NOVA Syndicate Alliance UPDATE 11/23/2014

Show off your armies and weaponry and stuff.

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Quantumsurfer
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Re: My current army, no faction set as of yet

Post by Quantumsurfer » Tue Mar 12, 2013 10:48 pm

pkbrennan wrote:
pirateofmayhem wrote:Image
*picks jaw off floor*
No doubt. What's the expression? All me jelly.

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Zupponn
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Re: My current army, no faction set as of yet

Post by Zupponn » Wed Mar 13, 2013 8:55 pm

That's a good amount of figs you have there.
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pirateofmayhem
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Re: My current army, no faction set as of yet

Post by pirateofmayhem » Wed Mar 13, 2013 11:23 pm

Zupponn wrote:That's a good amount of figs you have there.
yeah, somewhere around 500 or so lol

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pkbrennan
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Re: My current army, no faction set as of yet

Post by pkbrennan » Thu Mar 14, 2013 12:01 am

Well, start sorting through them and show us what you got. We're nosey...
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Re: My current army, no faction set as of yet

Post by Natalya » Thu Mar 14, 2013 12:59 am

pirateofmayhem wrote:Image
Yes.
  ▲
▲ ▲

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Re: My current army, no faction set as of yet

Post by Vami IV » Fri Mar 15, 2013 11:05 pm

Hot Damn! I want my Legos...
:fist:

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pirateofmayhem
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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by pirateofmayhem » Tue Apr 02, 2013 8:47 pm

Here is an update on my army since my last posts. I have completed 1 mech, code named "Red Death" & piloted by one of Nova Heavy Industries greatest pilots, Colonel Edrich von Shaffen.

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Also, I am working on another mech code named White Knight.

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I will be getting all the names of the weapons, armor etc for these in the near future.

And finally, a parting shot of my army as of now, not including my infantry

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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by Silverdream » Tue Apr 02, 2013 9:41 pm

Nice knees and legs. The chassis is pretty nice too.
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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by Zupponn » Wed Apr 03, 2013 1:36 am

I like those mechs.
Image

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pirateofmayhem
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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by pirateofmayhem » Wed Apr 03, 2013 9:21 pm

Zupponn wrote:I like those mechs.
thanks, i should have the white knight mech done by the weekend, next up: sorting all the minifigs and building my mega tank haha

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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by Bragallot » Thu Apr 04, 2013 6:36 am

Those mechs are really very good, the feet are probably the best part.
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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by Pwnerade » Thu Apr 04, 2013 6:46 am

Sexiness all around.

If I recall correctly, the Assyrian Star Empire already has a mech called the White Knight. However, it was put out of action by an Akkadian fanatic during the Quest of Piltogg, so the name may be up for grabs.
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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by pirateofmayhem » Thu Apr 04, 2013 5:28 pm

Pwnerade wrote:Sexiness all around.

If I recall correctly, the Assyrian Star Empire already has a mech called the White Knight. However, it was put out of action by an Akkadian fanatic during the Quest of Piltogg, so the name may be up for grabs.
sweet, can anyone confirm this? It's still a codename but I can obviously change it if necessary

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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by cleanupcrew » Thu Apr 04, 2013 5:50 pm

pirateofmayhem wrote:
Pwnerade wrote:Sexiness all around.

If I recall correctly, the Assyrian Star Empire already has a mech called the White Knight. However, it was put out of action by an Akkadian fanatic during the Quest of Piltogg, so the name may be up for grabs.
sweet, can anyone confirm this? It's still a codename but I can obviously change it if necessary
Dude chill, it's just the name of a small mech. You can do whatever you want in brikwars.

Edit: Does your country have an official name yet?

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Re: My current army, anti-immortal ally, UPDATE 4/2/2013

Post by Zupponn » Thu Apr 04, 2013 5:56 pm

Don't worry, White Knight is too generic of a name for anyone to really care about someone else using. Now, if you wanted to use something like Murderhobo or Zupponn Mining Mech, then you would probably have to change it.
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