The flying Circus - Send orders for turn 2

They're all the rage

Moderators: Kommander Ken, Duerer, Elmagnifico, BrickSyd

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sahasrahla
that is a fantastic question to which no satisfactory answer will be forthcoming
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Re: The flying Circus - Send orders for turn 1

Post by sahasrahla » Tue Oct 15, 2019 10:42 am

man. nobody shot the pilot? that's the obvious first step here

also this battle is genius

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hacos
Nice Dubs
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Re: The flying Circus - Send orders for turn 1

Post by hacos » Wed Oct 16, 2019 2:18 am

Yeah, I think the pilot needs to insult the players more. That might help.
"Death to all radicals!" - Vitamin C

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Kommander Ken
an avid fan of large round cannons
an avid fan of large round cannons
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Re: The flying Circus - Send orders for turn 1

Post by Kommander Ken » Wed Oct 16, 2019 4:00 pm

The Konstruction hero should try smacking the next robocop off the plane, then use his feat to build a cool new weapon for his buddy who dropped his using parts of the plane.

The other two construction bros should move along the plane to join the hero, firing at any other passengers along the way.

Also I'm totally planning something to do with the pilot, but I'm still a little far off. :twisted:

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hacos
Nice Dubs
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Re: The flying Circus - Send orders for turn 2

Post by hacos » Sun Nov 03, 2019 1:24 pm

Sorry, that this battle has been inactive for a while.
I just finsished my uni degree, which was a bit turbulent. But now I have more time again.

Normal service will resume shortly.
"Death to all radicals!" - Vitamin C

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