One Shot At Glory (TURN 1)

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One Shot At Glory (TURN 1)

Postby Duerer » Thu Sep 06, 2018 11:53 am

Initiative Order (determined by d20):
12 - Battlegroup Tadas (ninja_bait)
8 - Imperial Magikstrate (RedRover)
3(18) - Poles (RunsWithLegos)
3(7) - Battlegroup Gintaras (baconquistador)
2 - Magyars (ImeantToDoThat)

Battlegroup Tadas (ninja_bait)
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The Artemis tank does some slight repositioning in order to get a better view on the gate area.

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Since all the troops on the walls are hopelessly out of range, they save their actions for response.

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Tadas the Infernal: "Oh ancient ones, lead us the way! *random chanting*"

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Flames enshroud the marines next to the gate.

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It looks like the flames have consumed all the marines without leaving a trace...

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...only for them to reappear behind the Poles, near the park (FEAT SUCCESSFUL)!"

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They all fire at the soldiers taking out the one with the liquefier. One of the marines overheats and needs to fix his gun next turn.
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Re: One Shot At Glory (TURN 1)

Postby Duerer » Thu Sep 06, 2018 12:02 pm

Imperial Magikstrate (RedRover)
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Hieronymus attempts to summon a force field to protect his men but instead casts a flare spell upon himself. He's not on fire but for the rest of this turn, every unit gets +1 on their skill roll for trying to hit IM units (FEAT FAILED).

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The Calcifier drives forward and immediately draws the fire of two Lietuvan soldiers upon itself. To no avail, however.

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The trike returns the favour by gunning down two soldiers and firing one of its four missiles to breach the wall.

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The missile goes off target and fails to scratch the massive wall.

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Another Lietuvan soldier on top of the wall fires at the trike but overheats and needs to fix his gun next turn.

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Out of reach of any other LIetuvan units, all the IM forces fire at the marines but only manage to take out one. Two IM soldiers overheat as well.

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The Warden whacks one marine with his staff but merely manages to disrupt him.
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Re: One Shot At Glory (TURN 1)

Postby Duerer » Thu Sep 06, 2018 12:17 pm

Poles (RunsWithLegos):
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Wilhelm Blazkowicz: "Children of Poland! Before you stands the last wall between you, and the Safety of your Children, The prosperity Of their Children, and the Sanctity of our Souls! Strike True, Strike fast, Blast some Lietuvan Ass!"
Polish Soldier: "Hey, that's nothing like you, boss! We wanna see some real action from you!"
Wilhelm Blazkowicz: "Oh yeah? I gonna show you how it's done the real way..."

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Wilhelm Blazkowicz: "...or not. I forgot my extended mags at the base. Shit..."
Wilhelm was about to rain down a hail of bullets on the Lietuvan gun emplacements but forgot to properly prepare himself for such a situation (FEAT CANCELLED).

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Nevertheless, he rushes forward to gun down both crewmen on the gun emplacements. Both barely managed to survive.

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The Red Knight tries to retaliate but only runs out of ammo and needs to reload next turn.

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The Infiltrator jams his gun while trying to fire a flare shot at the Red Knight and needs to fix his gun next turn, as well. Geez, what's with  all the ones on the hit rolls?

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He uses his last few movement inches to crawl back behind the statue.

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Two soldiers gun down the disrupted marine as other targets were out of range.

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One of the soldiers grabs the liquefier and fires upon the marines, whilst combining fire with his other comrades. Only one marine falls with another one catching fire.

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The Smok tank moves up and fires at the Red Knight, only to miss.
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Re: One Shot At Glory (TURN 1)

Postby Duerer » Thu Sep 06, 2018 12:29 pm

Battlegroup Gintaras (baconquistador):
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High Paladin Gintaras: "Listen up, animals of the land! Break free from your oppressors' clutches and run free, like you were destined to!"
Gintaras attempts to communicate with the Magyar horses to get them to rebel against their owners.

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And indeed, all archers including Abigél were thrown off their horses and flung forward laying disrupted, albeit not enough to fly over the wall.

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Too add further insult to injury, the horses quickly run away from their owners, never to be seen again (FEAT SUCCESSFUL)!

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The mortar on the roof top lobs one of four shells on the Smok tank.

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In combination with the fire of the AT guns, it just barely manages to scrape off one SP from the tank (5 SP remaining).

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One of the flame turrets fires at Wilhem engulfing him in flames.

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However, due to critical armour rolls, he managed to ward of the flames without catching any fire himself!

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Soldiers to the left sprint up the ramp to fill in the ranks of the fallen Lietuvan guards.

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Same to the right.

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Since I had no orders for the engineer, I just let him jury-rig a fully-functioning grenade launcher on the scooter. It would need some ammo, however.
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Re: One Shot At Glory (TURN 1)

Postby Duerer » Thu Sep 06, 2018 1:02 pm

Magyars (ImeantToDoThat):
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The Toldi hardsuit moves up and tries to fire his autocannon at the AT gun, yet only ends up unloading its magazine (reload needed next turn). The plasma casters on the other hand...

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They do quite some damage which gets soaked up by a redshield though.

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One of the Lietuvan soldiers manages to get in range for a response shot but fails to pierce the armour.

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The archers stand up and move towards the wall.

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Three Lietuvan soldiers caught up on it and an exchange of fire ensures.

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It ends with three more dead Lietuvans.

End of Turn:
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High Paladin Gintaras: "Take this humble offering and grant us our request, oh ancient ones!"

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Polish Soldier: "What the..."
Lietuvan Marine: "The earth just sucked up all the blood spilled by enemies and allies alike!"

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All the blood on the battlefield gets soaked up by the earth and flows into the blood pool, near the portal.

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A blue icosahedron manifests itself right on the trans-dimensional navigation note, with the number 10 facing upwards. What would possibly happen if 10 more sacrifices are gathered?  :mystery:

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While the current sacrifice was sufficient to lift the seal, more are needed to actually open the portal itself.

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Valdas Braggus: "Sup' losers!"
Braggus' battlegroup (played by Falk) appears on the left hand side of the walls to intercept the incoming intruders!

Stats:
Spoiler: show
Valdas Braggus
Skill: 1d10    Move: 7"    Armour: 2d6        HP: 3        Notes: Hero (Mad Scientist), Horsemanship
Equipment:
Huge Lance:
Range: CC    UR: 4        DMG: 2 skill dice    Notes: hit targets set on fire
Mega Armour:
Crew: 1 (Braggus)         Move: 6"        Armour: 2d10        SP: 2

Lietuvan Knight
Skill: 1d8    Move: 5"    Armour: 4 (+2)    HP: 1        Notes: Horsemanship
Equipment:
Pistol
Range: 6"    UR: 3        Damage: 1d6
Beam Sabre:
Range: CC    UR: 3        Damage: 1 Skill die +2

Lietuvan Knight (Axe)
Skill: 1d8    Move: 5"    Armour: 4 (+2)    HP: 1        Notes: Horsemanship
Equipment:
OT Axe:
Range: CC    UR: 4         Damage: 2 Skill dice


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Leonas Žemaitis: "Alright guys! Let's break into the capital district and wreck some shit! Time to put this fucker's reign to an end!"
Lietuvan Rebels (played by Archduke) sympathetic to the Coalition forces appear from the right hand to provide support against Blinda's final stand.

Spoiler: show
Leonas Žemaitis
Skill: 1d10    Move: 7"    Armour: 2d6        HP: 3        Notes: Hero (Gun Nut)
Equipment:
Autocannon:
Range: 8"    UR: 4        DMG: 2d6        Notes: Arc Fire

Rebel
Skill: 1d6    Move: 5"    Armour: 5        HP: 1
Equipment:
Long-Ranged Rifle:
Range: 10"    UR: 3        DMG: 1d6+1

Rebel (Akimbo Pistols)
Skill: 1d6    Move: 5"    Armour: 5        HP: 1
Equipment:
2x Gun:
Range: 6"    UR: 3        DMG: 1d6

Rebel (Melee)
Skill: 1d6    Move: 5"    Armour: 5        HP: 1
Equipment:
Gun:
Range: 6"    UR: 3        DMG: 1d6
Sword:
Range: CC    UR: 2        DMG: 1 skill die

Rebel (Explosives)
Skill: 1d6    Move: 5"    Armour: 5        HP: 1
Equipment:
Gun:
Range: 6"    UR: 3        DMG: 1d6
2x Explosives
Range: -    UR: -        DMG: 1d10 Explosion

Rebel Engineer
Skill: 1d8    Move: 5"    Armour: 4        HP: 2        Notes: Mechanikal Aptitude
Equipment:
Gun:
UR: 3        Range: 6"    Damage: 1d6
Tool Box


Kills and Points:
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Coalition: 9
Lietuvans: 1

Wilhelm Blazkowicz: 3/3 HP
Hieronymus the Warden: 3/3 HP
Abigél Erös: 3/3 HP
Leonas Žemaitis: 3/3 HP

Polish Infiltrator: 2/2 HP
Rebel Engineer: 2/2 HP
Smok Tank: 5/6 SP
Calcifier Trike: 5/5 SP
Toldi Hardsuit: 2/2 SP

Tadas the Infernal: 3/3 HP
High Paladin Gintaras: 3/3 HP
Valdas Braggus: 3/3 HP (2/2 SP)

Lietuvan Engineer: 2/2 HP
Red Knight Hardsuit: 2/2 SP
Ceres Armoured Car: 5/5 SP
Artemis Tank: 6/6 SP

Overviews:
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SEND ORDERS FOR TURN 2 NOW!
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