In this case, please do take it and do something with it. I created the midsection some time ago (years, now) and have struggled with a fore and an aft ever since. Also, the whole thing was supposed to be twice as long but LDD couldn't handle the strain. The Ramshackle (as follows) was about the best I could do without scrapping a lot of it and starting over. Which might be required. To that end, I'm including just the midsection as an LXF for your use and enjoyment. Maybe you can make a better ship out of it than I did. You probably can.
Equipped with 6 Mega Broadsides, 16 Beam Cannon Broadsides, and an Eight Mega Beam Cannon Ram Battery, The Ramshackle is a nasty close quarters ship designed to disable enemy ships and unload its massive payload of Drill Fighters on their hulls. The fighters release from almost every direction though massive energy barrier bay doors, glide a short distance to their targets, and drill through the hull before disgorging their endless streams of pirate boarders. The Ramshackle is one heavily armed carrier, in effect.
Power conduits line the bottom of the ship. A massive central line powers the Ram Battery, which the ship uses to slice apart ships before slamming into them and tearing them asunder.
A view of the broadsides. Point defense turrets line the top of the vessel, protecting runways near the topside fighter launch bays.
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A view of a Side Fighter Bay full of Drill Fighters. Most SpacePirates start their careers owning one of these. Some eventually work their way up to captain larger ships like the Ramshackle or admiral whole fleets of ships. These are shown in regular LDD because I had to delete them, carving out space to make the program run.
Side bays full from a distance.
Top Bays full.
All Top Bays.
Boarder Blocks. Fun Facts:
Side Bay: 544 Fighters
Port Bays, 1 Section, 2 Bays: 1088 Fighters
Starboard Bays, 1 Section, 2 Bays: 1088 Fighters
Top Bay: 128 Fighters
Top Bays, 1 Section, 6 Bays: 768 Fighters
Total Fighters Carried: 2,944