UURP-11 Glasgow
Posted: Tue Nov 06, 2012 9:42 pm
Introducing....
The Universal Union RP-11 Glasgow Humanoid Autonomous Armored Knight, or "Knightmare Frame".
The prototype and flagship unit was piloted by Matthew "Cadians" Bri, Emperor of the UU, during the landings on Straxis IV. The Red thigh markings denote a command unit.
The Long Range, Anti-Armor 105mm Cannon. On the far arm is the prototype Radiant Wave Claw, which was proven very effective during the Daemonic Incursion on Straxis IV.
The armored face of the head flips up to reveal a small sensor suite that allows for better battlefield knowledge, including Thermal vision, target marking and tracking, and magnification. The dual aerials on the head allow for constant communication with it's fellow frames and infantry forces.
The seat slides out, allowing for easy entrance/exit of the cockpit and maintenance to the Cockpit block.
A shot of inside the cockpit. This is one of a few areas that needs work, as i need better 2x2 flat "Screen" parts.
A test pilot in front of the mech, with the cockpit block behind him. In case the mech is knocked out, the block can eject the pilot to safety. You can also see the large size of the mech here. On the right hip is a zipline, to help with climbing, and on the other hip is a "grenade" of sorts that the frame can throw out to deploy a small minefield.
And yes, i have to empty my trash can.
The Universal Union RP-11 Glasgow Humanoid Autonomous Armored Knight, or "Knightmare Frame".
The prototype and flagship unit was piloted by Matthew "Cadians" Bri, Emperor of the UU, during the landings on Straxis IV. The Red thigh markings denote a command unit.
The Long Range, Anti-Armor 105mm Cannon. On the far arm is the prototype Radiant Wave Claw, which was proven very effective during the Daemonic Incursion on Straxis IV.
The armored face of the head flips up to reveal a small sensor suite that allows for better battlefield knowledge, including Thermal vision, target marking and tracking, and magnification. The dual aerials on the head allow for constant communication with it's fellow frames and infantry forces.
The seat slides out, allowing for easy entrance/exit of the cockpit and maintenance to the Cockpit block.
A shot of inside the cockpit. This is one of a few areas that needs work, as i need better 2x2 flat "Screen" parts.
A test pilot in front of the mech, with the cockpit block behind him. In case the mech is knocked out, the block can eject the pilot to safety. You can also see the large size of the mech here. On the right hip is a zipline, to help with climbing, and on the other hip is a "grenade" of sorts that the frame can throw out to deploy a small minefield.
And yes, i have to empty my trash can.