2 melee
- 1 drunken lumberjack


Undead Sentinels

- 1 bowman
- 1 axeman
- 1 spearman
- 1 hero (High Lord)

Frostborne Warriors

- 3 bowman
- 4 swordsman
- 1 hero (Farcus)


Draklon Raiders

- 2 spearmen
- 6 archers
- 4 macemen
- 2 pikemen
- 1 demonspawn
- 1 hero (Lucer)


Norse Warriors

- 3 warriors
- 1 horse archer


Frostbornian Heavy Reinforcements

- 6 rangers
- 4 gar-spearbearers
- 4 icebreakers
Last edited by Kommander Ken on Mon Jun 08, 2015 8:23 pm, edited 1 time in total.
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Re: Stockade Skirmish - Turn Six

Postby RedRover » Mon Jun 08, 2015 7:32 pm

Could we please get an update on what troops are left?
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Re: Stockade Skirmish - Turn Six

Postby Kommander Ken » Mon Jun 08, 2015 8:23 pm

RedRover wrote:Could we please get an update on what troops are left?


Done. Man, I keep forgetting to add that.  :fist:
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Re: Stockade Skirmish - Turn Six

Postby Sir Sporktimus » Mon Jun 08, 2015 9:34 pm

And with this drunken lumberjack, I shall smite thee, gods of Valhalla.
Tzan wrote:Violence is a renewable resource.


Natalya wrote:Overwatch died. Put this in your profile if you miss Overwatch.
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