Zombie (Zulu) Dawn Turn 9
Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico
THE TIME TRAVELLING SUPER JEWS
Having just witnessed the slaughter of almost every friend in the world he ever had and having his most favourite of weapons destroyed due to some arse having just cut it in half the Cyborg who is naturally of a sunny disposition is determined this set back should not get him down.
He activates his localised time-condenser and is able to take a break. Aah, a nice glass of chilled white whine at a local taverna, that'll be luvley.
Why not try the culinary delights, I hear the crabby patty and horsedick sausage are nice, smashing.
Followed by desert, what bliss.
And afterwards why not relax, unwind and let your dinner digest as you catch up with what's going on in Brikwars on the laptop... that Warhead's a crazy son of a bitch...
...before taking the broken end of your gun and trying to smash the bastards face in with it. The Einherjar manages to block the attack as time reasserts itself.
VA-VA-VA - BOOOOOM!!!
And that's when the Cyborgs suicide bomb detonates, block that!
With a blinding flash of light Commander Horowitz disapears.
And travels the spaces between reality and time. He's never sure afterwards but he always gets the impression there was some sort of dice rolling and tape measuring involved.
He then re-apears in exactly the place he wanted to be.
The Star Commando Commander didn't even get to parry the blow as he failed his 4+ roll and the Nova Sword does what it was made for.
The Super Jews now have the Computer Core. This game will now end at the end of Turn 11. If the core has not been secured from Commander Horowitz in that time then he will be able to leave with it through a personal time corridor. The device that makes this time corridor has just been activated and is currently spooling up, building power which is why it will take this amount of time before it is ready.
The last of his men rushes over to help protect him. He has a response action and is just within range to attempt to redshirt.
Having just witnessed the slaughter of almost every friend in the world he ever had and having his most favourite of weapons destroyed due to some arse having just cut it in half the Cyborg who is naturally of a sunny disposition is determined this set back should not get him down.
He activates his localised time-condenser and is able to take a break. Aah, a nice glass of chilled white whine at a local taverna, that'll be luvley.
Why not try the culinary delights, I hear the crabby patty and horsedick sausage are nice, smashing.
Followed by desert, what bliss.
And afterwards why not relax, unwind and let your dinner digest as you catch up with what's going on in Brikwars on the laptop... that Warhead's a crazy son of a bitch...
...before taking the broken end of your gun and trying to smash the bastards face in with it. The Einherjar manages to block the attack as time reasserts itself.
VA-VA-VA - BOOOOOM!!!
And that's when the Cyborgs suicide bomb detonates, block that!
With a blinding flash of light Commander Horowitz disapears.
And travels the spaces between reality and time. He's never sure afterwards but he always gets the impression there was some sort of dice rolling and tape measuring involved.
He then re-apears in exactly the place he wanted to be.
The Star Commando Commander didn't even get to parry the blow as he failed his 4+ roll and the Nova Sword does what it was made for.
The Super Jews now have the Computer Core. This game will now end at the end of Turn 11. If the core has not been secured from Commander Horowitz in that time then he will be able to leave with it through a personal time corridor. The device that makes this time corridor has just been activated and is currently spooling up, building power which is why it will take this amount of time before it is ready.
The last of his men rushes over to help protect him. He has a response action and is just within range to attempt to redshirt.
- Cpt. Zipps
- Mega Blok
- Posts: 1339
- Joined: Fri Aug 15, 2008 11:01 am
- Location: Mangled, inside Audrey II
- Silent-sigfig
- can you feel me?
- Posts: 2558
- Joined: Fri Mar 14, 2008 5:20 pm
- Location: Number one in USA
- Cpt. Zipps
- Mega Blok
- Posts: 1339
- Joined: Fri Aug 15, 2008 11:01 am
- Location: Mangled, inside Audrey II
- Silent-sigfig
- can you feel me?
- Posts: 2558
- Joined: Fri Mar 14, 2008 5:20 pm
- Location: Number one in USA
Oh, maybe half of them. The other half are either dead or made some sort of a deal with you so are allied.
Have you seen this yet?
http://www.brikwars.com/forums/viewtopic.php?t=4259
Have you seen this yet?
http://www.brikwars.com/forums/viewtopic.php?t=4259