Encyclopedia Medivo, Volume 3

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Re: Encyclopedia Medivo, Volume 3

Postby Zahru II » Sat Apr 23, 2016 9:44 am

Zahru II wrote:The Chosen of Solek


Encore/Update edition:

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Myrmidons are still the bulk of the Soleki infantry, fanatically loyal and wielding mastercrafted tridents.

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Hunters are agile short-ranged troops who do not fear to get their hands dirty in melee if such occasion rises.

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Sun Knights are elite troops, armed with enchanted weapon and armor. Here their displayed with a named/heroic knight, Commander Lockjaw.

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Crocodon cavalry may appear comical and unconventional, yet they are just as efficient and deadly as any other mounted troop of Northeros.

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Adept in the ancient art of dinomancy, Soleki Sunseers ride into battle atop massive, ornately decorated Hornodons. The mystic also has the knowledge to operate the mystical yet devastating device of the Elders, the Enigma of Solek, raining fiery death onto foes from far away.

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Incarnates are the ultimate weapon, a devout Chosen who sacrifices their lives in order to become a vessel, an avatar to the Sun God itself.

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Such fearsome force is led to battle by Dawnchaser One-eye, riding a primal crocodon into battle. His weapon of choice is a greataxe, however when the battle heats up, those twin fireblades on his back aren't for show either!

The Chosen have prepared to take back the Jungle, and possibly the Evergreen Woods itself as a means of vengeance on the elves, whose selfish act of quarantining the beastfolk of the forests into Soleki lands caused the collapse of their First Empire, many many years ago. With their awesome might, zealotry and the fury of the Sun guiding their way, will anyone be able to stop their reptilian rampage?
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Re: Encyclopedia Medivo, Volume 3

Postby RedRover » Sat Apr 23, 2016 9:48 am

Don't fuck with the beast-folk
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Re: Encyclopedia Medivo, Volume 3

Postby Zahru II » Sat Apr 23, 2016 1:19 pm

Reintroducing a former campaign unit, in an attempt to make it a more standardized mainstay for the elven army:

Treefolk Sage:

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No clue for stats yet! Though it will probably be a large, lumbering (heh) spellcaster.
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Re: Encyclopedia Medivo, Volume 3

Postby RedRover » Sat Apr 23, 2016 1:21 pm

That ent is beautiful.
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Re: Encyclopedia Medivo, Volume 3

Postby Quantumsurfer » Sat Apr 23, 2016 7:07 pm

Some crazy good NPU in there, mate.
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Re: Encyclopedia Medivo, Volume 3

Postby Kommander Ken » Sat Apr 23, 2016 11:03 pm

Yeah, the part usage going on here is very impressive.
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Re: Encyclopedia Medivo, Volume 3

Postby Zahru II » Sun Apr 24, 2016 5:41 am

Despite their initial success, King Magnus recalled jetpack troops supplied by the Engineer's Guild due to their high mortality rate. The guild thought that the rocket packs were ultimately too early and volatile to tinker around with and they all viewed the king's edict as confirmation of such sentiment.
All save for Hans Martellus, who saw this as a challenge and an opportunity to carry out improvements:

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Hans' revised rocketeer gear is sturdier and faster, moreso akin to a suit of armor than a mere rocket pack. He fabricated a pair of impact gauntlets as his weapons of choice over pistols. Now he soars over the battlefield, swooping down and smiting foes as a means of live field tests and to prove his point to the guild that there is a future in the pursuit of aviation.
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Re: Encyclopedia Medivo, Volume 3

Postby Zupponn » Sun Apr 24, 2016 4:13 pm

I want to see the treefolk sage wielding a guitar and rocking out with a metal band.
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Re: Encyclopedia Medivo, Volume 3

Postby RedRover » Sun Apr 24, 2016 4:20 pm

I hope the royal engineers get some sweet units
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Re: Encyclopedia Medivo, Volume 3

Postby stubby » Sun Apr 24, 2016 10:16 pm

Zupponn wrote:I want to see the treefolk sage wielding a guitar and rocking out with a metal band.

Folk metal
Natalya wrote:Wtf is going on in this thread?
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Re: Encyclopedia Medivo, Volume 3

Postby The Shadowscythe » Mon Apr 25, 2016 8:05 am

stubby wrote:
Zupponn wrote:I want to see the treefolk sage wielding a guitar and rocking out with a metal band.


Folk metal


HOT DAYUM THIS NEEDS TO BE A THING.
-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.

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Re: Encyclopedia Medivo, Volume 3

Postby Zahru II » Sun May 01, 2016 3:31 pm

I went on a blindbag hunt to get some more units for the mythos faction:

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Pan Skirmishers will probably be statted as high-mobility hit and run skirmish troops. The spears are temporary, I think I'll try and get them slingshots to be short-range units. The fourth one is the commander option of the faction, called the Wildspeaker.
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Re: Encyclopedia Medivo, Volume 3

Postby Zahru II » Sat Jul 16, 2016 1:03 am

Doing warmachine overhauls because I'm tired of everyone having catapults - the orks got what is basically a beefed-up gear shredder:

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It has a working geared launching mechanism that can be locked with the switch when unused. It's very coarse but with a little luck payloads can travel 6-8 inches from manual fire.

It works like this:

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Re: Encyclopedia Medivo, Volume 3

Postby TastySkippy123 » Sat Jul 16, 2016 1:12 am

Man your Medivo stuff is awesome and I hope it makes more people get into it.
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Re: Encyclopedia Medivo, Volume 3

Postby CaptainZebra » Sat Jul 16, 2016 2:10 am

Its really cool that it works.
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)
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