Assault on Visegrád (FINISHED)

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Re: Assault on Visegrád (TURN 1)

Post by RedRover » Thu Feb 11, 2016 10:15 am

You're right, I'm just dumb! Sorry!!

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Re: Assault on Visegrád (TURN 1)

Post by runnybabbit223 » Fri Feb 12, 2016 5:41 am

I'm really sad I missed out on this one, good game so far, and only first turn!
Last edited by runnybabbit223 on Fri Feb 19, 2016 6:06 am, edited 2 times in total.
3... 2... 1... DRAGONS!

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Re: Assault on Visegrád (TURN 2)

Post by Duerer » Fri Feb 12, 2016 10:57 am

Turn Order (determined by a D20):
16 - 43. Strafbattalion (Vami)
10 (8) - Soviet Assault Detachment (RedRover)
10 (5) - Magyar Garrison (Silent-sigfig)
6 - 12th Kraków Auxiliary Regiment (bann154)

43. Strafbattalion (Vami):
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As the wolves march on, Ignaz casts another vicious spell.

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He lifts the sandbags up in the air...

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Cult Leader Ignaz: "uh, that doesn't look good..."
...and accidentally forms a disfigured demon. FEAT CRITICALLY FAILED

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Demon: *BLARGH*

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Hit by the acid puke, one Schütze goes down and two wolves are injured. All three wolves suffer acid damage.

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The wolves immediately combine fire and turn the demon into bloody paste.

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The Terminators and Schützen destroy the bunker emplacement (while the gun can still be used, it requires at least two figs to operate. Furthermore, they don't receive any cover or armor bonuses and have to use their ordinary skill roll, instead of the 1d8 gunnery die.)

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The Storch fires at the dug in Kraków Soldiers, but fails to hit anything.

Soviet Assault Detachment (RedRover):
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Three desolators and the Tesla tank combine their fire, but only barely managed to destroy the bunker.

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Dr. Semenov is a quite smart guy, but he lacks any knowledge outside of his professional field of robotics and cybernetics. Any attempt of repairing the tank fail.

Magyar Garrison (Silent-sigfig):
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The Magyar Soldiers inside the command post set up a barricade of sandbags at the front door and go on overwatch.

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The other two Magyar soldiers found a backpack full of ammo (can be used once to give +1d6 damage to a ranged attack).

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The Mortar guy sshoots his AT shell at the Tesla Tank...

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...and deals one SP damage. One Desolator has been taken out by the blast of the shell.

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The Archers move towards the other window, while Attila Erös continues to pose heroically.

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The Toldi fires at the Nutzee Infantry, but only manages to take down one Terminator.

12th Kraków Auxiliary Regiment (bann154):
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The three Soldiers behind the sandbags gun down one Schütze.

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The other two soldiers look for something useful, but fail to find anything.
The Great Vesuvio tries to enchant one of the AT guns, but only sparks leave his wand. FEAT FAILED

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In a last attempt against the Soviets, the bunker gunners pick up their guns and fire at the Tesla Tank.

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With great success! The Tank is blown up, but the Tesla Coil can still be reused with some reverse engineering.

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Both crew men bail out, in safety.

Overwatch:
Image

Kill Count:
Coalition: 3+0
Axis: 1+0
Demon: 1

HP/SP:
Ezredes Attila Erös (3/3)
Toldi Hardsuit (2/2)
Great Vesuvio (3/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (3/3)
Wolves (1/2, 1/2, 2/2)
Storch Scout Walker (3/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

SEND ORDERS FOR TURN 3!
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Re: Assault on Visegrád (TURN 2)

Post by L-Man » Fri Feb 12, 2016 12:05 pm

This shit is so awesome. I think a disfigured acid-puking sandbag demon might be my favorite feat failure in a loooong while :lol:

Also, Desolators. Played some Red Alert, I guess?
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Re: Assault on Visegrád (TURN 2)

Post by Zupponn » Fri Feb 12, 2016 2:17 pm

Looking at the Overwatch picture, I can't even tell that the tank is destroyed. Two ways to avoid confusion for readers could be to either put fire all over it or disassemble it even further.
Image

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Re: Assault on Visegrád (TURN 2)

Post by Vami » Fri Feb 12, 2016 5:13 pm

Zupponn wrote:Looking at the Overwatch picture, I can't even tell that the tank is destroyed. Two ways to avoid confusion for readers could be to either put fire all over it or disassemble it even further.
I use cotton balls for smoke effects
Image
:denied:

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Re: Assault on Visegrád (TURN 2)

Post by Duerer » Fri Feb 12, 2016 5:32 pm

L-Man wrote:Also, Desolators. Played some Red Alert, I guess?
Yup, totally!
Zupponn wrote:Two ways to avoid confusion for readers could be to either put fire all over it or disassemble it even further.
Can do.
Vami wrote: cotton balls
Maybe

btw, still need orders from Silent-sigfig.
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Re: Assault on Visegrád (TURN 3)

Post by Duerer » Sat Feb 13, 2016 7:14 am

Turn Order (determined by a D20):
9 (15) - Soviet Assault Detachment (RedRover)
9 (8) - 12th Kraków Auxiliary Regiment (bann154)
5 (6) - Magyar Garrison (Silent-sigfig)
5 (3) - 43. Strafbattalion (Vami)

Soviet Assault Detachment (RedRover):
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The Desolators and Conscripts focus fire on the wall and the two gunners, who eventually go all down.

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With the assistance of the two crew men, Dr. Semenov tries to set up the Tesla Coil...

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...and succeeds! FEAT SUCCESSFUL

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Said coil now proceeds to fry a Kraków soldier and to injure Attila (2/3 HP remaining).

12th Kraków Auxiliary Regiment (bann154):
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The Great Vesuvio tries to cast a hex spell on the scout walker...

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...and ends up burning himself. FEAT FAILED

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The Gun Team shoots at the walker, but misses.

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The two soldiers behind the emplacement shoot at the infantry, but also miss.

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The other two guys hide behind the mortar emplacement.

Magyar Garrison (Silent-sigfig):
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The Mortar Gunner inserts a shell into his gun and proceeds to launch it...

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Unfortunately, it got stuck and blew up the mortar and a Kraków Soldier. The other two are disrupted.

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The Toldi Hardsuit manages to take down a Terminator and a Wehrwolf, while another one got injured.

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The Archers hide behind the left window.

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The Archer to the right fires a bolt at the Soviet soldiers, but missed.

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The two soldiers with the backpack head towards the building.

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Attila climbs up and attempts a charge at the Nutzee forces...

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But stumbles on the barrier and is disrupted. FEAT FAILED

43. Strafbattalion (Vami):
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The Wolves fire at the Gun Team and kill one of the gunners. With only one gunner remaining, the weapon can't fire.

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Two Schützen gun down the other gunner, while the other one combines fire with the Storch to kill another Kraków soldier and injure Attila (1/3 HP remaining).
Author's note: Sry, forgot to trigger Silent's response action, here. He'll get to start in the next turn.

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Ignaz goes forth and moves right behind his troops. He intended to curse the Magyar Mortar, but since it blew up earlier, he simply stands here.

Overwatch:
Image

Kill Count:
Coalition: 5+0
Axis: 4+3
Demon: 1

HP/SP:
Ezredes Attila Erös (1/3)
Toldi Hardsuit (2/2)
Great Vesuvio (3/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (3/3)
Wolves (0/2, 1/2, 1/2)
Storch Scout Walker (3/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

SEND ORDERS FOR TURN 4!
Last edited by Duerer on Mon Feb 15, 2016 6:44 am, edited 3 times in total.
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Re: Assault on Visegrád (TURN 3)

Post by Duerer » Sun Feb 14, 2016 1:50 am

Still need orders from Silent-sigfig.

Won't do the next turn today (GMT +1), because I'm visiting relatives. You may still ask questions via PM, if certain things need to be clarified.
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Re: Assault on Visegrád (TURN 4)

Post by Duerer » Mon Feb 15, 2016 6:34 am

Turn Order (determined by a D20):
20 - Magyar Garrison (Silent-sigfig)
18 - 43. Strafbattalion (Vami)
9 - Soviet Assault Detachment (RedRover)
8 - 12th Kraków Auxiliary Regiment (bann154)

Magyar Garrison (Silent-sigfig):
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Magyar Archer: "I've saved you up for this moment!"
The Archer at the lower window loads up her explosive arrow...

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...and hits a desolator.
*BEEP-BEEP*

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*BA-DA-BOOM*
The explosion of the bomb at the arrow's tip kills an additional desolator and two conscripts.

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The other three archers with explosive arrows use them up to bomb the Axis infantry, but only manage to kill one Schütze in the process.

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The two soldiers, who brought the backpack, open fire at the enemy, but miss.
The disrupted mortar gunner stands up ans grabs a rifle, while the two soldiers in the building stay inside.

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The Toldi opens fire at the Storch, but doesn't deal enough damage.

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Attila stands up...

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...and rams his mace into the groud to create a massive shock wave. Nothing happened, tho. FEAT FAILED

43. Strafbattalion (Vami):
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The Wolves pick up the AT gun and aim at the Toldi.

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Toldi BTFO! The pilot is still alive, but disrupted.

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The Storch and the two Schützen aim for the infantry, but only the walker manages to take out the Kraków Soldier, who was laying disrupted on the ground.

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Ignaz tries to cast a protective spell upon his men, but nothing happens. FEAT FAILED

Soviet Assault Detachment (RedRover):
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The desolators kill the archer in front of them, while the conscripts take out another wall section.

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The two crew men fire the Tesla coil and manage to fry Attila and the last Kraków soldier.

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Dr. Semenov moves to the pile of bodies to begin with his experiments.

12th Kraków Auxiliary Regiment (bann154):
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The Great Vesuvio: "C'mon! It has to work, now!"
The Great Vesuvio fires a blast at the damaged wall section...

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... and managed to pull a Superman on that wall! FEAT SUCCESSFUL

Overwatch:
Image

Kill Count:
Coalition: 10+0
Axis: 5+6
Demon: 1

HP/SP:
Ezredes Attila Erös (0/3)
Toldi Hardsuit (0/2)
Great Vesuvio (3/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (3/3)
Wolves (0/2, 1/2, 1/2)
Storch Scout Walker (3/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

SEND ORDERS FOR TURN 5!
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Re: Assault on Visegrád (TURN 4)

Post by Duerer » Tue Feb 16, 2016 2:04 am

Still need orders from Silent-sigfig.
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Re: Assault on Visegrád (TURN 5)

Post by Duerer » Wed Feb 17, 2016 10:41 am

Turn Order (determined by a D20):
11 - 12th Kraków Auxiliary Regiment (bann154)
9 - Magyar Garrison (Silent-sigfig)
4 - 43. Strafbattalion (Vami)
1 - Soviet Assault Detachment (RedRover)

12th Kraków Auxiliary Regiment (bann154):
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The Great Vesuvio attempts to raise the dead and send them against the Axis forces.

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Unfortunately, the one Kraków soldier, he managed to raise, goes after his former allies. FEAT FAILED

Magyar Garrison (Silent-sigfig):
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Almost every soldier dumps their fire at the Storch (using up the backpack and the flame arrow), to deal 2 SP damage to the Storch (1 SP remaining). The walker also suffers fire damage.

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The hardsuit pilot grabs a gun and stands behind the barricade, while the soldiers inside the building have no clear line of fire, as everyone is standing right at the gate.

43. Strafbattalion (Vami):
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The Schützen fire at the infantry, taking out one archer, but the wolf gun team misses their shot. The Storch attempts to fire, but has taken too much damage and one fig isn't enough to operate such a huge gun.

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Ignaz lifts his staff...

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...and turns two bows and one assault rifle into potatoes. FEAT SUCCESSFUL

Soviet Assault Detachment (RedRover):
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Both crew men carry the tesla coil, while singing the song of the Volga Boatmen.

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Then, they proceed to fry the Kraków zombie and an archer.

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Dr. Semenov moves to the pile of bodies to do his most favourite thing...

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...creating new cyborgs. The Über-Desolator he made has shittons of weapons and the Compensating special rule. FEAT SUCCESSFUL

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Every other infantryman tries to make another whole into the fortress, but only manage to slightly weaken one section.

Overwatch:
Image

Kill Count:
Coalition: 10+0
Axis: 6+8
Demon: 1

HP/SP:
Ezredes Attila Erös (0/3)
Toldi Hardsuit (0/2)
Great Vesuvio (3/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (3/3)
Wolves (0/2, 1/2, 1/2)
Storch Scout Walker (1/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

SEND ORDERS FOR TURN 6!
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Re: Assault on Visegrád (TURN 6)

Post by Duerer » Thu Feb 18, 2016 5:04 am

Turn Order (determined by a D20):
18 - Magyar Garrison (Silent-sigfig)
3 (17) - 12th Kraków Auxiliary Regiment (bann154)
3 (10) - 43. Strafbattalion (Vami)
2 - Soviet Assault Detachment (RedRover)

Magyar Garrison (Silent-sigfig):
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All infanrtymen dump their fire into Ignaz, who got redshirted by one of his goons, however.

12th Kraków Auxiliary Regiment (bann154):
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The Great Vesuvio tried to upgrade himself into a demonic form, but nah. Another crapshot. FEAT FAILED

43. Strafbattalion (Vami):
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Driver: "Hoppla!"
The driver accidentaly steps over the barricade...

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..and crashes right into the bulk of Magyar troops, taking out 4 of them and the driver himself.

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Ignaz attepts to mind control all the remaining enemy troops on the field...

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...but only ends up enraging the Schütze next to him, who eventually goes on a rampage and shoots Ignaz right in the face. He loses one HP.

Soviet Assault Detachment (RedRover):
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The conscripts tear down the wall, while the desolators dump their fire on the GReat Vesuvio. However, only an archer dies due to the Acid Thrower's arc fire.

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Dr Semenov is on his way to a pile of Nutzee corpses to rebuild these into another monstrosity.

Overwatch:
Image

Kill Count:
Coalition: 12+0
Axis: 10+9
Demon: 1

HP/SP:
Ezredes Attila Erös (0/3)
Toldi Hardsuit (0/2)
Great Vesuvio (3/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (2/3)
Wolves (0/2, 1/2, 1/2)
Storch Scout Walker (0/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

SEND ORDERS FOR THE FINAL TURN!
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Re: Assault on Visegrád (TURN 6)

Post by Duerer » Fri Feb 19, 2016 1:13 am

Still need orders from Silent-sigfig.
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Re: Assault on Visegrád (FINISHED)

Post by Duerer » Fri Feb 19, 2016 11:25 am

Turn Order (determined by a D20):
18 - 43. Strafbattalion (Vami)
15 - Soviet Assault Detachment (RedRover)
10 - Magyar Garrison (Silent-sigfig)
2 - 12th Kraków Auxiliary Regiment (bann154)

43. Strafbattalion (Vami):
Image
Ignaz tears out the heart of the crazed Schütze to prepare a dark ritual...

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Cult Leader Ignaz: "Black Plague possesses thee!"

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The Great Vesuvio: "*cough-cough* Kurwa mać, co sie ze mną dzieje?! *cough*"
The sorcerer loses one HP, after being contracted by Hepatitis Z (blame Vami). FEAT SUCCESSFUL

Soviet Assault Detachment (RedRover):
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The entire Soviet infantry dumps their fire onto the Great Vesuvio, who eventually disappears, only leaving his tattered robe behind.
12TH KRAKÓW AUXILIARY REGIMENT ELIMINATED

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Dr Semenov immediately begins to fuse the fallen Nutzee soldiers into one monstrosity and decides to mix some demon bits into it.

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Cult Leader Ignaz: "u dun goof"
Dr Semenov: "ikr"
He created a long-bottomed Übersoldat.
FEAT SUCCESSFUL

Magyar Garrison (Silent-sigfig):
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The remaining three soldiers fire at both desolators, taking out one of them.

Final Overwatch:
Image

Kill Count:
Coalition: 13+1 =14
Axis: 10+10 =20
Demon: 1

HP/SP:
Ezredes Attila Erös (0/3)
Toldi Hardsuit (0/2)
Great Vesuvio (0/3)
Bunkers (0/2, lower: 0/2)

Cult Leader Ignaz (2/3)
Wolves (0/2, 1/2, 1/2)
Storch Scout Walker (0/3)
Dr. Sergey Semenov (3/3)
NT1 Tank (0/5)

Being 6 points ahead of the enemy team, this battle results into an:
AXIS VICTORY!

Thank you very much guys for participating in this battle and sending orders quickly.
I hope you liked playing it as much as I did hosting it. Feel free to give any constructive criticism or other suggestions for next time. I'll upload the epilogue, soon.
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