Round 5, Turn 1
The timmy kart continues its unchallenged driving.
Captain Beard Face drives over the finish line.
And takes a shot at timmy.
These three take the turn
The train turns to the left.
This technically isn't cheating.
As the dragster did not give me its orders on time I decided to use its round 4 orders this round (same with CP bike).
Look, there it is.
The missiles, having no one on their radars, went straight.
Round 5, Turn 2
The timmy started rounding the medic tower.
Cars/minifigs in the garage may not attack or be attacked.
The train pivoted into the peach car.
Before I rolled damage.
After I rolled.
The Power Roller performed a PIT maneuver, causing the viking to die.
Zith smashed the boxcar.
The Power Roller went through the missiles.
The exo-force member took off running.
The CP bike crashed.
The medic is on his way.
Round 5, Turn 3
The medic and the timmy.
The captain docks at the fueling/repairing station. He will have to spend a full turn there to refuel.
The third weapon enters into play.
And takes off running.
Shooting the CP bike driver (it's at lower then half health)
The agent backs up while the peach takes off running himself.
The exo-force member is very angry.
Car speeds and health
Timmy kart: 10"
Cp bike: 0" (poisoned, 4/10 HP)
Beard face: 0"
Agent zith: 0" (5/HP)
Train: 0" (dead, 0/36 HP)
Peach boxcar: 0" (0/20HP)
Dragster 0" (0/15)
Power roller: 12" (6/18 )
you have to pass by the medic tower to count as before completing a lap.
This round made me happy.