Pursuit (Turn 0)

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Pursuit (Turn 0)

Postby Zupponn » Sun Aug 19, 2018 4:36 pm

Pursuit - Turn 0

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Seven there were.  Set out to rob the biggest asshole in the region.  They were all chosen because they could bring their specialty to the table.
They were:
Top row, far left - The Trucker (Kommander Ken) - Specialty: Vehicles
Top row, middle - The Doctor (ninja_bait) - Specialty: Anatomy
Top row, far right - The Mechanic (Falk) - Specialty: Machines
Bottom row, far left - The Pilot (Bragallot) - Specialty: Driving, Leadership
Bottom row, middle left - The Cop (Duerer) - Specialty: Weapons
Bottom row, middle right - The Adventurer (Zahru) - Specialty: Athletics
Bottom row, far right - The Gentleman (RedRover) - Specialty: Charisma
(Specialties give their character a bonus while performing an action related to the specialty)

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Their target was the maniac beer that the asshole hoards.
Bragallot: We got it!  Run!
Duerer:  Hopefully they didn't notice us...

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ninja_bait:  Everybody, get on the Deathmobile!  We gotta get out of here!
Armed with a flamethrower, spinning blades, and a harpoon gun, the Deathmobile was the group's getaway vehicle.

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Bragallot: Now let's get the fuck out of here!

Sometime later...

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Bragallot:  Shit!  What happened!
Falk:  The engine overheated!  Just give me a second and I'll have it up and running again.
RedRover:  Well, you better hurry, because we've got company!

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Zahru:  It's Colonel Wither and the Bone Boy gang, coming to get their maniac beer back!
Kommander Ken:  Fuck!

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Falk:  I fixed the engine!  Let's get going!

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Bragallot:  Everybody get on board!  If we can get off of this beige carpet, we might be able to give Wither the slip!

Scoreboard:
Kommander Ken (Alive) - 0 Kills
ninja_bait (Alive) - 0 Kills
Falk (Alive) - 0 Kills
Bragallot (Alive) - 0 Kills
Duerer (Alive) - 0 Kills
Zahru (Alive) - 0 Kills
RedRover (Alive) - 0 Kills
motorhead fan (Will be arriving when he gets back) - 0 Kills

Send in Orders for Turn 1!
Last edited by Zupponn on Tue Aug 21, 2018 4:20 pm, edited 2 times in total.
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Re: Pursuit (Turn 0)

Postby Falk » Sun Aug 19, 2018 4:49 pm

Do you want orders in this thread or by PM?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Pursuit (Turn 0)

Postby Zupponn » Sun Aug 19, 2018 5:14 pm

Falk wrote:Do you want orders in this thread or by PM?

Whatever you want to do.  Doesn't matter to me.
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Re: Pursuit (Turn 0)

Postby Craigallot » Sun Aug 19, 2018 5:15 pm

I guess, since it's us vs NPC's, we could just post here?

Do we have feats or are we just standard minifigs?

Btw Falk I still need your orders. :P
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Re: Pursuit (Turn 0)

Postby Kommander Ken » Sun Aug 19, 2018 5:16 pm

Yeah if we post here we can be all strategic with each other and shit.  :rtfm:
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Re: Pursuit (Turn 0)

Postby ninja_bait » Sun Aug 19, 2018 5:30 pm

Alright I think we should go for under the coffee table.

So zupponn has to really get down on his knees to take pictures for us.
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Re: Pursuit (Turn 0)

Postby ninja_bait » Sun Aug 19, 2018 5:32 pm

Also, I'm gonna take the harpoon gun and move it to the back of the van.

I'm going to skewer and reel in some dudes and steal their legs.
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Re: Pursuit (Turn 0)

Postby Falk » Sun Aug 19, 2018 5:36 pm

I pull out my can of red spray paint and paint the engine red. This will make it GO FASTAH!, as everyone knows.
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Re: Pursuit (Turn 0)

Postby Kommander Ken » Sun Aug 19, 2018 6:00 pm

As a badass MotherTrucker, I think I'll climb into the driver's seat and rev those engines until everyone climbs aboard. This probably won't cool the engines any faster though but it'll look cool.
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Re: Pursuit (Turn 0)

Postby Falk » Sun Aug 19, 2018 6:17 pm

but the paint isn't dry yet!
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
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Re: Pursuit (Turn 0)

Postby Craigallot » Sun Aug 19, 2018 6:25 pm

Ok, leadership. I'll go to the passenger's seat and dispense some information / tips to the others on how to adjust to fighting while on a moving vehicle, and how to drive during combat. The useless advice should annoy the rest of the guys enough to create sympathy for each other and boost their skill up to 1d8 for a single action, like an officer does to a squad.

Also this is  :666: , very Mad Max.
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Re: Pursuit (Turn 0)

Postby Zupponn » Sun Aug 19, 2018 10:25 pm

ninja_bait wrote:Alright I think we should go for under the coffee table.

The Deathmobile won't fit.  I checked. :)

Bragallot wrote:Do we have feats or are we just standard minifigs?

You don't have feats specifically, but just tell me what to do and we'll see if I (and the dice gods) feel that you can do it.  The more that the action is related to your specialty though, the more likely that it will happen.

Also, word of advice to anyone driving:  You need to tell me where to go once the Deathmobile starts moving.  Especially once we get into the obstacle area.
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Re: Pursuit (Turn 0)

Postby Zahru II » Mon Aug 20, 2018 12:03 am

Dispense some of the beer onto the engine. What could possibly go wrong?

(this involves getting and staying on the vehicle, of course)
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Re: Pursuit (Turn 0)

Postby Duerer » Mon Aug 20, 2018 12:35 am

I'm going to man the flamer on the side of the death mobile.
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Re: Pursuit (Turn 0)

Postby Brikguy0410 » Mon Aug 20, 2018 11:24 am

Those bois got some serious calcium.
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