EDIT- Okay, so I have chosen the classes I will use, as seen in my post a bit below, and will post pictures of each of the chars here as I finish them. This is NOT a sign up topic, I will post that in a few weeks or so after I make the prologue and the first battlefield. This is just to give an idea of what kinds of awesome are in store for the future.
Okay, a few things about how I am going to do this campaign. Each class will be able to wield a different few weapons and will have different abilities in combat. Final stats and abilities will be posted in the signup topic later on, weapons able to be used by each class will be included in this post. Now, each character will start out with relatively weak weaponry, but will have to opportunity to get much better gear over the course of the campaign. In addition to gear, the heroes will gain better skills, abilities, stats and such over the course of the story-line. The idea is for this to run like an SRPG (like Tactics Ogre, FFT, etc) where I will control the flow of the story, cut scenes etc, but you guys will take the reigns in the various battles, and become stronger as the story progresses. I will have more details in the sign up topic when I am ready to post it. The quest will be entitled Legends of the Brikverse. Now first char up:
Guy Rosenthal
Class- Duelist (assassin/rogue/treasure hunter)
I will have more details on the char's history itself in the sign up topic. For now, notes on the char design, I wanted to go for a more unconventional assassin/rogue archetype, so this is the design I went for.
Capable of Wielding:
1 handed sabers
1 handed light pistols
any knives
Note, Guy will not start out with the katanas, I just put them in this pic to show off the sheaths on his back.
Next Up:
Fiora Securis
Class: Berserker
Everywhere I look, it seems berserkers are always male, so I went for a female one. Also, despite how it may look Fiora is in fact, fully pose-able. The pigtails are modded via threaded hooks/wire loops (think like a chain link) so that they move with the arms and do not get in the way of pose-ability, which is always a consideration with the figures I make. and again, more info about char history in the future topic.
Can wield
Any Axes
Any Hammers
Any Maces
Any Claws
Any Flails
As for the other three, they are coming, I had to order parts for the Star Knight, and haven't decided on what I want the last two to look like just yet.



