Dungeon Run (Signup)

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WestNordOst
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Dungeon Run (Signup)

Post by WestNordOst » Thu May 12, 2016 5:52 pm

I presented my BrikWars mod in the Bonus Material forum a few days ago. Let's try it out as a forum battle!
The turns of this game mode are typically quite short, while there are many turns, so it could drag on for quite a while. On the other hand, the players can move at the same time as long as they are not in the same room. So, let's see, it's more of an experiment :-)

We need at least 4 people to start.

The dungeon is filled with monsters, treasures and traps. But what is missing are your heroes. I won't sport any own staple heroes here. If you want to join, PM or email (newton@westnordost.de) me:
  • the statcard for your hero with his cliché and his special abilities/weapons (0-3). Don't be too OP
  • short description how your henchmen should look/what weapons they carry if any
I have lots of Lego, but it is still limited. To give you an idea of what I can build, I mostly have 90s lego (Pirates, Knights, Space, Town, Ninja, Aqua-Stuff).

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bann154
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Re: Dungeon Run (Signup)

Post by bann154 » Thu May 12, 2016 6:43 pm

does the heroic ego fall under the abilities/weapons or is it free?
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runnybabbit223
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Re: Dungeon Run (Signup)

Post by runnybabbit223 » Thu May 12, 2016 7:44 pm

I'd like to play please, just let me get that PM sent....
3... 2... 1... DRAGONS!

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WestNordOst
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Re: Dungeon Run (Signup)

Post by WestNordOst » Fri May 13, 2016 4:08 pm

Of course every hero has the heroic feat. The special ability I mentioned is something that fits to the cliché but is not subject to the WISG roll. Thus should not be too op.

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Quantumsurfer
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Re: Dungeon Run (Signup)

Post by Quantumsurfer » Sat May 14, 2016 5:12 am

Email sent.

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WestNordOst
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Re: Dungeon Run (Signup)

Post by WestNordOst » Sun May 15, 2016 5:26 am

The first adventurers have arrived. We wait until we are 6, then we can start. Others can join in later.

RedRover:
Image
The fox hunt became too boring for Cornelius, so he decided to go to the treasure island on some monster hunt, much to the horror of his body guards. It's not about the gold, it's for the sport.

bann154:
Image
Just another dungeon crawl in the World of Brikwars for the Paladin Leeroy Jenkins

runnybabbit223:
Image
When the silent killer Xyum contracted his henchmen, they seemed to be quite skillfull, but now they are bumbling about like a bunch of idiots and constantly losing parts. Maybe it has something to do with that he bought them in China?
(I actually bought them in China btw ;-) Build quality is not as bad as I pretend it to be here

quantumsurfer:
Image
The Executioner is spending his vacation in this dungeon to follow his favourite leisure activity: Chopping other people's head off.
He can't stand anyone and anything that is taller than him. Having the reputation that his aversion will often result in violent outbreaks, he just couldn't find any henchmen whose head would stay on their shoulders long enough. Until he found these halflings.
Last edited by WestNordOst on Sun May 15, 2016 5:50 am, edited 1 time in total.

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runnybabbit223
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Re: Dungeon Run (Signup)

Post by runnybabbit223 » Sun May 15, 2016 5:39 am

I love the special characteristics! :warhead:
3... 2... 1... DRAGONS!

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Quantumsurfer
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Re: Dungeon Run (Signup)

Post by Quantumsurfer » Sun May 15, 2016 10:58 pm

I don't even remember the example I sent, but this is waaaaay better.

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RedRover
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Re: Dungeon Run (Signup)

Post by RedRover » Sun May 15, 2016 11:40 pm

this will be lovely!

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runnybabbit223
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Re: Dungeon Run (Signup)

Post by runnybabbit223 » Mon May 16, 2016 12:03 am

WOAH!

I just had a look at the CP for all the units.

My guy is freaking 26CP!! A full 6.5 CP larger than any other hero. :shock:

Not that I'm complaining mind you...
3... 2... 1... DRAGONS!

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WestNordOst
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Re: Dungeon Run (Signup)

Post by WestNordOst » Mon May 16, 2016 8:38 am

Okay I do not mind if we start with 4 players. My initial thought was that when we have 6, we can have three teams of two, so that if someone is not responding (away, vacations, etc) his teammate can take over.

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WestNordOst
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Re: Dungeon Run (Signup)

Post by WestNordOst » Mon May 16, 2016 11:40 am

I was able to convince 2 of my friends to play as well. If they do not join in round one, they will in round two. I will soon post the initial setup as Turn 0 in an own thread.

The teams are:
  • quantumsurfer, bann154
  • RedRover, TBA1
  • runnybabbit223, TBA2
A team shares its gold (victory points), have the same starting location and win together. More importantly, you control each other's teammates in case the other one does not respond, is on vacation or whatnot.

Some things you should know:
  • if your minifig did not perform an action this round, I assume him to be in ready-action. You don't need to explicitly write this
  • The next "room" (=the next section) of the dungeon is only revealed when you enter it. So, when you want to enter a new room in your turn, you should tell me what he should do after opening the door (without knowing what is in the room beforehand)
  • Traps: Every trap in the dungeon has a way to avoid or disarm it. I will tell you if there is a trap in a room, but not what in the room is the trap. It's a guessing game :silva:

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bann154
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Re: Dungeon Run (Signup)

Post by bann154 » Mon May 16, 2016 11:48 am

This is gonna be good! :omnom:
My Factions/My Battles/My Painting and Modelling Adventures
A mind without purpose will wander in dark places

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RedRover
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Re: Dungeon Run (Signup)

Post by RedRover » Mon May 16, 2016 11:50 am

This is super exciting!!! I'm curious as to who my teammate will be!

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runnybabbit223
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Re: Dungeon Run (Signup)

Post by runnybabbit223 » Mon May 16, 2016 6:03 pm

WestNordOst wrote:Okay I do not mind if we start with 4 players. My initial thought was that when we have 6, we can have three teams of two, so that if someone is not responding (away, vacations, etc) his teammate can take over.
Speaking of which, I might be away tomorrow to Friday.
3... 2... 1... DRAGONS!

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