Siege-of-Vyon day 2
Posted: Fri Jan 30, 2009 11:22 pm
The hero of the Honor Guard decided to switch his sword for a longbow,
and ended up producing a cult (don't ask "where from").
As ordered the swordsman jumped off the wall with the intent of joining his spear bearing co-workers.
Gravity hurts.
The chain bearing townsmen continued their march to the battlements.
With crys of "Man the catapult!" three other townsmen left the bar.
For some reason the smuggle buddy demanded the torch be brought to him.
SMUGGLE POWER
(The suggle buddy decided to follow the "hide" part of his orders because he couldn't hide and be on the stairs at the same time.)
The Fastfeet hero decided to take a different path.
Using leet hacking skills he used the sun to light to set fire to the peaches dynamite.
All of the peaches were glad for their responce action.
Not shown: the fastfeet crossbowmen cover their hero, the two swordsmen finding out that the infact can not destroy the tunnel exit (maybe they could cover it), and the final swordsman heading out to man the catapult.
The peach quickly got up and sprinted forward as none of them were in range (not even the mini nuke).
The ork force moved up.
The undead necromancer's spell "summon biggest undead fish" ended up being "summon biggest undead sea serpent" seeing as I couldn't find somthing decent to be be the biggest fish.
The docks, boat, and bridge to the catapult all got destroyed.
The surpent decided to stick around (it will move in a random direction next turn).
The boat remains.
A rider and two other skeletons moved up (the archers missed them).
The other two riders made their way to the desert to greet the smuggle buddy.
The necromancer headed down to the river to see they could use the boat remains, they could not.
Here is an Overwatch.
Awaiting day 3 orders.
and ended up producing a cult (don't ask "where from").
As ordered the swordsman jumped off the wall with the intent of joining his spear bearing co-workers.
Gravity hurts.
The chain bearing townsmen continued their march to the battlements.
With crys of "Man the catapult!" three other townsmen left the bar.
For some reason the smuggle buddy demanded the torch be brought to him.
SMUGGLE POWER
(The suggle buddy decided to follow the "hide" part of his orders because he couldn't hide and be on the stairs at the same time.)
The Fastfeet hero decided to take a different path.
Using leet hacking skills he used the sun to light to set fire to the peaches dynamite.
All of the peaches were glad for their responce action.
Not shown: the fastfeet crossbowmen cover their hero, the two swordsmen finding out that the infact can not destroy the tunnel exit (maybe they could cover it), and the final swordsman heading out to man the catapult.
The peach quickly got up and sprinted forward as none of them were in range (not even the mini nuke).
The ork force moved up.
The undead necromancer's spell "summon biggest undead fish" ended up being "summon biggest undead sea serpent" seeing as I couldn't find somthing decent to be be the biggest fish.
The docks, boat, and bridge to the catapult all got destroyed.
The surpent decided to stick around (it will move in a random direction next turn).
The boat remains.
A rider and two other skeletons moved up (the archers missed them).
The other two riders made their way to the desert to greet the smuggle buddy.
The necromancer headed down to the river to see they could use the boat remains, they could not.
Here is an Overwatch.
Awaiting day 3 orders.