Combat for the Crystals! Turn 2

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Combat for the Crystals! Turn 2

Postby RedRover » Tue May 03, 2016 7:37 pm

Turn 1

turn order determined by random number generator (1-100)
43-  Tarley’s Militia
50-  Rohmer’s Forces
35-  Baldur’s Forces
84-  Aslore's Imperial Magikstrate
Priority-  Shit Goat Tribe


Shit Goat Tribe (Motorhead Fan)

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The shit goats start to make a move towards the defenders.

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Most of the bottleneck at the bottom of the ladder, but one axe goat and and a shat-gunner make it to the top.

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One of the compound guards attempts to rattle off some response fire, but his rifle jams.

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The scout does the same

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and her blaster connects, finishing off one of the goats.

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The shat gunner attempts to fire off a hardened poo bullet at the RPG trooper.

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The trooper shrugs off the fecal matter.

Technocratic Union: Baldur (Alex)

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Baldur moves for cover behind the hill. He was going to attempt a feat of tricking the shit goats into attack the defenders, but they have already decided to do that on their own.

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The Wǔshì dāo move up to join Baldur.

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One of them goes over to the container in the rocks to grab the item out.

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Its an OT Chain Sword! (use:3 range:cc dmg:1SD+2)

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The Technocratic trooper who almost fell to the snake gets back up and moves towards the chest.

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He finds an ancient Mayan relic (+1d6 to any roll of the user, except feats. 1 time use.)

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The trooper regroups with the squad and they all move forward. The squad is an inch shy of being in range to hit and be hit by the defenders.

Tarley's Militia (Lordintype)

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The facility workers drop what they are doing and grab a portion of the operation manager's desk.

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They carry it outside

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and throw it into the small speed boat.

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The scout begins to "investigate" the liquid in the kegs.

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She takes a large gulp and her suspicions were confirmed, it is alcohol.

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Her vision becomes very blurry. She is now drunk (each turn a coin will be flipped, heads is a +1 to any skill roll, tails is a -1.) She can use her action to sober up and get rid of the drunkenness effect.

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The RPG soldier moves towards a position to get a good shot.

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The rest of the squad gets in to position behind the little cover the gate provides.

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The gate guard, with his newly acquired blaster, joins the squad. He must stand because there is no room to sit (he does not receive the cover bonus).

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Tarley -"I remember the time when I threw my cup of tea at a panzer commander. I wonder if I have any tea on me..."

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Tarley produces a tin cup back from his days as a private and starts to move towards the Panzer tank.

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He trips over a small twig and drops the cup Feat Failed.

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One of the compound guards moves towards the speed boat.

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He forces himself in, despite the crowding with the desk, and mans the front size two gun.

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Aiming for the shit goat shat-gunner, he rattles off a shot.

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The damage was surprisingly low and the shit goat survives the second attempt at his life. He's pretty smitten.

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The other compound guard takes up a more defensive position, waiting for something to come in his sights.

Technocratic Union: Rohmer (Steel_Valkyrie)

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The Squad officer -"Alright men! Never mind what I said last time, I am very indecisive today, let us march on to the small stone wall instead!"

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The squad begins to converge with the other squad.

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The tank moves into range of the fortified fence.

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It crosses into the IRS mech's response fire range

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and takes a hit that barely knocks off an sp.

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Paying little attention to the damage it was just dealt, the tank fires at the gate.

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The shot is tremendous, and the gate falls unto some of the men in the squad. No one is killed though, just disrupted.

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The Sniper moves on to the bluff and sets up his rifle.

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He zooms in on his target.

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But he fumbles his shot. The kickback from his rifle sends him flying back and the rifle out of his hand, disrupting him.

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Rhomer moves towards the tank

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hopping on.

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He was going to give some sort of inspiring speech, but talking feats are dumb. Feat Failed.

Imperial Magikstrate: Aslore (Runnybabbit223)

I forgot to move the enforcers into the facility, so I will do that next turn, but then you can also give orders for them once they are in their too

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The squad moves up the beach in position to deal with the oncoming wave of shit.

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Opening fire on the shat-gunner,

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the squad completely obliterates the shit goat. I guess third time was the charm.

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Aslore -"Well that was embarrassing." Aslore picks up his staff and and attempts to pick up his pride.

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Instead of attempting the same feat twice, which is doomed to fail, he just decides to checkout the crate without magik.

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Aslore -"Oooh! a fish and a rocket!"

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The IRS Mech gets off another shot from its shoulder kannon.

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The hit is successful! another sp is knocked off the Panzer (down to 3) and the track is broken reducing the movement by half.

Suddenly!

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Russian Officer -"Ah, nice of you pittlogs to invite us to the party!"

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The USSSR battlegroup (played by bann154) has entered the battlefield. The are allies to the Technocratic Union.

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Colton Pendragon -"The Imperial Magikstrate will not bend to you Piltogg and communist scum!"

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Colton Pendragon's IM force (controlled by Duerer) has entered the fray. They are allied with the defenders.

Overwatch

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Health:
Tarley (2hp/2hp)
Aslore (2hp/2hp)
Colton (2hp/2hp)
IRS Mech (4sp/4sp)

Baldur (2hp/2hp)
Rohmer (2hp/2hp)
Russian Officer (2hp/2hp)
Panzer Assault Tank (3sp/5sp)

Shit Goat Chieftan (2hp/2hp)
____
Kills:
Team Defenders: 2
Team Nutzees: 1 snake
Team Shit Goat: 0

Send Orders for turn 3!
(Note: please be specific in orders, especially if you are using a feat, and put the name of your force in the title. Example: Turn 3 orders (Shit Goats)

Turn 3
Last edited by RedRover on Fri May 06, 2016 1:08 pm, edited 1 time in total.
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Re: Combat for the Crystals! Turn 2

Postby runnybabbit223 » Wed May 04, 2016 8:07 pm

Well,

That escalated quickly...
3... 2... 1... DRAGONS!
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Re: Combat for the Crystals! Turn 2

Postby RedRover » Wed May 04, 2016 9:11 pm

Still need orders from:
lordintype
motorhead fan
bann154

I'd will play out the turn Friday morning and post the report before I leave for the weekend. If I do not get your orders I will NPC your troops.
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Re: Combat for the Crystals! Turn 2

Postby Zupponn » Thu May 05, 2016 1:02 am

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ALL HAIL THE GLORIOUS GTC!
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Re: Combat for the Crystals! Turn 2

Postby piltogg » Thu May 05, 2016 3:51 pm

god.. those shitgoats are definitely in the wrong place at the wrong time.  They're totally fucked.
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Re: Combat for the Crystals! Turn 2

Postby RedRover » Thu May 05, 2016 9:54 pm

I didn't get any orders from bann or Lordintype so I'll NPC you tomorrow morning unless I see orders when I get up
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