River Smithy Rumble (Intro and Signup)

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River Smithy Rumble (Intro and Signup)

Postby Rev. Sylvanus » Sun Oct 02, 2011 10:33 pm

Our Story Begins...

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A river-fed mesa in the middle of the rocky wastes of Intermediate Terra in the realm of Wyvar. The Smith works feverishly alongside his apprentice, working to fill an order for the local regent Lucien Sylvanus; the deadline quickly approaches, and the smith duo have kicked their work into overtime...

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...To the southwest of the humble Smithy, a group of weary travelers come to a halt. The noble seated on his courser instructs his men to take a brief rest.

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Darius, the Horse-lord and long-time friend of Lucien, has spent the last fortnight scouring the ruins of a long forgotten keep for treasure and valuables. He has agreed to rendezvous with Lucien at an ancient altar to the north to transport the spoils to the Regent's keep. (Aside - the treasure carriers are not shown; they are behind the squad of slayers and archers)...

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..."Vi mad eet!" A chainmailed figure in a dark cloak pants heavily; he and his men have traveled a great distance to arrive here at this mesa. The swordsmen collapse for a moment, recouping their breath. The lancers smirk inside their helms, secretly grateful that they had beasts of burden to endure the march.

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Fuhrer von Ravenbane, leader of the Ravenbane Drakhirri who inhabit the various hollows, brothels, and meadhalls of Wyvar; though the Drakhirri possess their own lands across the southern oceans, here in Wyvar, they are vicious hired swords seeking to overthrow kingdoms from within, by uprising...

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The Fuhrer's rider-scouts had reported on the movements of Darius over the past two weeks, the scouring of crumbling halls. Seeing his chance for personal gain, the Fuhrer mobilized his guard to accost the treasure-seekers before the cargo could be locked safely behind any vault. Here, on this mesa, he is set to assault Darius, drown the Wyvarian detachment in the river, and take the spoils as his own...

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(Aside - here is a small pond/bog set across the river from the Smithy; the Drakhirri have paused north of the bog near the altar)

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(Overview of the Mesa; Darius' forces on the same side of the river as the Smithy)

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(Battlefield Concept Map; because I know that my pictures are super-grainy...I'll ask you to cut me a little slack in that regard. I'm using my phone to take pictures since I have lost my digital camera cord...I'll have a new one sometime this week, so picture quality will be boosted for the rest of the Battle)...

Notes: The "A" represents Darius' forces, the "B" represents the Fuhrer's forces.

Water: The river and pond can be forded by slowing down. To ford the water carefully, a unit must stop its movement at the water's edge. The next turn will be spent fording through the water up to 3". At the end of that turn, the units appear at the other side of the river able to defend themselves, but nothing else. Water may be forded "more quickly"...but this is a dangerous affair that may or may not result in drownings, etc...

Forces and Objectives

Darius' Treasure Hunters - [Bragallot]
1x Darius Horse-lord (Hero w/ lance and warhammer)
2x Slayers (w/ axe and sword)
2x Archers
2x Treasure-bearers
1x Dragonmage (uses a magic as explained by stubby here)
Objective - Arrive with the treasure at the altar

Ravenbane's Drakhirri Highwaymen - [mgb519]
1x Fuhrer von Ravenbane (w/ crossbow and dagger)
4x Drakhirri Longswords (w/ shields)
2x Drakhirri Riders (w/ lances, shields, and maces)
Objective - Claim the treasure as your own!

The Smith's - [lawmaster]
1x Grand Smith (asleep in hovel)
1x Mr. Smith
1x Jr. Smith
1x Hovel full of weapons, tools, and smithy materials
Objective - Make a profit and live long enough to enjoy it!

Secret Faction 1 - [Alphalurker]
...will arrive (unknown by the other factions until they enter battle) at the beginning of turn 2...

Secret Faction 2 - [Zahru II]
...will arrive (as above) on turn 2 or 3...haven't decided yet...


Final Notes...
- All are free to sign up. First come, first served, except that I reserve the right to modify the roster so at least one Vet is on the rolls...
- If they so wish, both Bragallot and Zahru II may usurp any faction they want (claim or unclaimed) since they have provided me spots in their past forum battles.
- Initiative is based on who sends orders first
- Orders must be received in a timely manner or I may offer your spot to someone else
- Faction stats will be dispensed when factions are finalized
- Bear with me as this is my first Forum Battle and I have a full-time life...
- GL; HF

~ Rev.[/u]
Last edited by Rev. Sylvanus on Mon Oct 03, 2011 4:17 pm, edited 2 times in total.
For Your Reading Pleasure: Rev's Battle Reports

Reference Sheets: Animals and Mounts / Medieval Weapons

Factions: Dragon Guard / Hiimboredagain Raiders
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Postby AlphaLurker » Sun Oct 02, 2011 10:56 pm

Secret faction 1, por favor.
EXTERMINATE!
On a quest to destroy all organic life, since 1875.

My MocPages account:
http://mocpages.com/home.php/57591
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Postby Ross_Varn » Sun Oct 02, 2011 11:04 pm

I'll sit this one out. I'll be watching though. 8)
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Postby Zahru II » Mon Oct 03, 2011 2:47 am

I'd like to grab secret faction 2, please.
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Postby Bragallot » Mon Oct 03, 2011 3:30 am

I'll have Darius, please.

Btw, that's 4 (!) fantasy battles going on at a time now! 8)
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Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Postby mgb519 » Mon Oct 03, 2011 5:41 am

Ravenbane's Drakhirri Highwaymen sounds good, then. Thanks.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Postby lawmaster » Mon Oct 03, 2011 5:53 am

Seems I am too late for this :evil:
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Postby Rev. Sylvanus » Mon Oct 03, 2011 6:02 am

Slots have been taken and assigned, ladies and gentlemen.

This evening after classes I will send out your faction stats and other relevant information. Secret Factions 1 and 2 will received photos of their forces. Once you have your information, you will be free to send orders for turn 1 (Secret Factions 1 and 2 will be asked to wait until the END of turn 1 to send in their first set of orders).

Thanks for playing, all! As I said, picture quality should improve sometime this week when I get a camera cord.
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Postby Tzan » Mon Oct 03, 2011 11:36 am

Secret Faction 3 calmly awaits the outcome of the battle. They have no forces here, but have skillfully set these events into motion over the course of the last 2 months.

Regardless of who wins the battle, Secret Faction 3 wins the war!
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Postby Rev. Sylvanus » Mon Oct 03, 2011 12:17 pm

Tzan wrote:Secret Faction 3 calmly awaits the outcome of the battle. They have no forces here, but have skillfully set these events into motion over the course of the last 2 months.

Regardless of who wins the battle, Secret Faction 3 wins the war!


Or sets the war in motion? :phil:

I hadn't thought or planned on it, Tzan or Lawmaster, but I suppose the Smithers are usable and available, albeit at a significant numbers disadvantage...
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Postby Tzan » Mon Oct 03, 2011 12:26 pm

Lawmaster


Secret Faction 3 just sits around and says this:

http://www.youtube.com/watch?v=_crvGziPn3g
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Postby lawmaster » Mon Oct 03, 2011 2:55 pm

Thanks for letting me have the smithers tzan and tzan don't worry I will find ways to get you in
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Postby Rev. Sylvanus » Mon Oct 03, 2011 4:19 pm

The OP has just been edited to include The Smith Family under lawmaster's care.

Now officially accepting orders for Turn 1.
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