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purple dawn turn 2

PostPosted: Fri Mar 05, 2010 4:44 pm
by legacymedia92
Bilbo attacks! but doesn't kill (pirates counter attack fails)
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Dwarves attack!
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Catapult moves up
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CABOOM!!!1!!! (all imperials dead)
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Ross_varn's reinforcements arrive
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The monster leaps up a level
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Spacemen move up and remove the last of the Green army men
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More canisters arrive
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Waiting for:
aoffan23
Silent-sigfig
DarthBrik
Arkbrik
Ross_varn

PostPosted: Fri Mar 05, 2010 6:03 pm
by naussica
:?: How do the imperials die that fast?  :?   :?:

PostPosted: Fri Mar 05, 2010 6:40 pm
by aoffan23
^I must ask the same thing.

Also, orders in!

PostPosted: Fri Mar 05, 2010 6:51 pm
by Bragallot
2d6 explosion with standard 4 armour ought to have done it.

PostPosted: Fri Mar 05, 2010 7:30 pm
by legacymedia92
^except it was 3d10 (level 3 2005 rules)

PostPosted: Fri Mar 05, 2010 8:13 pm
by legacymedia92
The lawyer sues me for the pirates who got launched of the board.
I must return them of go to jail

A minifig version of myself goes to jail
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(in 5 minutes a giant hand smashes the jail)

A pirate suddenly clutches his throat and falls down dead. (poison dart)
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PostPosted: Fri Mar 05, 2010 8:26 pm
by aoffan23
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PostPosted: Sat Mar 06, 2010 5:14 am
by Arkbrik
aoffan23 wrote:Image

MWAHAHAHAHA

PostPosted: Sat Mar 06, 2010 8:23 am
by Paco
Unless I've missed something, what do the canisters do?

PostPosted: Sat Mar 06, 2010 10:01 am
by legacymedia92
Move and OMNOMNOM

Re: purple dawn turn 2

PostPosted: Sun Mar 07, 2010 5:24 am
by RJ
legacymedia92 wrote:CABOOM!!!1!!! (all imperials dead)
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You have got to be kidding me...

PostPosted: Sun Mar 07, 2010 8:37 am
by legacymedia92
^no I'm not

Still waiting for
Silent-sigfig
Ross_varn

PostPosted: Wed Mar 10, 2010 8:12 am
by legacymedia92
Silent-sigfig and Ross_varn did not post orders so I moved them

Post-apoc assemble themselves some new recrutes
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The jedi arm themselves
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and assemble a baracade
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Send turn 3 orders