Introducing the Prussian Empire

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Introducing the Prussian Empire

Postby pkbrennan » Sat Apr 13, 2013 10:02 am

I have been hinting at this for a few weeks now, but I finally have enough to show you what I have in mind for this new faction at Pekab. So without further ado or adon't, Here is my embryonic Prussian Empire faction:

Heroic General with Waldhuter (Rangers / Scouts, basically):

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Heroic General on his own:

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I think he shall be called Gunther Grass, or something similar. He is made by BRiCKiZiMO, and has been armed with a Luger and a Tactical Sword.

Waldhuter Trooper:

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Waldhuter Squad Leader:

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Waldhuter Panzerfaust:

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I am going to keep things simple with this one by having several different unit types and pre-set options within them, rather than a whole bunch of characters like I did with ASAG. As you can see, the torsos for the Waldhuter are Star Wars Rebels of Endor that have been depeached with a simple hand-swap. The units will be as follows:

Waldhuter: Rangers / Scouts
Jagerkorps: Infantry
Feldjager: Military Police (might treat them like WH40K Imperial Guard Commissariat - who knows?)
Panzergrenadier: Mechanised Infantry
Panzerjager: Tank Hunters (Probably squads of three with two panzerfaust and a spotter)
Panzersoldaten: Tank Crews with their tanks / APCs, etc.
Sturmpanzer: Possible unit type for BIG tanks.
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Re: Introducing the Prussian Empire

Postby IVhorseman » Sat Apr 13, 2013 2:57 pm

You ought to toss in Fallschimjager (sic) somewhere in there for some highly mobile infantry commandos! lookin good.
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Re: Introducing the Prussian Empire

Postby Silverdream » Sat Apr 13, 2013 4:00 pm

Nice looking Prussians you got there.
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Re: Introducing the Prussian Empire

Postby Bragallot » Mon Apr 15, 2013 5:19 am

Liking the troop design. Now give them more menacing faces.
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Re: Introducing the Prussian Empire

Postby Kalvinator » Sat May 04, 2013 12:30 am

Really nice, love the rebel torso usage.
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